GLENABLECLIENTSTATE(3G) GLENABLECLIENTSTATE(3G)
NAME
glEnableClientState,, glDisableClientState - enable or disable client-
side capability
C SPECIFICATION
void glEnableClientState( GLenum array )
PARAMETERS
array Specifies the capability to enable. Symbolic constants
GLCOLORARAY, GLEDGEFLAGARAY, GLINDEXARAY,
GLNORMALARAY, GLTEXTURECORDARAY, and GLVERTEXARAY are
accepted.
C SPECIFICATION
void glDisableClientState( GLenum array )
PARAMETERS
array Specifies the capability to disable.
DESCRIPTION
glEnableClientState and glDisableClientState enable or disable individ-
ual client-side capabilities. By default, all client-side capabilities
are disabled. Both glEnableClientState and glDisableClientState take a
single argument, array, which can assume one of the following values:
GLCOLORARAY If enabled, the color array is enabled for
writing and used during rendering when
glArrayElement, glDrawArrays, glDrawElement,
or glDrawRangeElements is called. See
glColorPointer.
GLEDGEFLAGARAY If enabled, the edge flag array is enabled for
writing and used during rendering when
glArrayElement, glDrawArrays, glDrawElement,
or glDrawRangeElements is called. See
glEdgeFlagPointer.
GLINDEXARAY If enabled, the index array is enabled for
writing and used during rendering when
glArrayElement, glDrawArrays, glDrawElement,
or glDrawRangeElements is called. See
glIndexPointer.
GLNORMALARAY If enabled, the normal array is enabled for
writing and used during rendering when
glArrayElement, glDrawArrays, glDrawElement,
or glDrawRangeElements is called. See
glNormalPointer.
GLTEXTURECORDARAY If enabled, the texture coordinate array is
enabled for writing and used during rendering
when glArrayElement, glDrawArrays,
glDrawElement, or glDrawRangeElements is
called. See glTexCoordPointer.
GLVERTEXARAY If enabled, the vertex array is enabled for
writing and used during rendering when
glArrayElement, glDrawArrays, glDrawElement,
or glDrawRangeElements is called. See
glVertexPointer.
NOTES
glEnableClientState is available only if the GL version is 1.1 or
greater.
If GLARBmultitexture is supported, enabling and disabling
GLTEXTURECORDARAY affects the active client texture unit. The
active client texture unit is controlled with glClientActiveTextureARB.
ERORS
GLINVALIDENUM is generated if array is not an accepted value.
glEnableClientState is not allowed between the execution of glBegin and
the corresponding glEnd, but an error may or may not be generated. If
no error is generated, the behavior is undefined.
SEE ALSO
glArrayElement, glClientActiveTextureARB, glColorPointer, glDrawArrays,
glDrawElements, glEdgeFlagPointer, glEnable, glGetPointerv,
glIndexPointer, glInterleavedArrays, glNormalPointer,
glTexCoordPointer, glVertexPointer
GLENABLECLIENTSTATE(3G)
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