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GLUBUILD2DMIPMAPLEVELS(3G)                          GLUBUILD2DMIPMAPLEVELS(3G)



NAME
       gluBuild2DipmapLevels - builds a subset of two-dimensional mipmap lev-
       els


C SPECIFICATION
       GLint gluBuild2DipmapLevels( GLenum target,
                                     GLint internalFormat,
                                     GLsizei width,
                                     GLsizei height,
                                     GLenum format,
                                     GLenum type,
                                     GLint level,
                                     GLint base,
                                     GLint max,
                                     const void *data )


PARAMETERS
       target          Specifies the target texture.  Must be GLTEXTURE2D.

       internalFormat  Requests the internal storage  format  of  the  texture
                       image.  The most current version of the SGI implementa-
                       tion of GLU does not  check  this  value  for  validity
                       before passing it on to the underlying OpenGL implemen-
                       tation.  A value that is not  accepted  by  the  OpenGL
                       implementation will lead to an OpenGL error.  The bene-
                       fit of not checking this value at the GLU level is that
                       OpenGL  extensions can add new internal texture formats
                       without requiring a revision of the GLU implementation.
                       Older implementations of GLU check this value and raise
                       a GLU error if it is not 1, 2, 3, or 4 or  one  of  the
                       following   symbolic  constants:  GLALPHA,  GLALPHA4,
                       GLALPHA8,   GLALPHA12,   GLALPHA16,    GLUMINANCE,
                       GLUMINANCE4,      GLUMINANCE8,      GLUMINANCE12,
                       GLUMINANCE16,                     GLUMINANCEALPHA,
                       GLUMINANCE4ALPHA4,             GLUMINANCE6ALPHA2,
                       GLUMINANCE8ALPHA8,            GLUMINANCE12ALPHA4,
                       GLUMINANCE12ALPHA12,         GLUMINANCE16ALPHA16,
                       GLINTENSITY,       GLINTENSITY4,       GLINTENSITY8,
                       GLINTENSITY12,  GLINTENSITY16,  GLRGB,  GLR3G3B2,
                       GLRGB4,   GLRGB5,   GLRGB8,   GLRGB100,    GLRGB12,
                       GLRGB16,   GLRGBA,  GLRGBA2,  GLRGBA4,  GLRGB5A1,
                       GLRGBA8, GLRGB100A2, GLRGBA12 or GLRGBA16.

       width, height   Specifies the width and height, respectively, in pixels
                       of the texture image.  These should be a power of 2.

       format          Specifies the format of the pixel data.  Must be one of
                       GLCOLORINDEX, GLDEPTHCOMPONENT,  GLRED,  GLGREN,
                       GLBLUE,  GLALPHA,  GLRGB,  GLRGBA, GLBGR, GLBGRA,
                       GLUMINANCE, or GLUMINANCEALPHA.

       type            Specifies the data type  for  data.   Must  be  one  of
                       GLUNSIGNEDBYTE,          GLBYTE,          GLBITMAP,
                       GLUNSIGNEDSHORT, GLSHORT,  GLUNSIGNEDINT,  GLINT,
                       GLFLOAT,                       GLUNSIGNEDBYTE332,
                       GLUNSIGNEDBYTE233REV,    GLUNSIGNEDSHORT565,
                       GLUNSIGNEDSHORT565REV, GLUNSIGNEDSHORT4444,
                       GLUNSIGNEDSHORT4444REV,
                       GLUNSIGNEDSHORT5551,
                       GLUNSIGNEDSHORT1555REV, GLUNSIGNEDINT8888,
                       GLUNSIGNEDINT8888REV, GLUNSIGNEDINT1001001002
                       or GLUNSIGNEDINT2100100100REV.

       level           Specifies the mipmap level of the image data.

       base            Specifies the minimum mipmap level to pass to  glTexIm-
                       age2D.

       max             Specifies  the maximum mipmap level to pass to glTexIm-
                       age2D.

       data            Specifies a pointer to the image data in memory.

DESCRIPTION
       gluBuild2DipmapLevels builds a subset of  prefiltered  two-dimensional
       texture  maps  of  decreasing resolutions called a mipmap. This is used
       for the antialiasing of texture mapped primitives.

