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GLUBUILD1DMIPMAPLEVELS(3G)                          GLUBUILD1DMIPMAPLEVELS(3G)



NAME
       gluBuild1DipmapLevels - builds a subset of one-dimensional mipmap lev-
       els


C SPECIFICATION
       GLint gluBuild1DipmapLevels( GLenum target,
                                     GLint internalFormat,
                                     GLsizei width,
                                     GLenum format,
                                     GLenum type,
                                     GLint level,
                                     GLint base,
                                     GLint max,
                                     const void *data )


PARAMETERS
       target          Specifies the target texture.  Must be GLTEXTURE1D.

       internalFormat  Requests the internal storage  format  of  the  texture
                       image.  The most current version of the SGI implementa-
                       tion of GLU does not  check  this  value  for  validity
                       before passing it on to the underlying OpenGL implemen-
                       tation.  A value that is not  accepted  by  the  OpenGL
                       implementation will lead to an OpenGL error.  The bene-
                       fit of not checking this value at the GLU level is that
                       OpenGL  extensions can add new internal texture formats
                       without requiring a revision of the GLU implementation.
                       Older implementations of GLU check this value and raise
                       a GLU error if it is not 1, 2, 3, or 4 or  one  of  the
                       following   symbolic  constants:  GLALPHA,  GLALPHA4,
                       GLALPHA8,   GLALPHA12,   GLALPHA16,    GLUMINANCE,
                       GLUMINANCE4,      GLUMINANCE8,      GLUMINANCE12,
                       GLUMINANCE16,                     GLUMINANCEALPHA,
                       GLUMINANCE4ALPHA4,             GLUMINANCE6ALPHA2,
                       GLUMINANCE8ALPHA8,            GLUMINANCE12ALPHA4,
                       GLUMINANCE12ALPHA12,         GLUMINANCE16ALPHA16,
                       GLINTENSITY,       GLINTENSITY4,       GLINTENSITY8,
                       GLINTENSITY12,  GLINTENSITY16,  GLRGB,  GLR3G3B2,
                       GLRGB4,   GLRGB5,   GLRGB8,   GLRGB100,    GLRGB12,
                       GLRGB16,   GLRGBA,  GLRGBA2,  GLRGBA4,  GLRGB5A1,
                       GLRGBA8, GLRGB100A2, GLRGBA12 or GLRGBA16.

       width           Specifies the width in pixels  of  the  texture  image.
                       This should be a power of 2.

       format          Specifies  the  format  of the pixel data.  Must be one
                       of:   GLCOLORINDEX,    GLDEPTHCOMPONENT,    GLRED,
                       GLGREN,  GLBLUE,  GLALPHA, GLRGB, GLRGBA, GLBGR,
                       GLBGRA, GLUMINANCE, or GLUMINANCEALPHA.

       type            Specifies the data type for  data.   Must  be  one  of:
                       GLUNSIGNEDBYTE,          GLBYTE,          GLBITMAP,
                       GLUNSIGNEDSHORT, GLSHORT,  GLUNSIGNEDINT,  GLINT,
                       GLFLOAT,                       GLUNSIGNEDBYTE332,
                       GLUNSIGNEDBYTE233REV,    GLUNSIGNEDSHORT565,
                       GLUNSIGNEDSHORT565REV, GLUNSIGNEDSHORT4444,
                       GLUNSIGNEDSHORT4444REV,
                       GLUNSIGNEDSHORT5551,
                       GLUNSIGNEDSHORT1555REV, GLUNSIGNEDINT8888,
                       GLUNSIGNEDINT8888REV,
                       GLUNSIGNEDINT1001001002,                          or
                       GLUNSIGNEDINT2100100100REV.

       level           Specifies the mipmap level of the image data.

       base            Specifies  the minimum mipmap level to pass to glTexIm-
                       age1D.

       max             Specifies the maximum mipmap level to pass to  glTexIm-
                       age1D.

       data            Specifies a pointer to the image data in memory.

