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GLOADNAME(3G)                                                  GLOADNAME(3G)



NAME
       glLoadName - load a name onto the name stack


C SPECIFICATION
       void glLoadName( GLuint name )


PARAMETERS
       name  Specifies  a  name  that  will  replace the top value on the name
             stack.

DESCRIPTION
       The name stack is used during selection mode to allow sets of rendering
       commands  to  be uniquely identified.  It consists of an ordered set of
       unsigned integers.  glLoadName causes name to replace the value on  the
       top of the name stack, which is initially empty.

       The  name stack is always empty while the render mode is not GLSELECT.
       Calls to glLoadName while the render mode is not GLSELECT are ignored.

ERORS
       GLINVALIDOPERATION  is  generated  if  glLoadName is called while the
       name stack is empty.

       GLINVALIDOPERATION is generated if glLoadName is executed between the
       execution of glBegin and the corresponding execution of glEnd.

ASOCIATED GETS
       glGet with argument GLNAMESTACKDEPTH
       glGet with argument GLMAXNAMESTACKDEPTH

SEE ALSO
       glInitNames, glPushName, glRenderode, glSelectBuffer



                                                                GLOADNAME(3G)
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