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PERLAPI(1)             Perl Programmers Reference Guide             PERLAPI(1)



NAME
       perlapi - autogenerated documentation for the perl public API

DESCRIPTION
       This file contains the documentation of the perl public API generated
       by embed.pl, specifically a listing of functions, macros, flags, and
       variables that may be used by extension writers.  The interfaces of any
       functions that are not listed here are subject to change without
       notice.  For this reason, blindly using functions listed in proto.h is
       to be avoided when writing extensions.

       Note that all Perl API global variables must be referenced with the
       "PL" prefix.  Some macros are provided for compatibility with the
       older, unadorned names, but this support may be disabled in a future
       release.

       The listing is alphabetical, case insensitive.

""Gimme"" Values
       GIME   A backward-compatible version of "GIMEV" which can only
               return "GSCALAR" or "GARAY"; in a void context, it returns
               "GSCALAR".  Deprecated.  Use "GIMEV" instead.

                       U32     GIME

       GIMEV The XSUB-writer's equivalent to Perl's "wantarray".  Returns
               "GVOID", "GSCALAR" or "GARAY" for void, scalar or list con-
               text, respectively.

                       U32     GIMEV

       GARAY Used to indicate list context.  See "GIMEV", "GIME" and
               perlcall.

       GDISCARD
               Indicates that arguments returned from a callback should be
               discarded.  See perlcall.

       GEVAL  Used to force a Perl "eval" wrapper around a callback.  See
               perlcall.

       GNOARGS
               Indicates that no arguments are being sent to a callback.  See
               perlcall.

       GSCALAR
               Used to indicate scalar context.  See "GIMEV", "GIME", and
               perlcall.

       GVOID  Used to indicate void context.  See "GIMEV" and perlcall.

Array anipulation Functions
       AvFIL  Same as "avlen()".  Deprecated, use "avlen()" instead.

                       int     AvFIL(AV* av)

       avclear
               Clears an array, making it empty.  Does not free the memory
               used by the array itself.

                       void    avclear(AV* ar)

       avdelete
               Deletes the element indexed by "key" from the array.  Returns
               the deleted element. If "flags" equals "GDISCARD", the element
               is freed and null is returned.

                       SV*     avdelete(AV* ar, I32 key, I32 flags)

       avexists
               Returns true if the element indexed by "key" has been initial-
               ized.

               This relies on the fact that uninitialized array elements are
               set to &PLsvundef.

                       bool    avexists(AV* ar, I32 key)

       avextend
               Pre-extend an array.  The "key" is the index to which the array
               should be extended.

                       void    avextend(AV* ar, I32 key)

       avfetch
               Returns the SV at the specified index in the array.  The "key"
               is the index.  If "lval" is set then the fetch will be part of
               a store.  Check that the return value is non-null before deref-
               erencing it to a "SV*".

               See "Understanding the Magic of Tied Hashes and Arrays" in
               perlguts for more information on how to use this function on
               tied arrays.

                       SV**    avfetch(AV* ar, I32 key, I32 lval)

       avfill Ensure than an array has a given number of elements, equivalent
               to Perl's "$#array = $fill;".

                       void    avfill(AV* ar, I32 fill)

       avlen  Returns the highest index in the array.  Returns -1 if the
               array is empty.

                       I32     avlen(AV* ar)

       avmake Creates a new AV and populates it with a list of SVs.  The SVs
               are copied into the array, so they may be freed after the call
               to avmake.  The new AV will have a reference count of 1.

                       AV*     avmake(I32 size, SV** svp)

       avpop  Pops an SV off the end of the array.  Returns &PLsvundef if
               the array is empty.

                       SV*     avpop(AV* ar)

       avpush Pushes an SV onto the end of the array.  The array will grow
               automatically to accommodate the addition.

                       void    avpush(AV* ar, SV* val)

       avshift
               Shifts an SV off the beginning of the array.

                       SV*     avshift(AV* ar)

       avstore
               Stores an SV in an array.  The array index is specified as
               "key".  The return value will be NUL if the operation failed
               or if the value did not need to be actually stored within the
               array (as in the case of tied arrays). Otherwise it can be
               dereferenced to get the original "SV*".  Note that the caller
               is responsible for suitably incrementing the reference count of
               "val" before the call, and decrementing it if the function
               returned NUL.

               See "Understanding the Magic of Tied Hashes and Arrays" in
               perlguts for more information on how to use this function on
               tied arrays.

                       SV**    avstore(AV* ar, I32 key, SV* val)

       avundef
               Undefines the array.  Frees the memory used by the array
               itself.

                       void    avundef(AV* ar)

       avunshift
               Unshift the given number of "undef" values onto the beginning
               of the array.  The array will grow automatically to accommodate
               the addition.  You must then use "avstore" to assign values to
               these new elements.

                       void    avunshift(AV* ar, I32 num)

       getav  Returns the AV of the specified Perl array.  If "create" is set
               and the Perl variable does not exist then it will be created.
               If "create" is not set and the variable does not exist then
               NUL is returned.

               NOTE: the perl form of this function is deprecated.

                       AV*     getav(const char* name, I32 create)

       newAV   Creates a new AV.  The reference count is set to 1.

                       AV*     newAV()

       sortsv  Sort an array. Here is an example:

                   sortsv(AvARAY(av), avlen(av)]1, Perlsvcmplocale);

               See lib/sort.pm for details about controlling the sorting algo-
               rithm.

                       void    sortsv(SV ** array, sizet numelts, SVCOMPAREt cmp)

Callback Functions
       callargv
               Performs a callback to the specified Perl sub.  See perlcall.

               NOTE: the perl form of this function is deprecated.

                       I32     callargv(const char* subname, I32 flags, char** argv)

       callmethod
               Performs a callback to the specified Perl method.  The blessed
               object must be on the stack.  See perlcall.

               NOTE: the perl form of this function is deprecated.

                       I32     callmethod(const char* methname, I32 flags)

       callpv Performs a callback to the specified Perl sub.  See perlcall.

               NOTE: the perl form of this function is deprecated.

                       I32     callpv(const char* subname, I32 flags)

       callsv Performs a callback to the Perl sub whose name is in the SV.
               See perlcall.

               NOTE: the perl form of this function is deprecated.

                       I32     callsv(SV* sv, I32 flags)

       ENTER   Opening bracket on a callback.  See "LEAVE" and perlcall.

                               ENTER;

       evalpv Tells Perl to "eval" the given string and return an SV* result.

               NOTE: the perl form of this function is deprecated.

                       SV*     evalpv(const char* p, I32 croakonerror)

       evalsv Tells Perl to "eval" the string in the SV.

               NOTE: the perl form of this function is deprecated.

                       I32     evalsv(SV* sv, I32 flags)

       FRETMPS
               Closing bracket for temporaries on a callback.  See "SAVETMPS"
               and perlcall.

                               FRETMPS;

       LEAVE   Closing bracket on a callback.  See "ENTER" and perlcall.

                               LEAVE;

       SAVETMPS
               Opening bracket for temporaries on a callback.  See "FRETMPS"
               and perlcall.

                               SAVETMPS;

Character classes
       isALNUM Returns a boolean indicating whether the C "char" is an ASCI
               alphanumeric character (including underscore) or digit.

                       bool    isALNUM(char ch)

       isALPHA Returns a boolean indicating whether the C "char" is an ASCI
               alphabetic character.

                       bool    isALPHA(char ch)

       isDIGIT Returns a boolean indicating whether the C "char" is an ASCI
               digit.

                       bool    isDIGIT(char ch)

       isLOWER Returns a boolean indicating whether the C "char" is a lower-
               case character.

                       bool    isLOWER(char ch)

       isSPACE Returns a boolean indicating whether the C "char" is white-
               space.

                       bool    isSPACE(char ch)

       isUPER Returns a boolean indicating whether the C "char" is an upper-
               case character.

                       bool    isUPER(char ch)

       toLOWER Converts the specified character to lowercase.

                       char    toLOWER(char ch)

       toUPER Converts the specified character to uppercase.

                       char    toUPER(char ch)

Cloning an interpreter
       perlclone
               Create and return a new interpreter by cloning the current one.

               perlclone takes these flags as parameters:

               CLONEfCOPYSTACKS - is used to, well, copy the stacks also,
               without it we only clone the data and zero the stacks, with it
               we copy the stacks and the new perl interpreter is ready to run
               at the exact same point as the previous one.  The pseudo-fork
               code uses COPYSTACKS while the threads->new doesn't.

               CLONEfKEPTRTABLE perlclone keeps a ptrtable with the
               pointer of the old variable as a key and the new variable as a
               value, this allows it to check if something has been cloned and
               not clone it again but rather just use the value and increase
               the refcount. If KEPTRTABLE is not set then perlclone will
               kill the ptrtable using the function "ptrta-
               blefree(PLptrtable); PLptrtable = NUL;", reason to keep
               it around is if you want to dup some of your own variable who
               are outside the graph perl scans, example of this code is in
               threads.xs create

               CLONEfCLONEHOST This is a win32 thing, it is ignored on unix,
               it tells perls win32host code (which is c]) to clone itself,
               this is needed on win32 if you want to run two threads at the
               same time, if you just want to do some stuff in a separate perl
               interpreter and then throw it away and return to the original
               one, you don't need to do anything.

