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GLUNURBSCALBACK(3G)                                      GLUNURBSCALBACK(3G)



NAME
       gluNurbsCallback - define a callback for a NURBS object


C SPECIFICATION
       void gluNurbsCallback( GLUnurbs* nurb,
                              GLenum which,
                              GLvoid * CallBackFunc )


PARAMETERS
       nurb          Specifies     the     NURBS    object    (created    with
                     gluNewNurbsRenderer).

       which         Specifies the callback being defined.  Valid  values  are
                     GLUNURBSBEGIN,    GLUNURBSVERTEX,   GLUNURBSNORMAL,
                     GLUNURBSCOLOR, GLUNURBSTEXTURECORD,  GLUNURBSEND,
                     GLUNURBSBEGINDATA,              GLUNURBSVERTEXDATA,
                     GLUNURBSNORMALDATA,              GLUNURBSCOLORDATA,
                     GLUNURBSTEXTURECORDATA,   GLUNURBSENDATA,   and
                     GLUNURBSEROR.

       CallBackFunc  Specifies the function that the callback calls.

DESCRIPTION
       gluNurbsCallback is used to define a callback to be  used  by  a  NURBS
       object.   If  the  specified  callback  is  already defined, then it is
       replaced.  If CallBackFunc is NUL, then this  callback  will  not  get
       invoked and the related data, if any, will be lost.

       Except  the error callback, these callbacks are used by NURBS tessella-
       tor (when GLUNURBSMODE is set to be GLUNURBSTESELATOR) to  return
       back  the  OpenGL  polygon  primitives resulting from the tessellation.
       Note that there are two versions of each callback: one with a user data
       pointer and one without. If both versions for a particular callback are
       specified then the callback with the user data pointer  will  be  used.
       Note  that  ``userData'' is a copy of the pointer that was specified at
       the last call to gluNurbsCallbackData.

       The error callback function is effective no  matter  which  value  that
       GLUNURBSMODE  is  set to.  All other callback functions are effective
       only when GLUNURBSMODE is set to GLUNURBSTESELATOR.

       The legal callbacks are as follows:

       GLUNURBSBEGIN
                 The begin callback indicates the start of  a  primitive.  The
                 function takes a single argument of type GLenum, which can be
                 one    of    GLINES,    GLINESTRIP,     GLTRIANGLEFAN,
                 GLTRIANGLESTRIP,   GLTRIANGLES,   or   GLQUADSTRIP.  The
                 default begin callback function is NUL. The function  proto-
                 type for this callback looks like:
                 void begin ( GLenum type );

       GLUNURBSBEGINDATA
                 The same as the GLUNURBSBEGIN callback except that it takes
                 an additional pointer argument. This pointer is a copy of the
                 pointer   that   was   specified   at   the   last   call  to
                 gluNurbsCallbackData.  The default callback function is NUL.
                 The function prototype for this callback function looks like:
                 void beginData (GLenum type, void *userData);

       GLUNURBSVERTEX
                 The vertex callback indicates a vertex of the primitive.  The
                 coordinates  of the vertex are stored in the parameter ``ver-
                 tex''. All the generated vertices have dimension 3, that  is,
                 homogeneous  coordinates  have  been  transformed into affine
                 coordinates. The default vertex callback  function  is  NUL.
                 The function prototype for this callback function looks like:
                 void vertex ( GLfloat *vertex );

       GLUNURBSVERTEXDATA
                 This is the same as  the  GLUNURBSVERTEX  callback,  except
                 that it takes an additional pointer argument. This pointer is
                 a copy of the pointer that was specified at the last call  to
                 gluNurbsCallbackData.  The default callback function is NUL.
                 The function prototype for this callback function looks like:
                 void vertexData ( GLfloat *vertex, void *userData );

       GLUNURBSNORMAL
                 The normal callback is invoked as the vertex normal is gener-
                 ated.  The components of the normal are stored in the parame-
                 ter  ``normal''.   In the case of a NURBS curve, the callback
                 function is effective only when the user  provides  a  normal
                 map  (GLMAP1NORMAL).   In the case of a NURBS surface, if a
                 normal map (GLMAP2NORMAL) is provided, then  the  generated
                 normal  is  computed from the normal map.  If a normal map is
                 not provided then a surface normal is computed  in  a  manner
                 similar  to that described for evaluators when GLAUTONORMAL
                 is enabled.
                 The default normal callback function is  NUL.  The  function
                 prototype for this callback function looks like:
                 void normal ( GLfloat *normal );

