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GLUTESCALBACK(3G)                                        GLUTESCALBACK(3G)



NAME
       gluTessCallback - define a callback for a tessellation object


C SPECIFICATION
       void gluTessCallback( GLUtesselator* tess,
                             GLenum which,
                             GLvoid * CallBackFunc )


PARAMETERS
       tess          Specifies   the   tessellation   object   (created   with
                     gluNewTess).

       which         Specifies the callback being defined. The following  val-
                     ues   are   valid:  GLUTESBEGIN,  GLUTESBEGINDATA,
                     GLUTESEDGEFLAG,              GLUTESEDGEFLAGDATA,
                     GLUTESVERTEX,    GLUTESVERTEXDATA,   GLUTESEND,
                     GLUTESENDATA,                      GLUTESCOMBINE,
                     GLUTESCOMBINEDATA,         GLUTESEROR,        and
                     GLUTESERORDATA.

       CallBackFunc  Specifies the function to be called.

DESCRIPTION
       gluTessCallback is used to indicate a callback to be used by a  tessel-
       lation  object.   If the specified callback is already defined, then it
       is replaced. If  CallBackFunc  is  NUL,  then  the  existing  callback
       becomes undefined.

       These  callbacks  are used by the tessellation object to describe how a
       polygon specified by the user is broken into triangles. Note that there
       are two versions of each callback: one with user-specified polygon data
       and one without. If both versions of a particular callback  are  speci-
       fied,  then the callback with user-specified polygon data will be used.
       Note that the polygondata parameter used by some of the functions is a
       copy  of  the  pointer  that was specified when gluTessBeginPolygon was
       called. The legal callbacks are as follows:

       GLUTESBEGIN
                 The begin callback is invoked like glBegin  to  indicate  the
                 start  of a (triangle) primitive. The function takes a single
                 argument of type GLenum. If the GLUTESBOUNDARYONLY  prop-
                 erty  is  set to GLFALSE, then the argument is set to either
                 GLTRIANGLEFAN, GLTRIANGLESTRIP, or GLTRIANGLES.  If  the
                 GLUTESBOUNDARYONLY  property  is set to GLTRUE, then the
                 argument will be set to GLINELOP. The function  prototype
                 for this callback is:
                 void begin ( GLenum type );

       GLUTESBEGINDATA
                 The  same as the GLUTESBEGIN callback except that it takes
                 an additional pointer argument. This pointer is identical  to
                 the  opaque  pointer  provided  when  gluTessBeginPolygon was
                 called. The function prototype for this callback is:
                 void beginData ( GLenum type, void *polygondata );

       GLUTESEDGEFLAG
                 The edge flag callback is similar to glEdgeFlag. The function
                 takes a single boolean flag that indicates which edges lie on
                 the polygon boundary. If the flag is GLTRUE, then each  ver-
                 tex  that  follows  begins  an  edge that lies on the polygon
                 boundary, that is, an edge that separates an interior  region
                 from  an  exterior  one.   If the flag is GLFALSE, then each
                 vertex that follows begins an edge that lies in  the  polygon
                 interior.  The  edge  flag  callback  (if defined) is invoked
                 before the first vertex callback.

                 Since triangle fans and triangle strips do not  support  edge
                 flags,  the begin callback is not called with GLTRIANGLEFAN
                 or GLTRIANGLESTRIP if a non-NUL edge flag callback is pro-
                 vided.  (If  the callback is initialized to NUL, there is no
                 impact on performance). Instead, the fans and strips are con-
                 verted  to  independent triangles. The function prototype for
                 this callback is:
                 void edgeFlag ( GLboolean flag );

       GLUTESEDGEFLAGDATA
                 The same as the GLUTESEDGEFLAG callback  except  that  it
                 takes an additional pointer argument. This pointer is identi-
                 cal to the opaque pointer provided  when  gluTessBeginPolygon
                 was called. The function prototype for this callback is:
                 void edgeFlagData ( GLboolean flag, void *polygondata );

       GLUTESVERTEX
                 The  vertex  callback  is  invoked  between the begin and end
                 callbacks.  It is similar to glVertex,  and  it  defines  the
                 vertices   of  the  triangles  created  by  the  tessellation
                 process. The function takes a pointer as its  only  argument.
                 This  pointer  is identical to the opaque pointer provided by
                 the user when the vertex was described  (see  gluTessVertex).
                 The function prototype for this callback is:
                 void vertex ( void *vertexdata );

       GLUTESVERTEXDATA
                 The same as the GLUTESVERTEX callback except that it takes
                 an additional pointer argument. This pointer is identical  to
                 the  opaque  pointer  provided  when  gluTessBeginPolygon was
                 called. The function prototype for this callback is:
                 void vertexData ( void *vertexdata, void *polygondata );

       GLUTESEND
                 The end callback serves the same purpose as glEnd.  It  indi-
                 cates  the  end of a primitive and it takes no arguments. The
                 function prototype for this callback is:
                 void end ( void );

       GLUTESENDATA
                 The same as the GLUTESEND callback except that it takes an
                 additional pointer argument. This pointer is identical to the
                 opaque pointer provided when gluTessBeginPolygon was  called.
                 The function prototype for this callback is:
                 void endData ( void *polygondata);

       GLUTESCOMBINE
                 The  combine  callback  is called to create a new vertex when
                 the tessellation detects an intersection, or wishes to  merge
                 features.  The  function  takes  four  arguments: an array of
                 three elements each of type GLdouble, an array of four point-
                 ers,  an  array  of four elements each of type GLfloat, and a
                 pointer to a pointer. The prototype is:
                 void combine( GLdouble coords[3], void *vertexdata[4],
                               GLfloat weight[4], void **outData );

                 The vertex is defined as a linear combination of up  to  four
                 existing vertices, stored in vertexdata. The coefficients of
                 the linear combination are given  by  weight;  these  weights
                 always  add up to 1.  All vertex pointers are valid even when
                 some of the weights are 0.  coords gives the location of  the
                 new vertex.