                       PerlInterpreter*        perlclone(PerlInterpreter* interp, UV flags)

CV anipulation Functions
       CvSTASH Returns the stash of the CV.

                       HV*     CvSTASH(CV* cv)

       getcv  Returns the CV of the specified Perl subroutine.  If "create"
               is set and the Perl subroutine does not exist then it will be
               declared (which has the same effect as saying "sub name;").  If
               "create" is not set and the subroutine does not exist then NUL
               is returned.

               NOTE: the perl form of this function is deprecated.

                       CV*     getcv(const char* name, I32 create)

Embedding Functions
       cvundef
               Clear out all the active components of a CV. This can happen
               either by an explicit "undef &foo", or by the reference count
               going to zero.  In the former case, we keep the CvOUTSIDE
               pointer, so that any anonymous children can still follow the
               full lexical scope chain.

                       void    cvundef(CV* cv)

       loadmodule
               Loads the module whose name is pointed to by the string part of
               name.  Note that the actual module name, not its filename,
               should be given.  Eg, "Foo::Bar" instead of "Foo/Bar.pm".
               flags can be any of PERLOADMODENY, PERLOADMODNOIMPORT,
               or PERLOADMODIMPORTOPS (or 0 for no flags). ver, if speci-
               fied, provides version semantics similar to "use Foo::Bar VER-
               SION".  The optional trailing SV* arguments can be used to
               specify arguments to the module's import() method, similar to
               "use Foo::Bar VERSION LIST".

                       void    loadmodule(U32 flags, SV* name, SV* ver, ...)

       nothreadhook
               Stub that provides thread hook for perldestruct when there are
               no threads.

                       int     nothreadhook()

       perlalloc
               Allocates a new Perl interpreter.  See perlembed.

                       PerlInterpreter*        perlalloc()

       perlconstruct
               Initializes a new Perl interpreter.  See perlembed.

                       void    perlconstruct(PerlInterpreter* interp)

       perldestruct
               Shuts down a Perl interpreter.  See perlembed.

                       int     perldestruct(PerlInterpreter* interp)

       perlfree
               Releases a Perl interpreter.  See perlembed.

                       void    perlfree(PerlInterpreter* interp)

       perlparse
               Tells a Perl interpreter to parse a Perl script.  See perlem-
               bed.

                       int     perlparse(PerlInterpreter* interp, XSINITt xsinit, int argc, char** argv, char** env)

       perlrun
               Tells a Perl interpreter to run.  See perlembed.

                       int     perlrun(PerlInterpreter* interp)

       requirepv
               Tells Perl to "require" the file named by the string argument.
               It is analogous to the Perl code "eval "require '$file'"".
               It's even implemented that way; consider using loadmodule
               instead.

               NOTE: the perl form of this function is deprecated.

                       void    requirepv(const char* pv)

Functions in file pppack.c
       packlist
               The engine implementing pack() Perl function.

                       void    packlist(SV *cat, char *pat, char *patend, SV **beglist, SV **endlist)

       packcat
               The engine implementing pack() Perl function. Note: parameters
               nextinlist and flags are not used. This call should not be
               used; use packlist instead.

                       void    packcat(SV *cat, char *pat, char *patend, SV **beglist, SV **endlist, SV ***nextinlist, U32 flags)

       unpackstring
               The engine implementing unpack() Perl function. "unpackstring"
               puts the extracted list items on the stack and returns the num-
               ber of elements.  Issue "PUTBACK" before and "SPAGAIN" after
               the call to this function.

                       I32     unpackstring(char *pat, char *patend, char *s, char *strend, U32 flags)

       unpackstr
               The engine implementing unpack() Perl function. Note: parame-
               ters strbeg, news and ocnt are not used. This call should not
               be used, use unpackstring instead.

                       I32     unpackstr(char *pat, char *patend, char *s, char *strbeg, char *strend, char **news, I32 ocnt, U32 flags)

Global Variables
       PLmodglobal
               "PLmodglobal" is a general purpose, interpreter global HV for
               use by extensions that need to keep information on a per-inter-
               preter basis.  In a pinch, it can also be used as a symbol ta-
               ble for extensions to share data among each other.  It is a
               good idea to use keys prefixed by the package name of the
               extension that owns the data.

                       HV*     PLmodglobal

       PLna   A convenience variable which is typically used with "SvPV" when
               one doesn't care about the length of the string.  It is usually
               more efficient to either declare a local variable and use that
               instead or to use the "SvPVnolen" macro.

                       STRLEN  PLna

       PLsvno
               This is the "false" SV.  See "PLsvyes".  Always refer to this
               as &PLsvno.

                       SV      PLsvno

       PLsvundef
               This is the "undef" SV.  Always refer to this as &PLsvundef.

                       SV      PLsvundef

       PLsvyes
               This is the "true" SV.  See "PLsvno".  Always refer to this
               as &PLsvyes.

                       SV      PLsvyes

GV Functions
       GvSV    Return the SV from the GV.

                       SV*     GvSV(GV* gv)

       gvfetchmeth
               Returns the glob with the given "name" and a defined subroutine
               or "NUL".  The glob lives in the given "stash", or in the
               stashes accessible via @ISA and UNIVERSAL::.

               The argument "level" should be either 0 or -1.  If "level==0",
               as a side-effect creates a glob with the given "name" in the
               given "stash" which in the case of success contains an alias
               for the subroutine, and sets up caching info for this glob.
               Similarly for all the searched stashes.

               This function grants "SUPER" token as a postfix of the stash
               name. The GV returned from "gvfetchmeth" may be a method cache
               entry, which is not visible to Perl code.  So when calling
               "callsv", you should not use the GV directly; instead, you
               should use the method's CV, which can be obtained from the GV
               with the "GvCV" macro.

                       GV*     gvfetchmeth(HV* stash, const char* name, STRLEN len, I32 level)

       gvfetchmethod
               See gvfetchmethodautoload.

                       GV*     gvfetchmethod(HV* stash, const char* name)

       gvfetchmethodautoload
               Returns the glob which contains the subroutine to call to
               invoke the method on the "stash".  In fact in the presence of
               autoloading this may be the glob for "AUTOLOAD".  In this case
               the corresponding variable $AUTOLOAD is already setup.

               The third parameter of "gvfetchmethodautoload" determines
               whether AUTOLOAD lookup is performed if the given method is not
               present: non-zero means yes, look for AUTOLOAD; zero means no,
               don't look for AUTOLOAD.  Calling "gvfetchmethod" is equiva-
               lent to calling "gvfetchmethodautoload" with a non-zero
               "autoload" parameter.

               These functions grant "SUPER" token as a prefix of the method
               name. Note that if you want to keep the returned glob for a
               long time, you need to check for it being "AUTOLOAD", since at
               the later time the call may load a different subroutine due to
               $AUTOLOAD changing its value. Use the glob created via a side
               effect to do this.

               These functions have the same side-effects and as "gvfetch-
               meth" with "level==0".  "name" should be writable if contains
               ':' or "' ''". The warning against passing the GV returned by
               "gvfetchmeth" to "callsv" apply equally to these functions.

                       GV*     gvfetchmethodautoload(HV* stash, const char* name, I32 autoload)

       gvfetchmethautoload
               Same as gvfetchmeth(), but looks for autoloaded subroutines
               too.  Returns a glob for the subroutine.

               For an autoloaded subroutine without a GV, will create a GV
               even if "level < 0".  For an autoloaded subroutine without a
               stub, GvCV() of the result may be zero.

                       GV*     gvfetchmethautoload(HV* stash, const char* name, STRLEN len, I32 level)

       gvstashpv
               Returns a pointer to the stash for a specified package.  "name"
               should be a valid UTF-8 string.  If "create" is set then the
               package will be created if it does not already exist.  If "cre-
               ate" is not set and the package does not exist then NUL is
               returned.

                       HV*     gvstashpv(const char* name, I32 create)

       gvstashsv
               Returns a pointer to the stash for a specified package, which
               must be a valid UTF-8 string.  See "gvstashpv".

                       HV*     gvstashsv(SV* sv, I32 create)

Handy Values
       Nullav  Null AV pointer.

       Nullch  Null character pointer.

       Nullcv  Null CV pointer.

       Nullhv  Null HV pointer.

       Nullsv  Null SV pointer.

Hash anipulation Functions
       gethv  Returns the HV of the specified Perl hash.  If "create" is set
               and the Perl variable does not exist then it will be created.
               If "create" is not set and the variable does not exist then
               NUL is returned.

               NOTE: the perl form of this function is deprecated.

                       HV*     gethv(const char* name, I32 create)

       HEfSVKEY
               This flag, used in the length slot of hash entries and magic
               structures, specifies the structure contains an "SV*" pointer
               where a "char*" pointer is to be expected. (For information
               only--not to be used).

       HeHASH  Returns the computed hash stored in the hash entry.