       GLUNURBSNORMALDATA
                 The  same  as  the  GLUNURBSNORMAL  callback except that it
                 takes an additional pointer argument. This pointer is a  copy
                 of  the  pointer  that  was  specified  at  the  last call to
                 gluNurbsCallbackData.  The default callback function is NUL.
                 The function prototype for this callback function looks like:
                 void normalData ( GLfloat *normal, void *userData );

       GLUNURBSCOLOR
                 The color callback is invoked as the color  of  a  vertex  is
                 generated.   The  components  of  the color are stored in the
                 parameter ``color''.  This callback is  effective  only  when
                 the   user   provides   a   color   map  (GLMAP1COLOR4  or
                 GLMAP2COLOR4).   ``color''   contains   four   components:
                 R,G,B,A.  The  default  color  callback function is NUL. The
                 prototype for this callback function looks like:
                 void color ( GLfloat *color );

       GLUNURBSCOLORDATA
                 The same as the GLUNURBSCOLOR callback except that it takes
                 an additional pointer argument. This pointer is a copy of the
                 pointer  that   was   specified   at   the   last   call   to
                 gluNurbsCallbackData.  The default callback function is NUL.
                 The function prototype for this callback function looks like:
                 void colorData ( GLfloat *color, void *userData );

       GLUNURBSTEXTURECORD
                 The texture callback is invoked as the texture coordinates of
                 a vertex are generated. These coordinates are stored  in  the
                 parameter ``texCoord''. The number of texture coordinates can
                 be 1, 2, 3, or 4 depending on which type of  texture  map  is
                 specified  (GLMAP1TEXTURECORD1, GLMAP1TEXTURECORD2,
                 GLMAP1TEXTURECORD3,             GLMAP1TEXTURECORD4,
                 GLMAP2TEXTURECORD1,             GLMAP2TEXTURECORD2,
                 GLMAP2TEXTURECORD3,  GLMAP2TEXTURECORD4).   If   no
                 texture  map is specified, this callback function will not be
                 called.
                 The default texture callback function is NUL.  The  function
                 prototype for this callback function looks like:
                 void texCoord ( GLfloat *texCoord );

        GLUNURBSTEXTURECORDATA
                 This  is  the  same  as the GLUNURBSTEXTURECORD callback,
                 except that it takes an  additional  pointer  argument.  This
                 pointer  is  a  copy of the pointer that was specified at the
                 last call  to  gluNurbsCallbackData.   The  default  callback
                 function  is  NUL.  The function prototype for this callback
                 function looks like:
                 void texCoordData (GLfloat *texCoord, void *userData);

       GLUNURBSEND
                 The end callback is invoked at the end of  a  primitive.  The
                 default end callback function is NUL. The function prototype
                 for this callback function looks like:
                 void end ( void );

       GLUNURBSENDATA
                 This is the same as the GLUNURBSEND callback,  except  that
                 it  takes  an  additional pointer argument. This pointer is a
                 copy of the pointer that was specified at the  last  call  to
                 gluNurbsCallbackData.  The default callback function is NUL.
                 The function prototype for this callback function looks like:
                 void endData ( void  *userData );

       GLUNURBSEROR
                 The  error  function  is called when an error is encountered.
                 Its single argument is of type GLenum, and it  indicates  the
                 specific  error that occurred.  There are 37 errors unique to
                 NURBS  named  GLUNURBSEROR1   through   GLUNURBSEROR37.
                 Character  strings  describing  these errors can be retrieved
                 with gluErrorString.

NOTES
       gluNurbsCallback is available  only  if  the  GLU  version  is  1.2  or
       greater.

       GLU  version  1.2  supports only the GLUEROR parameter for which. The
       GLUEROR  value  is  deprecated  in  GLU  version  1.3  in  favor   of
       GLUNURBSEROR.  All other accepted values for CallBackFunc are avail-
       able only if the GLU version is 1.3 or greater.

SEE ALSO
       gluErrorString,       gluNewNurbsRenderer,        gluNurbsCallbackData,
       gluNurbsProperty




                                                          GLUNURBSCALBACK(3G)
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