                 The user must allocate another vertex, interpolate parameters
                 using vertexdata and  weight,  and  return  the  new  vertex
                 pointer  in outData. This handle is supplied during rendering
                 callbacks.  The user is responsible for  freeing  the  memory
                 some time after gluTessEndPolygon is called.

                 For  example,  if  the  polygon lies in an arbitrary plane in
                 3-space, and a color is  associated  with  each  vertex,  the
                 GLUTESCOMBINE callback might look like this:
                 void myCombine( GLdouble coords[3], VERTEX *d[4],
                                 GLfloat w[4], VERTEX **dataOut ) {
                    VERTEX *new = newvertex();

                    new->x = coords[0];
                    new->y = coords[1];
                    new->z = coords[2];
                    new->r  =  w[0]*d[0]->r  ]  w[1]*d[1]->r  ] w[2]*d[2]->r ]
                 w[3]*d[3]->r;
                    new->g = w[0]*d[0]->g  ]  w[1]*d[1]->g  ]  w[2]*d[2]->g  ]
                 w[3]*d[3]->g;
                    new->b  =  w[0]*d[0]->b  ]  w[1]*d[1]->b  ] w[2]*d[2]->b ]
                 w[3]*d[3]->b;
                    new->a = w[0]*d[0]->a  ]  w[1]*d[1]->a  ]  w[2]*d[2]->a  ]
                 w[3]*d[3]->a;
                    *dataOut = new; }

                 If   the  tessellation  detects  an  intersection,  then  the
                 GLUTESCOMBINE  or  GLUTESCOMBINEDATA   callback   (see
                 below)  must be defined, and it must write a non-NUL pointer
                 into dataOut.  Otherwise  the  GLUTESNEDCOMBINECALBACK
                 error occurs, and no output is generated.

       GLUTESCOMBINEDATA
                 The  same  as  the  GLUTESCOMBINE  callback except that it
                 takes an additional pointer argument. This pointer is identi-
                 cal  to  the opaque pointer provided when gluTessBeginPolygon
                 was called. The function prototype for this callback is:
                 void combineData ( GLdouble coords[3], void *vertexdata[4],
                                    GLfloat weight[4], void **outData,
                                    void *polygondata );

       GLUTESEROR
                 The error callback is called when an  error  is  encountered.
                 The one argument is of type GLenum; it indicates the specific
                 error  that  occurred   and   will   be   set   to   one   of
                 GLUTESMISINGBEGINPOLYGON, GLUTESMISINGENDPOLYGON,
                 GLUTESMISINGBEGINCONTOUR, GLUTESMISINGENDCONTOUR,
                 GLUTESCORDTOLARGE,  GLUTESNEDCOMBINECALBACK  or
                 GLUOUTOFMEMORY. Character strings describing these  errors
                 can  be  retrieved with the gluErrorString call. The function
                 prototype for this callback is:
                 void error ( GLenum errno );

                 The GLU library will recover from the first  four  errors  by
                 inserting   the  missing  call(s).   GLUTESCORDTOLARGE
                 indicates that some vertex coordinate exceeded the predefined
                 constant  GLUTESMAXCORD  in absolute value, and that the
                 value has been clamped.  (Coordinate  values  must  be  small
                 enough  so  that two can be multiplied together without over-
                 flow.)   GLUTESNEDCOMBINECALBACK  indicates  that  the
                 tessellation  detected  an  intersection between two edges in
                 the    input    data,    and    the    GLUTESCOMBINE    or
                 GLUTESCOMBINEDATA callback was not provided. No output is
                 generated. GLUOUTOFMEMORY  indicates  that  there  is  not
                 enough memory so no output is generated.

       GLUTESERORDATA
                 The  same as the GLUTESEROR callback except that it takes
                 an additional pointer argument. This pointer is identical  to
                 the  opaque  pointer  provided  when  gluTessBeginPolygon was
                 called. The function prototype for this callback is:
                 void errorData ( GLenum errno, void *polygondata );

EXAMPLE
       Polygons tessellated can be rendered directly like this:

       gluTessCallback(tobj, GLUTESBEGIN,  glBegin);  gluTessCallback(tobj,
       GLUTESVERTEX,   glVertex3dv);   gluTessCallback(tobj,  GLUTESEND,
       glEnd); gluTessCallback(tobj, GLUTESCOMBINE, myCombine);  gluTessBe-
       ginPolygon(tobj, NUL);
         gluTessBeginContour(tobj);
           gluTessVertex(tobj, v, v);
           ...
         gluTessEndContour(tobj); gluTessEndPolygon(tobj);

       Typically,  the  tessellated polygon should be stored in a display list
       so that it does not need to be retessellated every time it is rendered.

SEE ALSO
       glBegin,     glEdgeFlag,    glVertex,    gluNewTess,    gluErrorString,
       gluTessVertex,        gluTessBeginPolygon,         gluTessBeginContour,
       gluTessProperty, gluTessNormal




                                                           GLUTESCALBACK(3G)
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