                       U32     HeHASH(HE* he)

       HeKEY   Returns the actual pointer stored in the key slot of the hash
               entry. The pointer may be either "char*" or "SV*", depending on
               the value of "HeKLEN()".  Can be assigned to.  The "HePV()" or
               "HeSVKEY()" macros are usually preferable for finding the value
               of a key.

                       void*   HeKEY(HE* he)

       HeKLEN  If this is negative, and amounts to "HEfSVKEY", it indicates
               the entry holds an "SV*" key.  Otherwise, holds the actual
               length of the key.  Can be assigned to. The "HePV()" macro is
               usually preferable for finding key lengths.

                       STRLEN  HeKLEN(HE* he)

       HePV    Returns the key slot of the hash entry as a "char*" value,
               doing any necessary dereferencing of possibly "SV*" keys.  The
               length of the string is placed in "len" (this is a macro, so do
               not use &len).  If you do not care about what the length of the
               key is, you may use the global variable "PLna", though this is
               rather less efficient than using a local variable.  Remember
               though, that hash keys in perl are free to contain embedded
               nulls, so using "strlen()" or similar is not a good way to find
               the length of hash keys. This is very similar to the "SvPV()"
               macro described elsewhere in this document.

                       char*   HePV(HE* he, STRLEN len)

       HeSVKEY Returns the key as an "SV*", or "Nullsv" if the hash entry does
               not contain an "SV*" key.

                       SV*     HeSVKEY(HE* he)

       HeSVKEYforce
               Returns the key as an "SV*".  Will create and return a tempo-
               rary mortal "SV*" if the hash entry contains only a "char*"
               key.

                       SV*     HeSVKEYforce(HE* he)

       HeSVKEYset
               Sets the key to a given "SV*", taking care to set the appropri-
               ate flags to indicate the presence of an "SV*" key, and returns
               the same "SV*".

                       SV*     HeSVKEYset(HE* he, SV* sv)

       HeVAL   Returns the value slot (type "SV*") stored in the hash entry.

                       SV*     HeVAL(HE* he)

       HvNAME  Returns the package name of a stash.  See "SvSTASH", "CvSTASH".

                       char*   HvNAME(HV* stash)

       hvclear
               Clears a hash, making it empty.

                       void    hvclear(HV* tb)

       hvclearplaceholders
               Clears any placeholders from a hash.  If a restricted hash has
               any of its keys marked as readonly and the key is subsequently
               deleted, the key is not actually deleted but is marked by
               assigning it a value of &PLsvplaceholder.  This tags it so it
               will be ignored by future operations such as iterating over the
               hash, but will still allow the hash to have a value reassigned
               to the key at some future point.  This function clears any such
               placeholder keys from the hash.  See Hash::Util::lockkeys()
               for an example of its use.

                       void    hvclearplaceholders(HV* hb)

       hvdelete
               Deletes a key/value pair in the hash.  The value SV is removed
               from the hash and returned to the caller.  The "klen" is the
               length of the key.  The "flags" value will normally be zero; if
               set to GDISCARD then NUL will be returned.

                       SV*     hvdelete(HV* tb, const char* key, I32 klen, I32 flags)

       hvdeleteent
               Deletes a key/value pair in the hash.  The value SV is removed
               from the hash and returned to the caller.  The "flags" value
               will normally be zero; if set to GDISCARD then NUL will be
               returned.  "hash" can be a valid precomputed hash value, or 0
               to ask for it to be computed.

                       SV*     hvdeleteent(HV* tb, SV* key, I32 flags, U32 hash)

       hvexists
               Returns a boolean indicating whether the specified hash key
               exists.  The "klen" is the length of the key.

                       bool    hvexists(HV* tb, const char* key, I32 klen)

       hvexistsent
               Returns a boolean indicating whether the specified hash key
               exists. "hash" can be a valid precomputed hash value, or 0 to
               ask for it to be computed.

                       bool    hvexistsent(HV* tb, SV* key, U32 hash)

       hvfetch
               Returns the SV which corresponds to the specified key in the
               hash.  The "klen" is the length of the key.  If "lval" is set
               then the fetch will be part of a store.  Check that the return
               value is non-null before dereferencing it to an "SV*".

               See "Understanding the Magic of Tied Hashes and Arrays" in
               perlguts for more information on how to use this function on
               tied hashes.

                       SV**    hvfetch(HV* tb, const char* key, I32 klen, I32 lval)

       hvfetchent
               Returns the hash entry which corresponds to the specified key
               in the hash.  "hash" must be a valid precomputed hash number
               for the given "key", or 0 if you want the function to compute
               it.  IF "lval" is set then the fetch will be part of a store.
               Make sure the return value is non-null before accessing it.
               The return value when "tb" is a tied hash is a pointer to a
               static location, so be sure to make a copy of the structure if
               you need to store it somewhere.

               See "Understanding the Magic of Tied Hashes and Arrays" in
               perlguts for more information on how to use this function on
               tied hashes.

                       HE*     hvfetchent(HV* tb, SV* key, I32 lval, U32 hash)

       hviterinit
               Prepares a starting point to traverse a hash table.  Returns
               the number of keys in the hash (i.e. the same as "HvKEYS(tb)").
               The return value is currently only meaningful for hashes with-
               out tie magic.

               NOTE: Before version 5.00465, "hviterinit" used to return the
               number of hash buckets that happen to be in use.  If you still
               need that esoteric value, you can get it through the macro
               "HvFIL(tb)".

                       I32     hviterinit(HV* tb)

       hviterkey
               Returns the key from the current position of the hash iterator.
               See "hviterinit".

                       char*   hviterkey(HE* entry, I32* retlen)

       hviterkeysv
               Returns the key as an "SV*" from the current position of the
               hash iterator.  The return value will always be a mortal copy
               of the key.  Also see "hviterinit".

                       SV*     hviterkeysv(HE* entry)

       hviternext
               Returns entries from a hash iterator.  See "hviterinit".

               You may call "hvdelete" or "hvdeleteent" on the hash entry
               that the iterator currently points to, without losing your
               place or invalidating your iterator.  Note that in this case
               the current entry is deleted from the hash with your iterator
               holding the last reference to it.  Your iterator is flagged to
               free the entry on the next call to "hviternext", so you must
               not discard your iterator immediately else the entry will leak
               - call "hviternext" to trigger the resource deallocation.

                       HE*     hviternext(HV* tb)

       hviternextsv
               Performs an "hviternext", "hviterkey", and "hviterval" in
               one operation.

                       SV*     hviternextsv(HV* hv, char** key, I32* retlen)

       hviternextflags
               Returns entries from a hash iterator.  See "hviterinit" and
               "hviternext".  The "flags" value will normally be zero; if
               HVITERNEXTWANTPLACEHOLDERS is set the placeholders keys (for
               restricted hashes) will be returned in addition to normal keys.
               By default placeholders are automatically skipped over.  Cur-
               rently a placeholder is implemented with a value that is
               &Perlsvplaceholder. Note that the implementation of place-
               holders and restricted hashes may change, and the implementa-
               tion currently is insufficiently abstracted for any change to
               be tidy.

               NOTE: this function is experimental and may change or be
               removed without notice.

                       HE*     hviternextflags(HV* tb, I32 flags)

       hviterval
               Returns the value from the current position of the hash itera-
               tor.  See "hviterkey".

                       SV*     hviterval(HV* tb, HE* entry)

       hvmagic
               Adds magic to a hash.  See "svmagic".

                       void    hvmagic(HV* hv, GV* gv, int how)

       hvscalar
               Evaluates the hash in scalar context and returns the result.
               Handles magic when the hash is tied.

                       SV*     hvscalar(HV* hv)

       hvstore
               Stores an SV in a hash.  The hash key is specified as "key" and
               "klen" is the length of the key.  The "hash" parameter is the
               precomputed hash value; if it is zero then Perl will compute
               it.  The return value will be NUL if the operation failed or
               if the value did not need to be actually stored within the hash
               (as in the case of tied hashes).  Otherwise it can be derefer-
               enced to get the original "SV*".  Note that the caller is
               responsible for suitably incrementing the reference count of
               "val" before the call, and decrementing it if the function
               returned NUL.  Effectively a successful hvstore takes owner-
               ship of one reference to "val".  This is usually what you want;
               a newly created SV has a reference count of one, so if all your
               code does is create SVs then store them in a hash, hvstore
               will own the only reference to the new SV, and your code
               doesn't need to do anything further to tidy up.  hvstore is
               not implemented as a call to hvstoreent, and does not create
               a temporary SV for the key, so if your key data is not already
               in SV form then use hvstore in preference to hvstoreent.

               See "Understanding the Magic of Tied Hashes and Arrays" in
               perlguts for more information on how to use this function on
               tied hashes.