       A return value of zero indicates success, otherwise a GLU error code is
       returned (see gluErrorString).

       A  series of mipmap levels from base to max is built by decimating data
       in half along both dimensions until size 1x1 is reached. At each level,
       each  texel in the halved mipmap level is an average of the correspond-
       ing four texels in the larger mipmap level. (In the case of rectangular
       images,  the  decimation will ultimately reach an Nx1 or 1xN configura-
       tion. Here, two texels are averaged instead.)  glTexImage2D  is  called
       to load these mipmap levels from base to max. If max is larger than the
       highest mipmap level for the texture of the specified size, then a  GLU
       error code is returned (see gluErrorString) and nothing is loaded.

       For example, if level is 2 and width is 16 and height is 8, the follow-
       ing levels are possible: 16x8, 8x4, 4x2, 2x1, 1x1. These correspond  to
       levels  2 through 6 respectively.  If base is 3 and max is 5, then only
       mipmap levels 8x4, 4x2 and 2x1 are loaded. However, if max is 7 then an
       error  is  returned  and nothing is loaded since max is larger than the
       highest mipmap level which is, in this case, 6.

       The  highest  mipmap  level   can   be   derived   from   the   formula
       log2(max(width,height)*(2^level)).

       See the glTexImage1D reference page for a description of the acceptable
       values for format parameter. See the glDrawPixels reference page for  a
       description of the acceptable values for type parameter.

NOTES
       gluBuild2DipmapLevels  is  only available if the GLU version is 1.3 or
       greater.

       Formats  GLBGR,  and  GLBGRA,   and   types   GLUNSIGNEDBYTE332,
       GLUNSIGNEDBYTE233REV,                    GLUNSIGNEDSHORT565,
       GLUNSIGNEDSHORT565REV,                 GLUNSIGNEDSHORT4444,
       GLUNSIGNEDSHORT4444REV,               GLUNSIGNEDSHORT5551,
       GLUNSIGNEDSHORT1555REV,                 GLUNSIGNEDINT8888,
       GLUNSIGNEDINT8888REV,       GLUNSIGNEDINT1001001002,      and
       GLUNSIGNEDINT2100100100REV are only available if the GL version  is
       1.2 or greater.

ERORS
       GLUINVALIDVALUE  is returned if level > base, base < 0, max < base or
       max is > the highest mipmap level for data.

       GLUINVALIDVALUE is returned if width or height is < 1.

       GLUINVALIDENUM is returned if internalFormat, format, or type is  not
       legal.

       GLUINVALIDOPERATION  is returned if type is GLUNSIGNEDBYTE332 or
       GLUNSIGNEDBYTE233REV and format is not GLRGB.

       GLUINVALIDOPERATION is returned if type is GLUNSIGNEDSHORT565 or
       GLUNSIGNEDSHORT565REV and format is not GLRGB.

       GLUINVALIDOPERATION  is returned if type is GLUNSIGNEDSHORT4444
       or GLUNSIGNEDSHORT4444REV and  format  is  neither  GLRGBA  nor
       GLBGRA.

       GLUINVALIDOPERATION  is returned if type is GLUNSIGNEDSHORT5551
       or GLUNSIGNEDSHORT1555REV and  format  is  neither  GLRGBA  nor
       GLBGRA.

       GLUINVALIDOPERATION is returned if type is GLUNSIGNEDINT8888 or
       GLUNSIGNEDINT8888REV and format is neither GLRGBA nor  GLBGRA.

       GLUINVALIDOPERATION is returned if type is GLUNSIGNEDINT1001001002
       or GLUNSIGNEDINT2100100100REV and format  is  neither  GLRGBA  nor
       GLBGRA.

SEE ALSO
       glDrawPixels,       glTexImage1D,      glTexImage2D,      glTexImage3D,
       gluBuild1Dipmaps,        gluBuild2Dipmaps,         gluBuild3Dipmaps,
       gluErrorString,          glGetTexImage,         glGetTexLevelParameter,
       gluBuild1DipmapLevels, gluBuild3DipmapLevels



                                                    GLUBUILD2DMIPMAPLEVELS(3G)
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