GLBLENDCOLOR(3G) GLBLENDCOLOR(3G)
NAME
glBlendColor - set the blend color
C SPECIFICATION
void glBlendColor( GLclampf red,
GLclampf green,
GLclampf blue,
GLclampf alpha )
PARAMETERS
red, green, blue, alpha
specify the components of GLBLENDCOLOR
DESCRIPTION
The GLBLENDCOLOR may be used to calculate the source and destination
blending factors. The color components are clamped to the range [0, 1]
before being stored. See glBlendFunc for a complete description of the
blending operations. Initially the GLBLENDCOLOR is set to (0, 0, 0,
0).
NOTES
glBlendColor is part of the GLARBimaging subset. glBlendColor is
present only if GLARBimaging is returned when glGetString is called
with GLEXTENSIONS as its argument.
ERORS
GLINVALIDOPERATION is generated if glBlendColor is executed between
the execution of glBegin and the corresponding execution of glEnd.
ASOCIATED GETS
glGet with an argument of GLBLENDCOLOR
SEE ALSO
glBlendEquation, glBlendFunc, glGetString
GLBLENDCOLOR(3G)
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