                       SV**    hvstore(HV* tb, const char* key, I32 klen, SV* val, U32 hash)

       hvstoreent
               Stores "val" in a hash.  The hash key is specified as "key".
               The "hash" parameter is the precomputed hash value; if it is
               zero then Perl will compute it.  The return value is the new
               hash entry so created.  It will be NUL if the operation failed
               or if the value did not need to be actually stored within the
               hash (as in the case of tied hashes).  Otherwise the contents
               of the return value can be accessed using the "He?" macros
               described here.  Note that the caller is responsible for suit-
               ably incrementing the reference count of "val" before the call,
               and decrementing it if the function returned NUL.  Effectively
               a successful hvstoreent takes ownership of one reference to
               "val".  This is usually what you want; a newly created SV has a
               reference count of one, so if all your code does is create SVs
               then store them in a hash, hvstore will own the only reference
               to the new SV, and your code doesn't need to do anything fur-
               ther to tidy up.  Note that hvstoreent only reads the "key";
               unlike "val" it does not take ownership of it, so maintaining
               the correct reference count on "key" is entirely the caller's
               responsibility.  hvstore is not implemented as a call to
               hvstoreent, and does not create a temporary SV for the key,
               so if your key data is not already in SV form then use hvstore
               in preference to hvstoreent.

               See "Understanding the Magic of Tied Hashes and Arrays" in
               perlguts for more information on how to use this function on
               tied hashes.

                       HE*     hvstoreent(HV* tb, SV* key, SV* val, U32 hash)

       hvundef
               Undefines the hash.

                       void    hvundef(HV* tb)

       newHV   Creates a new HV.  The reference count is set to 1.

                       HV*     newHV()

agical Functions
       mgclear
               Clear something magical that the SV represents.  See
               "svmagic".

                       int     mgclear(SV* sv)

       mgcopy Copies the magic from one SV to another.  See "svmagic".

                       int     mgcopy(SV* sv, SV* nsv, const char* key, I32 klen)

       mgfind Finds the magic pointer for type matching the SV.  See
               "svmagic".

                       MAGIC*  mgfind(SV* sv, int type)

       mgfree Free any magic storage used by the SV.  See "svmagic".

                       int     mgfree(SV* sv)

       mgget  Do magic after a value is retrieved from the SV.  See
               "svmagic".

                       int     mgget(SV* sv)

       mglength
               Report on the SV's length.  See "svmagic".

                       U32     mglength(SV* sv)

       mgmagical
               Turns on the magical status of an SV.  See "svmagic".

                       void    mgmagical(SV* sv)

       mgset  Do magic after a value is assigned to the SV.  See "svmagic".

                       int     mgset(SV* sv)

       SvGETMAGIC
               Invokes "mgget" on an SV if it has 'get' magic.  This macro
               evaluates its argument more than once.

                       void    SvGETMAGIC(SV* sv)

       SvLOCK  Arranges for a mutual exclusion lock to be obtained on sv if a
               suitable module has been loaded.

                       void    SvLOCK(SV* sv)

       SvSETMAGIC
               Invokes "mgset" on an SV if it has 'set' magic.  This macro
               evaluates its argument more than once.

                       void    SvSETMAGIC(SV* sv)

       SvSetMagicSV
               Like "SvSetSV", but does any set magic required afterwards.

                       void    SvSetMagicSV(SV* dsb, SV* ssv)

       SvSetMagicSVnosteal
               Like "SvSetSVnosteal", but does any set magic required after-
               wards.

                       void    SvSetMagicSVnosteal(SV* dsv, SV* ssv)

       SvSetSV Calls "svsetsv" if dsv is not the same as ssv.  May evaluate
               arguments more than once.

                       void    SvSetSV(SV* dsb, SV* ssv)

       SvSetSVnosteal
               Calls a non-destructive version of "svsetsv" if dsv is not the
               same as ssv. May evaluate arguments more than once.

                       void    SvSetSVnosteal(SV* dsv, SV* ssv)

       SvSHARE Arranges for sv to be shared between threads if a suitable mod-
               ule has been loaded.

                       void    SvSHARE(SV* sv)

       SvUNLOCK
               Releases a mutual exclusion lock on sv if a suitable module has
               been loaded.

                       void    SvUNLOCK(SV* sv)

emory anagement
       Copy    The XSUB-writer's interface to the C "memcpy" function.  The
               "src" is the source, "dest" is the destination, "nitems" is the
               number of items, and "type" is the type.  May fail on overlap-
               ping copies.  See also "Move".

                       void    Copy(void* src, void* dest, int nitems, type)

       CopyD   Like "Copy" but returns dest. Useful for encouraging compilers
               to tail-call optimise.

                       void *  CopyD(void* src, void* dest, int nitems, type)

       Move    The XSUB-writer's interface to the C "memmove" function.  The
               "src" is the source, "dest" is the destination, "nitems" is the
               number of items, and "type" is the type.  Can do overlapping
               moves.  See also "Copy".

                       void    Move(void* src, void* dest, int nitems, type)

       MoveD   Like "Move" but returns dest. Useful for encouraging compilers
               to tail-call optimise.

                       void *  MoveD(void* src, void* dest, int nitems, type)

       New     The XSUB-writer's interface to the C "malloc" function.

                       void    New(int id, void* ptr, int nitems, type)

       Newc    The XSUB-writer's interface to the C "malloc" function, with
               cast.

                       void    Newc(int id, void* ptr, int nitems, type, cast)

       Newz    The XSUB-writer's interface to the C "malloc" function.  The
               allocated memory is zeroed with "memzero".

                       void    Newz(int id, void* ptr, int nitems, type)

       Poison  Fill up memory with a pattern (byte 0xAB over and over again)
               that hopefully catches attempts to access uninitialized memory.

                       void    Poison(void* dest, int nitems, type)

       Renew   The XSUB-writer's interface to the C "realloc" function.

                       void    Renew(void* ptr, int nitems, type)

       Renewc  The XSUB-writer's interface to the C "realloc" function, with
               cast.

                       void    Renewc(void* ptr, int nitems, type, cast)

       Safefree
               The XSUB-writer's interface to the C "free" function.

                       void    Safefree(void* ptr)

       savepv  Perl's version of "strdup()". Returns a pointer to a newly
               allocated string which is a duplicate of "pv". The size of the
               string is determined by "strlen()". The memory allocated for
               the new string can be freed with the "Safefree()" function.

                       char*   savepv(const char* pv)

       savepvn Perl's version of what "strndup()" would be if it existed.
               Returns a pointer to a newly allocated string which is a dupli-
               cate of the first "len" bytes from "pv". The memory allocated
               for the new string can be freed with the "Safefree()" function.

                       char*   savepvn(const char* pv, I32 len)

       savesharedpv
               A version of "savepv()" which allocates the duplicate string in
               memory which is shared between threads.

                       char*   savesharedpv(const char* pv)

       StructCopy
               This is an architecture-independent macro to copy one structure
               to another.

                       void    StructCopy(type src, type dest, type)

       Zero    The XSUB-writer's interface to the C "memzero" function.  The
               "dest" is the destination, "nitems" is the number of items, and
               "type" is the type.

                       void    Zero(void* dest, int nitems, type)

       ZeroD   Like "Zero" but returns dest. Useful for encouraging compilers
               to tail-call optimise.

                       void *  ZeroD(void* dest, int nitems, type)

iscellaneous Functions
       fbmcompile
               Analyses the string in order to make fast searches on it using
               fbminstr() -- the Boyer-Moore algorithm.

                       void    fbmcompile(SV* sv, U32 flags)

       fbminstr
               Returns the location of the SV in the string delimited by "str"
               and "strend".  It returns "Nullch" if the string can't be
               found.  The "sv" does not have to be fbmcompiled, but the
               search will not be as fast then.

                       char*   fbminstr(unsigned char* big, unsigned char* bigend, SV* littlesv, U32 flags)

       form    Takes a sprintf-style format pattern and conventional (non-SV)
               arguments and returns the formatted string.

                   (char *) Perlform(pTHX const char* pat, ...)

               can be used any place a string (char *) is required:

                   char * s = Perlform("%d.%d",major,minor);

               Uses a single private buffer so if you want to format several
               strings you must explicitly copy the earlier strings away (and
               free the copies when you are done).

                       char*   form(const char* pat, ...)

       getcwdsv
               Fill the sv with current working directory

                       int     getcwdsv(SV* sv)

       strEQ   Test two strings to see if they are equal.  Returns true or
               false.

                       bool    strEQ(char* s1, char* s2)

       strGE   Test two strings to see if the first, "s1", is greater than or
               equal to the second, "s2".  Returns true or false.

                       bool    strGE(char* s1, char* s2)

       strGT   Test two strings to see if the first, "s1", is greater than the
               second, "s2".  Returns true or false.

                       bool    strGT(char* s1, char* s2)

       strLE   Test two strings to see if the first, "s1", is less than or
               equal to the second, "s2".  Returns true or false.

                       bool    strLE(char* s1, char* s2)

       strLT   Test two strings to see if the first, "s1", is less than the
               second, "s2".  Returns true or false.

                       bool    strLT(char* s1, char* s2)

       strNE   Test two strings to see if they are different.  Returns true or
               false.

                       bool    strNE(char* s1, char* s2)

       strnEQ  Test two strings to see if they are equal.  The "len" parameter
               indicates the number of bytes to compare.  Returns true or
               false. (A wrapper for "strncmp").

                       bool    strnEQ(char* s1, char* s2, STRLEN len)

       strnNE  Test two strings to see if they are different.  The "len"
               parameter indicates the number of bytes to compare.  Returns
               true or false. (A wrapper for "strncmp").

                       bool    strnNE(char* s1, char* s2, STRLEN len)

       svnolocking
               Dummy routine which "locks" an SV when there is no locking mod-
               ule present.  Exists to avoid test for a NUL function pointer
               and because it could potentially warn under some level of
               strict-ness.

                       void    svnolocking(SV *)

       svnosharing
               Dummy routine which "shares" an SV when there is no sharing
               module present.  Exists to avoid test for a NUL function
               pointer and because it could potentially warn under some level
               of strict-ness.

                       void    svnosharing(SV *)

       svnounlocking
               Dummy routine which "unlocks" an SV when there is no locking
               module present.  Exists to avoid test for a NUL function
               pointer and because it could potentially warn under some level
               of strict-ness.

                       void    svnounlocking(SV *)

Numeric functions
       grokbin
               converts a string representing a binary number to numeric form.