DESCRIPTION
       gluBuild1DipmapLevels  builds  a subset of prefiltered one-dimensional
       texture maps of decreasing resolutions called a mipmap.  This  is  used
       for the antialiasing of texture mapped primitives.

       A return value of zero indicates success, otherwise a GLU error code is
       returned (see gluErrorString).

       A series of mipmap levels from base to max is built by decimating  data
       in  half  until  size  1x1 is reached. At each level, each texel in the
       halved mipmap level is an average of the corresponding  two  texels  in
       the  larger  mipmap level.  glTexImage1D is called to load these mipmap
       levels from base to max. If max is larger than the highest mipmap level
       for  the  texture  of  the  specified  size,  then  a GLU error code is
       returned (see gluErrorString) and nothing is loaded.

       For example, if level is 2 and width is 16, the  following  levels  are
       possible:  16x1,  8x1,  4x1,  2x1,  1x1.  These  correspond to levels 2
       through 6 respectively.  If base is 3 and max is 5,  then  only  mipmap
       levels  8x1, 4x1 and 2x1 are loaded. However, if max is 7 then an error
       is returned and nothing is loaded since max is larger than the  highest
       mipmap level which is, in this case, 6.

       The  highest  mipmap  level can be derived from the formula log2 (width
       2^level}).

       See the glTexImage1D reference page for a description of the acceptable
       values  for  type  parameter. See the glDrawPixels reference page for a
       description of the acceptable values for level parameter.

NOTES
       gluBuild1DipmapLevels is only available if the GLU version is  1.3  or
       greater.

       Formats   GLBGR,   and   GLBGRA,  and  types  GLUNSIGNEDBYTE332,
       GLUNSIGNEDBYTE233REV,                    GLUNSIGNEDSHORT565,
       GLUNSIGNEDSHORT565REV,                 GLUNSIGNEDSHORT4444,
       GLUNSIGNEDSHORT4444REV,               GLUNSIGNEDSHORT5551,
       GLUNSIGNEDSHORT1555REV,                 GLUNSIGNEDINT8888,
       GLUNSIGNEDINT8888REV,      GLUNSIGNEDINT1001001002,       and
       GLUNSIGNEDINT2100100100REV  are only available if the GL version is
       1.2 or greater.

ERORS
       GLUINVALIDVALUE is returned if level > base, base < 0, max < base  or
       max is > the highest mipmap level for data.

       GLUINVALIDVALUE is returned if width is < 1.

       GLUINVALIDENUM is returned if internalFormat, format, or type are not
       legal.

       GLUINVALIDOPERATION is returned if type is GLUNSIGNEDBYTE332  or
       GLUNSIGNEDBYTE233REV and format is not GLRGB.

       GLUINVALIDOPERATION is returned if type is GLUNSIGNEDSHORT565 or
       GLUNSIGNEDSHORT565REV and format is not GLRGB.

       GLUINVALIDOPERATION is returned if type is  GLUNSIGNEDSHORT4444
       or  GLUNSIGNEDSHORT4444REV  and  format  is  neither GLRGBA nor
       GLBGRA.

       GLUINVALIDOPERATION is returned if type is  GLUNSIGNEDSHORT5551
       or  GLUNSIGNEDSHORT1555REV  and  format  is  neither GLRGBA nor
       GLBGRA.

       GLUINVALIDOPERATION is returned if type is GLUNSIGNEDINT8888 or
       GLUNSIGNEDINT8888REV  and format is neither GLRGBA nor GLBGRA.

       GLUINVALIDOPERATION is returned if type is GLUNSIGNEDINT1001001002
       or  GLUNSIGNEDINT2100100100REV  and  format  is neither GLRGBA nor
       GLBGRA.

SEE ALSO
       glDrawPixels,      glTexImage1D,      glTexImage2D,       glTexImage3D,
       gluBuild1Dipmaps,         gluBuild2Dipmaps,        gluBuild3Dipmaps,
       gluErrorString,         glGetTexImage,          glGetTexLevelParameter,
       gluBuild2DipmapLevels, gluBuild3DipmapLevels



                                                    GLUBUILD1DMIPMAPLEVELS(3G)
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