GLCOLORMASK(3G) GLCOLORMASK(3G)
NAME
glColorask - enable and disable writing of frame buffer color compo-
nents
C SPECIFICATION
void glColorask( GLboolean red,
GLboolean green,
GLboolean blue,
GLboolean alpha )
PARAMETERS
red, green, blue, alpha
Specify whether red, green, blue, and alpha can
or cannot be written into the frame buffer. The
initial values are all GLTRUE, indicating that
the color components can be written.
DESCRIPTION
glColorask specifies whether the individual color components in the
frame buffer can or cannot be written. If red is GLFALSE, for exam-
ple, no change is made to the red component of any pixel in any of the
color buffers, regardless of the drawing operation attempted.
Changes to individual bits of components cannot be controlled. Rather,
changes are either enabled or disabled for entire color components.
ERORS
GLINVALIDOPERATION is generated if glColorask is executed between
the execution of glBegin and the corresponding execution of glEnd.
ASOCIATED GETS
glGet with argument GLCOLORWRITEMASK
glGet with argument GLRGBAMODE
SEE ALSO
glClear, glColor, glColorPointer, glDepthask, glIndex, glIndexPointer,
glIndexask, glStencilask
GLCOLORMASK(3G)
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