               On entry start and *len give the string to scan, *flags gives
               conversion flags, and result should be NUL or a pointer to an
               NV.  The scan stops at the end of the string, or the first
               invalid character.  Unless "PERLSCANSILENTILDIGIT" is set
               in *flags, encountering an invalid character will also trigger
               a warning.  On return *len is set to the length of the scanned
               string, and *flags gives output flags.

               If the value is <= UVMAX it is returned as a UV, the output
               flags are clear, and nothing is written to *result. If the
               value is > UVMAX "grokbin" returns UVMAX, sets
               "PERLSCANGREATERTHANUVMAX" in the output flags, and writes
               the value to *result (or the value is discarded if result is
               NUL).

               The binary number may optionally be prefixed with "0b" or "b"
               unless "PERLSCANDISALOWPREFIX" is set in *flags on entry.
               If "PERLSCANALOWUNDERSCORES" is set in *flags then the
               binary number may use '' characters to separate digits.

                       UV      grokbin(char* start, STRLEN* len, I32* flags, NV *result)

       grokhex
               converts a string representing a hex number to numeric form.

               On entry start and *len give the string to scan, *flags gives
               conversion flags, and result should be NUL or a pointer to an
               NV.  The scan stops at the end of the string, or the first
               invalid character.  Unless "PERLSCANSILENTILDIGIT" is set
               in *flags, encountering an invalid character will also trigger
               a warning.  On return *len is set to the length of the scanned
               string, and *flags gives output flags.

               If the value is <= UVMAX it is returned as a UV, the output
               flags are clear, and nothing is written to *result. If the
               value is > UVMAX "grokhex" returns UVMAX, sets
               "PERLSCANGREATERTHANUVMAX" in the output flags, and writes
               the value to *result (or the value is discarded if result is
               NUL).

               The hex number may optionally be prefixed with "0x" or "x"
               unless "PERLSCANDISALOWPREFIX" is set in *flags on entry.
               If "PERLSCANALOWUNDERSCORES" is set in *flags then the hex
               number may use '' characters to separate digits.

                       UV      grokhex(char* start, STRLEN* len, I32* flags, NV *result)

       groknumber
               Recognise (or not) a number.  The type of the number is
               returned (0 if unrecognised), otherwise it is a bit-ORed combi-
               nation of ISNUMBERINUV, ISNUMBERGREATERTHANUVMAX,
               ISNUMBERNOTINT, ISNUMBERNEG, ISNUMBERINFINITY, ISNUM-
               BERNAN (defined in perl.h).

               If the value of the number can fit an in UV, it is returned in
               the *valuep ISNUMBERINUV will be set to indicate that *val-
               uep is valid, ISNUMBERINUV will never be set unless *valuep
               is valid, but *valuep may have been assigned to during process-
               ing even though ISNUMBERINUV is not set on return.  If val-
               uep is NUL, ISNUMBERINUV will be set for the same cases as
               when valuep is non-NUL, but no actual assignment (or SEGV)
               will occur.

               ISNUMBERNOTINT will be set with ISNUMBERINUV if trailing
               decimals were seen (in which case *valuep gives the true value
               truncated to an integer), and ISNUMBERNEG if the number is
               negative (in which case *valuep holds the absolute value).
               ISNUMBERINUV is not set if e notation was used or the number
               is larger than a UV.

                       int     groknumber(const char *pv, STRLEN len, UV *valuep)

       groknumericradix
               Scan and skip for a numeric decimal separator (radix).

                       bool    groknumericradix(const char **sp, const char *send)

       grokoct
               converts a string representing an octal number to numeric form.

               On entry start and *len give the string to scan, *flags gives
               conversion flags, and result should be NUL or a pointer to an
               NV.  The scan stops at the end of the string, or the first
               invalid character.  Unless "PERLSCANSILENTILDIGIT" is set
               in *flags, encountering an invalid character will also trigger
               a warning.  On return *len is set to the length of the scanned
               string, and *flags gives output flags.

               If the value is <= UVMAX it is returned as a UV, the output
               flags are clear, and nothing is written to *result. If the
               value is > UVMAX "grokoct" returns UVMAX, sets
               "PERLSCANGREATERTHANUVMAX" in the output flags, and writes
               the value to *result (or the value is discarded if result is
               NUL).

               If "PERLSCANALOWUNDERSCORES" is set in *flags then the
               octal number may use '' characters to separate digits.

                       UV      grokoct(char* start, STRLEN* len, I32* flags, NV *result)

       scanbin
               For backwards compatibility. Use "grokbin" instead.

                       NV      scanbin(char* start, STRLEN len, STRLEN* retlen)

       scanhex
               For backwards compatibility. Use "grokhex" instead.

                       NV      scanhex(char* start, STRLEN len, STRLEN* retlen)

       scanoct
               For backwards compatibility. Use "grokoct" instead.

                       NV      scanoct(char* start, STRLEN len, STRLEN* retlen)

Optree anipulation Functions
       cvconstsv
               If "cv" is a constant sub eligible for inlining. returns the
               constant value returned by the sub.  Otherwise, returns NUL.

               Constant subs can be created with "newCONSTSUB" or as described
               in "Constant Functions" in perlsub.

                       SV*     cvconstsv(CV* cv)

       newCONSTSUB
               Creates a constant sub equivalent to Perl "sub FO () { 123 }"
               which is eligible for inlining at compile-time.

                       CV*     newCONSTSUB(HV* stash, char* name, SV* sv)

       newXS   Used by "xsubpp" to hook up XSUBs as Perl subs.

Pad Data Structures
       padsv  Get the value at offset po in the current pad.  Use macro
               PADSV instead of calling this function directly.

                       SV*     padsv(PADOFSET po)

Stack anipulation acros
       dMARK   Declare a stack marker variable, "mark", for the XSUB.  See
               "MARK" and "dORIGMARK".

                               dMARK;

       dORIGMARK
               Saves the original stack mark for the XSUB.  See "ORIGMARK".

                               dORIGMARK;

       dSP     Declares a local copy of perl's stack pointer for the XSUB,
               available via the "SP" macro.  See "SP".

                               dSP;

       EXTEND  Used to extend the argument stack for an XSUB's return values.
               Once used, guarantees that there is room for at least "nitems"
               to be pushed onto the stack.

                       void    EXTEND(SP, int nitems)

       MARK    Stack marker variable for the XSUB.  See "dMARK".

       mPUSHi  Push an integer onto the stack.  The stack must have room for
               this element.  Handles 'set' magic.  Does not use "TARG".  See
               also "PUSHi", "mXPUSHi" and "XPUSHi".

                       void    mPUSHi(IV iv)

       mPUSHn  Push a double onto the stack.  The stack must have room for
               this element.  Handles 'set' magic.  Does not use "TARG".  See
               also "PUSHn", "mXPUSHn" and "XPUSHn".

                       void    mPUSHn(NV nv)

       mPUSHp  Push a string onto the stack.  The stack must have room for
               this element.  The "len" indicates the length of the string.
               Handles 'set' magic.  Does not use "TARG".  See also "PUSHp",
               "mXPUSHp" and "XPUSHp".

                       void    mPUSHp(char* str, STRLEN len)

       mPUSHu  Push an unsigned integer onto the stack.  The stack must have
               room for this element.  Handles 'set' magic.  Does not use
               "TARG".  See also "PUSHu", "mXPUSHu" and "XPUSHu".

                       void    mPUSHu(UV uv)

       mXPUSHi Push an integer onto the stack, extending the stack if neces-
               sary.  Handles 'set' magic.  Does not use "TARG".  See also
               "XPUSHi", "mPUSHi" and "PUSHi".

                       void    mXPUSHi(IV iv)

       mXPUSHn Push a double onto the stack, extending the stack if necessary.
               Handles 'set' magic.  Does not use "TARG".  See also "XPUSHn",
               "mPUSHn" and "PUSHn".

                       void    mXPUSHn(NV nv)

       mXPUSHp Push a string onto the stack, extending the stack if necessary.
               The "len" indicates the length of the string.  Handles 'set'
               magic.  Does not use "TARG".  See also "XPUSHp", "mPUSHp" and
               "PUSHp".

                       void    mXPUSHp(char* str, STRLEN len)

       mXPUSHu Push an unsigned integer onto the stack, extending the stack if
               necessary.  Handles 'set' magic.  Does not use "TARG".  See
               also "XPUSHu", "mPUSHu" and "PUSHu".

                       void    mXPUSHu(UV uv)

       ORIGMARK
               The original stack mark for the XSUB.  See "dORIGMARK".

       POPi    Pops an integer off the stack.

                       IV      POPi

       POPl    Pops a long off the stack.

                       long    POPl

       POPn    Pops a double off the stack.

                       NV      POPn

       POPp    Pops a string off the stack. Deprecated. New code should pro-
               vide a STRLEN na and use POPpx.

                       char*   POPp

       POPpbytex
               Pops a string off the stack which must consist of bytes i.e.
               characters < 256.  Requires a variable STRLEN na in scope.

                       char*   POPpbytex

       POPpx   Pops a string off the stack.  Requires a variable STRLEN na in
               scope.

                       char*   POPpx

       POPs    Pops an SV off the stack.

                       SV*     POPs

       PUSHi   Push an integer onto the stack.  The stack must have room for
               this element.  Handles 'set' magic.  Uses "TARG", so "dTARGET"
               or "dXSTARG" should be called to declare it.  Do not call mul-
               tiple "TARG"-oriented macros to return lists from XSUB's - see
               "mPUSHi" instead.  See also "XPUSHi" and "mXPUSHi".

                       void    PUSHi(IV iv)

       PUSHMARK
               Opening bracket for arguments on a callback.  See "PUTBACK" and
               perlcall.

                       void    PUSHMARK(SP)

       PUSHmortal
               Push a new mortal SV onto the stack.  The stack must have room
               for this element.  Does not handle 'set' magic.  Does not use
               "TARG".  See also "PUSHs", "XPUSHmortal" and "XPUSHs".

                       void    PUSHmortal()

       PUSHn   Push a double onto the stack.  The stack must have room for
               this element.  Handles 'set' magic.  Uses "TARG", so "dTARGET"
               or "dXSTARG" should be called to declare it.  Do not call mul-
               tiple "TARG"-oriented macros to return lists from XSUB's - see
               "mPUSHn" instead.  See also "XPUSHn" and "mXPUSHn".

                       void    PUSHn(NV nv)

       PUSHp   Push a string onto the stack.  The stack must have room for
               this element.  The "len" indicates the length of the string.
               Handles 'set' magic.  Uses "TARG", so "dTARGET" or "dXSTARG"
               should be called to declare it.  Do not call multiple
               "TARG"-oriented macros to return lists from XSUB's - see
               "mPUSHp" instead.  See also "XPUSHp" and "mXPUSHp".

                       void    PUSHp(char* str, STRLEN len)

       PUSHs   Push an SV onto the stack.  The stack must have room for this
               element.  Does not handle 'set' magic.  Does not use "TARG".
               See also "PUSHmortal", "XPUSHs" and "XPUSHmortal".

                       void    PUSHs(SV* sv)

       PUSHu   Push an unsigned integer onto the stack.  The stack must have
               room for this element.  Handles 'set' magic.  Uses "TARG", so
               "dTARGET" or "dXSTARG" should be called to declare it.  Do not
               call multiple "TARG"-oriented macros to return lists from
               XSUB's - see "mPUSHu" instead.  See also "XPUSHu" and
               "mXPUSHu".

                       void    PUSHu(UV uv)

       PUTBACK Closing bracket for XSUB arguments.  This is usually handled by
               "xsubpp".  See "PUSHMARK" and perlcall for other uses.

                               PUTBACK;

       SP      Stack pointer.  This is usually handled by "xsubpp".  See "dSP"
               and "SPAGAIN".

       SPAGAIN Refetch the stack pointer.  Used after a callback.  See perl-
               call.

                               SPAGAIN;

       XPUSHi  Push an integer onto the stack, extending the stack if neces-
               sary.  Handles 'set' magic.  Uses "TARG", so "dTARGET" or "dXS-
               TARG" should be called to declare it.  Do not call multiple
               "TARG"-oriented macros to return lists from XSUB's - see
               "mXPUSHi" instead.  See also "PUSHi" and "mPUSHi".

                       void    XPUSHi(IV iv)

       XPUSHmortal
               Push a new mortal SV onto the stack, extending the stack if
               necessary.  Does not handle 'set' magic.  Does not use "TARG".
               See also "XPUSHs", "PUSHmortal" and "PUSHs".

                       void    XPUSHmortal()

       XPUSHn  Push a double onto the stack, extending the stack if necessary.
               Handles 'set' magic.  Uses "TARG", so "dTARGET" or "dXSTARG"
               should be called to declare it.  Do not call multiple
               "TARG"-oriented macros to return lists from XSUB's - see
               "mXPUSHn" instead.  See also "PUSHn" and "mPUSHn".

                       void    XPUSHn(NV nv)

       XPUSHp  Push a string onto the stack, extending the stack if necessary.
               The "len" indicates the length of the string.  Handles 'set'
               magic.  Uses "TARG", so "dTARGET" or "dXSTARG" should be called
               to declare it.  Do not call multiple "TARG"-oriented macros to
               return lists from XSUB's - see "mXPUSHp" instead.  See also
               "PUSHp" and "mPUSHp".

                       void    XPUSHp(char* str, STRLEN len)

       XPUSHs  Push an SV onto the stack, extending the stack if necessary.
               Does not handle 'set' magic.  Does not use "TARG".  See also
               "XPUSHmortal", "PUSHs" and "PUSHmortal".

                       void    XPUSHs(SV* sv)

       XPUSHu  Push an unsigned integer onto the stack, extending the stack if
               necessary.  Handles 'set' magic.  Uses "TARG", so "dTARGET" or
               "dXSTARG" should be called to declare it.  Do not call multiple
               "TARG"-oriented macros to return lists from XSUB's - see
               "mXPUSHu" instead.  See also "PUSHu" and "mPUSHu".

                       void    XPUSHu(UV uv)

       XSRETURN
               Return from XSUB, indicating number of items on the stack.
               This is usually handled by "xsubpp".

                       void    XSRETURN(int nitems)

       XSRETURNEMPTY
               Return an empty list from an XSUB immediately.

                               XSRETURNEMPTY;

       XSRETURNIV
               Return an integer from an XSUB immediately.  Uses "XSTmIV".

                       void    XSRETURNIV(IV iv)

       XSRETURNO
               Return &PLsvno from an XSUB immediately.  Uses "XSTmNO".

                               XSRETURNO;

       XSRETURNV
               Return a double from an XSUB immediately.  Uses "XSTmNV".

                       void    XSRETURNV(NV nv)

       XSRETURNPV
               Return a copy of a string from an XSUB immediately.  Uses
               "XSTmPV".

                       void    XSRETURNPV(char* str)

       XSRETURNUNDEF
               Return &PLsvundef from an XSUB immediately.  Uses
               "XSTmUNDEF".

                               XSRETURNUNDEF;

       XSRETURNUV
               Return an integer from an XSUB immediately.  Uses "XSTmUV".

                       void    XSRETURNUV(IV uv)

       XSRETURNYES
               Return &PLsvyes from an XSUB immediately.  Uses "XSTmYES".

                               XSRETURNYES;

       XSTmIV Place an integer into the specified position "pos" on the
               stack.  The value is stored in a new mortal SV.

                       void    XSTmIV(int pos, IV iv)

       XSTmNO Place &PLsvno into the specified position "pos" on the stack.

                       void    XSTmNO(int pos)

       XSTmNV Place a double into the specified position "pos" on the stack.
               The value is stored in a new mortal SV.

                       void    XSTmNV(int pos, NV nv)

       XSTmPV Place a copy of a string into the specified position "pos" on
               the stack.  The value is stored in a new mortal SV.

                       void    XSTmPV(int pos, char* str)

       XSTmUNDEF
               Place &PLsvundef into the specified position "pos" on the
               stack.

                       void    XSTmUNDEF(int pos)

       XSTmYES
               Place &PLsvyes into the specified position "pos" on the
               stack.

                       void    XSTmYES(int pos)

SV Flags
       svtype  An enum of flags for Perl types.  These are found in the file
               sv.h in the "svtype" enum.  Test these flags with the "SvTYPE"
               macro.

       SVtIV  Integer type flag for scalars.  See "svtype".

       SVtNV  Double type flag for scalars.  See "svtype".

       SVtPV  Pointer type flag for scalars.  See "svtype".

       SVtPVAV
               Type flag for arrays.  See "svtype".

       SVtPVCV
               Type flag for code refs.  See "svtype".

       SVtPVHV
               Type flag for hashes.  See "svtype".

       SVtPVMG
               Type flag for blessed scalars.  See "svtype".

SV anipulation Functions
       getsv  Returns the SV of the specified Perl scalar.  If "create" is
               set and the Perl variable does not exist then it will be cre-
               ated.  If "create" is not set and the variable does not exist
               then NUL is returned.

               NOTE: the perl form of this function is deprecated.

                       SV*     getsv(const char* name, I32 create)

       lookslikenumber
               Test if the content of an SV looks like a number (or is a num-
               ber).  "Inf" and "Infinity" are treated as numbers (so will not
               issue a non-numeric warning), even if your atof() doesn't grok
               them.

                       I32     lookslikenumber(SV* sv)

       newRVinc
               Creates an RV wrapper for an SV.  The reference count for the
               original SV is incremented.

                       SV*     newRVinc(SV* sv)

       newRVnoinc
               Creates an RV wrapper for an SV.  The reference count for the
               original SV is not incremented.

                       SV*     newRVnoinc(SV *sv)

       NEWSV   Creates a new SV.  A non-zero "len" parameter indicates the
               number of bytes of preallocated string space the SV should
               have.  An extra byte for a tailing NUL is also reserved.
               (SvPOK is not set for the SV even if string space is allo-
               cated.)  The reference count for the new SV is set to 1.  "id"
               is an integer id between 0 and 1299 (used to identify leaks).

                       SV*     NEWSV(int id, STRLEN len)

       newSV   Create a new null SV, or if len > 0, create a new empty SVtPV
               type SV with an initial PV allocation of len]1. Normally
               accessed via the "NEWSV" macro.

                       SV*     newSV(STRLEN len)

       newSViv Creates a new SV and copies an integer into it.  The reference
               count for the SV is set to 1.

                       SV*     newSViv(IV i)

       newSVnv Creates a new SV and copies a floating point value into it.
               The reference count for the SV is set to 1.

                       SV*     newSVnv(NV n)

       newSVpv Creates a new SV and copies a string into it.  The reference
               count for the SV is set to 1.  If "len" is zero, Perl will com-
               pute the length using strlen().  For efficiency, consider using
               "newSVpvn" instead.

                       SV*     newSVpv(const char* s, STRLEN len)

       newSVpvf
               Creates a new SV and initializes it with the string formatted
               like "sprintf".

                       SV*     newSVpvf(const char* pat, ...)

       newSVpvn
               Creates a new SV and copies a string into it.  The reference
               count for the SV is set to 1.  Note that if "len" is zero, Perl
               will create a zero length string.  You are responsible for
               ensuring that the source string is at least "len" bytes long.
               If the "s" argument is NUL the new SV will be undefined.

                       SV*     newSVpvn(const char* s, STRLEN len)

       newSVpvnshare
               Creates a new SV with its SvPVX pointing to a shared string in
               the string table. If the string does not already exist in the
               table, it is created first.  Turns on READONLY and FAKE.  The
               string's hash is stored in the UV slot of the SV; if the "hash"
               parameter is non-zero, that value is used; otherwise the hash
               is computed.  The idea here is that as the string table is used
               for shared hash keys these strings will have SvPVX == HeKEY and
               hash lookup will avoid string compare.

                       SV*     newSVpvnshare(const char* s, I32 len, U32 hash)

       newSVrv Creates a new SV for the RV, "rv", to point to.  If "rv" is not
               an RV then it will be upgraded to one.  If "classname" is non-
               null then the new SV will be blessed in the specified package.
               The new SV is returned and its reference count is 1.

                       SV*     newSVrv(SV* rv, const char* classname)

       newSVsv Creates a new SV which is an exact duplicate of the original
               SV.  (Uses "svsetsv").

                       SV*     newSVsv(SV* old)

       newSVuv Creates a new SV and copies an unsigned integer into it.  The
               reference count for the SV is set to 1.

                       SV*     newSVuv(UV u)

       SvCUR   Returns the length of the string which is in the SV.  See
               "SvLEN".

                       STRLEN  SvCUR(SV* sv)

       SvCURset
               Set the length of the string which is in the SV.  See "SvCUR".

                       void    SvCURset(SV* sv, STRLEN len)

       SvEND   Returns a pointer to the last character in the string which is
               in the SV.  See "SvCUR".  Access the character as *(SvEND(sv)).

                       char*   SvEND(SV* sv)

       SvGROW  Expands the character buffer in the SV so that it has room for
               the indicated number of bytes (remember to reserve space for an
               extra trailing NUL character).  Calls "svgrow" to perform the
               expansion if necessary.  Returns a pointer to the character
               buffer.

                       char *  SvGROW(SV* sv, STRLEN len)

       SvIOK   Returns a boolean indicating whether the SV contains an inte-
               ger.

                       bool    SvIOK(SV* sv)

       SvIOKp  Returns a boolean indicating whether the SV contains an inte-
               ger.  Checks the private setting.  Use "SvIOK".

                       bool    SvIOKp(SV* sv)

       SvIOKnotUV
               Returns a boolean indicating whether the SV contains a signed
               integer.

                       bool    SvIOKnotUV(SV* sv)

       SvIOKoff
               Unsets the IV status of an SV.

                       void    SvIOKoff(SV* sv)

       SvIOKon
               Tells an SV that it is an integer.

                       void    SvIOKon(SV* sv)

       SvIOKonly
               Tells an SV that it is an integer and disables all other OK
               bits.

                       void    SvIOKonly(SV* sv)

       SvIOKonlyUV
               Tells and SV that it is an unsigned integer and disables all
               other OK bits.

                       void    SvIOKonlyUV(SV* sv)

       SvIOKUV
               Returns a boolean indicating whether the SV contains an
               unsigned integer.

                       bool    SvIOKUV(SV* sv)

       SvIsCOW Returns a boolean indicating whether the SV is Copy-On-Write.
               (either shared hash key scalars, or full Copy On Write scalars
               if 5.9.0 is configured for COW)

                       bool    SvIsCOW(SV* sv)

       SvIsCOWsharedhash
               Returns a boolean indicating whether the SV is Copy-On-Write
               shared hash key scalar.

                       bool    SvIsCOWsharedhash(SV* sv)

       SvIV    Coerces the given SV to an integer and returns it. See  "SvIVx"
               for a version which guarantees to evaluate sv only once.

                       IV      SvIV(SV* sv)

       SvIVx   Coerces the given SV to an integer and returns it. Guarantees
               to evaluate sv only once. Use the more efficient "SvIV" other-
               wise.

                       IV      SvIVx(SV* sv)

       SvIVX   Returns the raw value in the SV's IV slot, without checks or
               conversions.  Only use when you are sure SvIOK is true. See
               also "SvIV()".

                       IV      SvIVX(SV* sv)

       SvLEN   Returns the size of the string buffer in the SV, not including
               any part attributable to "SvOK".  See "SvCUR".

                       STRLEN  SvLEN(SV* sv)

       SvNIOK  Returns a boolean indicating whether the SV contains a number,
               integer or double.

                       bool    SvNIOK(SV* sv)

       SvNIOKp Returns a boolean indicating whether the SV contains a number,
               integer or double.  Checks the private setting.  Use "SvNIOK".

                       bool    SvNIOKp(SV* sv)

       SvNIOKoff
               Unsets the NV/IV status of an SV.

                       void    SvNIOKoff(SV* sv)

       SvNOK   Returns a boolean indicating whether the SV contains a double.

                       bool    SvNOK(SV* sv)

       SvNOKp  Returns a boolean indicating whether the SV contains a double.
               Checks the private setting.  Use "SvNOK".

                       bool    SvNOKp(SV* sv)

       SvNOKoff
               Unsets the NV status of an SV.

                       void    SvNOKoff(SV* sv)

       SvNOKon
               Tells an SV that it is a double.

                       void    SvNOKon(SV* sv)

       SvNOKonly
               Tells an SV that it is a double and disables all other OK bits.

                       void    SvNOKonly(SV* sv)

       SvNV    Coerce the given SV to a double and return it. See  "SvNVx" for
               a version which guarantees to evaluate sv only once.

                       NV      SvNV(SV* sv)

       SvNVx   Coerces the given SV to a double and returns it. Guarantees to
               evaluate sv only once. Use the more efficient "SvNV" otherwise.

                       NV      SvNVx(SV* sv)

       SvNVX   Returns the raw value in the SV's NV slot, without checks or
               conversions.  Only use when you are sure SvNOK is true. See
               also "SvNV()".

                       NV      SvNVX(SV* sv)

       SvOK    Returns a boolean indicating whether the value is an SV. It
               also tells whether the value is defined or not.

                       bool    SvOK(SV* sv)

       SvOK   Returns a boolean indicating whether the SvIVX is a valid off-
               set value for the SvPVX.  This hack is used internally to speed
               up removal of characters from the beginning of a SvPV.  When
               SvOK is true, then the start of the allocated string buffer is
               really (SvPVX - SvIVX).

                       bool    SvOK(SV* sv)

       SvPOK   Returns a boolean indicating whether the SV contains a charac-
               ter string.

                       bool    SvPOK(SV* sv)

       SvPOKp  Returns a boolean indicating whether the SV contains a charac-
               ter string.  Checks the private setting.  Use "SvPOK".

                       bool    SvPOKp(SV* sv)

       SvPOKoff
               Unsets the PV status of an SV.

                       void    SvPOKoff(SV* sv)

       SvPOKon
               Tells an SV that it is a string.

                       void    SvPOKon(SV* sv)

       SvPOKonly
               Tells an SV that it is a string and disables all other OK bits.
               Will also turn off the UTF-8 status.

                       void    SvPOKonly(SV* sv)

       SvPOKonlyUTF8
               Tells an SV that it is a string and disables all other OK bits,
               and leaves the UTF-8 status as it was.

                       void    SvPOKonlyUTF8(SV* sv)

       SvPV    Returns a pointer to the string in the SV, or a stringified
               form of the SV if the SV does not contain a string.  The SV may
               cache the stringified version becoming "SvPOK".  Handles 'get'
               magic. See also "SvPVx" for a version which guarantees to eval-
               uate sv only once.

                       char*   SvPV(SV* sv, STRLEN len)

       SvPVbyte
               Like "SvPV", but converts sv to byte representation first if
               necessary.

                       char*   SvPVbyte(SV* sv, STRLEN len)

       SvPVbytex
               Like "SvPV", but converts sv to byte representation first if
               necessary.  Guarantees to evaluate sv only once; use the more
               efficient "SvPVbyte" otherwise.

                       char*   SvPVbytex(SV* sv, STRLEN len)

       SvPVbytexforce
               Like "SvPVforce", but converts sv to byte representation first
               if necessary.  Guarantees to evaluate sv only once; use the
               more efficient "SvPVbyteforce" otherwise.

                       char*   SvPVbytexforce(SV* sv, STRLEN len)

       SvPVbyteforce
               Like "SvPVforce", but converts sv to byte representation first
               if necessary.

                       char*   SvPVbyteforce(SV* sv, STRLEN len)

       SvPVbytenolen
               Like "SvPVnolen", but converts sv to byte representation first
               if necessary.

                       char*   SvPVbytenolen(SV* sv)

       SvPVutf8
               Like "SvPV", but converts sv to utf8 first if necessary.

                       char*   SvPVutf8(SV* sv, STRLEN len)

       SvPVutf8x
               Like "SvPV", but converts sv to utf8 first if necessary.  Guar-
               antees to evaluate sv only once; use the more efficient
               "SvPVutf8" otherwise.

                       char*   SvPVutf8x(SV* sv, STRLEN len)

       SvPVutf8xforce
               Like "SvPVforce", but converts sv to utf8 first if necessary.
               Guarantees to evaluate sv only once; use the more efficient
               "SvPVutf8force" otherwise.

                       char*   SvPVutf8xforce(SV* sv, STRLEN len)

       SvPVutf8force
               Like "SvPVforce", but converts sv to utf8 first if necessary.

                       char*   SvPVutf8force(SV* sv, STRLEN len)

       SvPVutf8nolen
               Like "SvPVnolen", but converts sv to utf8 first if necessary.

                       char*   SvPVutf8nolen(SV* sv)

       SvPVx   A version of "SvPV" which guarantees to evaluate sv only once.

                       char*   SvPVx(SV* sv, STRLEN len)

       SvPVX   Returns a pointer to the physical string in the SV.  The SV
               must contain a string.

                       char*   SvPVX(SV* sv)

       SvPVforce
               Like "SvPV" but will force the SV into containing just a string
               ("SvPOKonly").  You want force if you are going to update the
               "SvPVX" directly.

                       char*   SvPVforce(SV* sv, STRLEN len)

       SvPVforcenomg
               Like "SvPV" but will force the SV into containing just a string
               ("SvPOKonly").  You want force if you are going to update the
               "SvPVX" directly. Doesn't process magic.

                       char*   SvPVforcenomg(SV* sv, STRLEN len)

       SvPVnolen
               Returns a pointer to the string in the SV, or a stringified
               form of the SV if the SV does not contain a string.  The SV may
               cache the stringified form becoming "SvPOK".  Handles 'get'
               magic.

                       char*   SvPVnolen(SV* sv)

       SvREFCNT
               Returns the value of the object's reference count.

                       U32     SvREFCNT(SV* sv)

       SvREFCNTdec
               Decrements the reference count of the given SV.

                       void    SvREFCNTdec(SV* sv)

       SvREFCNTinc
               Increments the reference count of the given SV.

                       SV*     SvREFCNTinc(SV* sv)

       SvROK   Tests if the SV is an RV.

                       bool    SvROK(SV* sv)

       SvROKoff
               Unsets the RV status of an SV.

                       void    SvROKoff(SV* sv)

       SvROKon
               Tells an SV that it is an RV.

                       void    SvROKon(SV* sv)

       SvRV    Dereferences an RV to return the SV.

                       SV*     SvRV(SV* sv)

       SvSTASH Returns the stash of the SV.

                       HV*     SvSTASH(SV* sv)

       SvTAINT Taints an SV if tainting is enabled.

                       void    SvTAINT(SV* sv)

       SvTAINTED
               Checks to see if an SV is tainted. Returns TRUE if it is, FALSE
               if not.

                       bool    SvTAINTED(SV* sv)

       SvTAINTEDoff
               Untaints an SV. Be very careful with this routine, as it short-
               circuits some of Perl's fundamental security features. XS mod-
               ule authors should not use this function unless they fully
               understand all the implications of unconditionally untainting
               the value. Untainting should be done in the standard perl fash-
               ion, via a carefully crafted regexp, rather than directly
               untainting variables.

                       void    SvTAINTEDoff(SV* sv)

       SvTAINTEDon
               Marks an SV as tainted if tainting is enabled.

                       void    SvTAINTEDon(SV* sv)

       SvTRUE  Returns a boolean indicating whether Perl would evaluate the SV
               as true or false, defined or undefined.  Does not handle 'get'
               magic.

                       bool    SvTRUE(SV* sv)

       SvTYPE  Returns the type of the SV.  See "svtype".

                       svtype  SvTYPE(SV* sv)

       SvUOK   Returns a boolean indicating whether the SV contains an
               unsigned integer.

                       void    SvUOK(SV* sv)

       SvUPGRADE
               Used to upgrade an SV to a more complex form.  Uses
               "svupgrade" to perform the upgrade if necessary.  See
               "svtype".

                       void    SvUPGRADE(SV* sv, svtype type)

       SvUTF8  Returns a boolean indicating whether the SV contains UTF-8
               encoded data.

                       bool    SvUTF8(SV* sv)

       SvUTF8off
               Unsets the UTF-8 status of an SV.

                       void    SvUTF8off(SV *sv)

       SvUTF8on
               Turn on the UTF-8 status of an SV (the data is not changed,
               just the flag).  Do not use frivolously.

                       void    SvUTF8on(SV *sv)

       SvUV    Coerces the given SV to an unsigned integer and returns it.
               See "SvUVx" for a version which guarantees to evaluate sv only
               once.

                       UV      SvUV(SV* sv)

       SvUVx   Coerces the given SV to an unsigned integer and returns it.
               Guarantees to evaluate sv only once. Use the more efficient
               "SvUV" otherwise.

                       UV      SvUVx(SV* sv)

       SvUVX   Returns the raw value in the SV's UV slot, without checks or
               conversions.  Only use when you are sure SvIOK is true. See
               also "SvUV()".

                       UV      SvUVX(SV* sv)

       sv2bool
               This function is only called on magical items, and is only used
               by svtrue() or its macro equivalent.

                       bool    sv2bool(SV* sv)

       sv2cv  Using various gambits, try to get a CV from an SV; in addition,
               try if possible to set *st and *gvp to the stash and GV associ-
               ated with it.

                       CV*     sv2cv(SV* sv, HV** st, GV** gvp, I32 lref)

       sv2io  Using various gambits, try to get an IO from an SV: the IO slot
               if its a GV; or the recursive result if we're an RV; or the IO
               slot of the symbol named after the PV if we're a string.

                       IO*     sv2io(SV* sv)

       sv2iv  Return the integer value of an SV, doing any necessary string
               conversion, magic etc. Normally used via the "SvIV(sv)" and
               "SvIVx(sv)" macros.

                       IV      sv2iv(SV* sv)

       sv2mortal
               Marks an existing SV as mortal.  The SV will be destroyed
               "soon", either by an explicit call to FRETMPS, or by an
               implicit call at places such as statement boundaries.  SvTEMP()
               is turned on which means that the SV's string buffer can be
               "stolen" if this SV is copied. See also "svnewmortal" and
               "svmortalcopy".

                       SV*     sv2mortal(SV* sv)

       sv2nv  Return the num value of an SV, doing any necessary string or
               integer conversion, magic etc. Normally used via the "SvNV(sv)"
               and "SvNVx(sv)" macros.

                       NV      sv2nv(SV* sv)

       sv2pvbyte
               Return a pointer to the byte-encoded representation of the SV,
               and set *lp to its length.  May cause the SV to be downgraded
               from UTF-8 as a side-effect.

               Usually accessed via the "SvPVbyte" macro.

                       char*   sv2pvbyte(SV* sv, STRLEN* lp)

       sv2pvbytenolen
               Return a pointer to the byte-encoded representation of the SV.
               May cause the SV to be downgraded from UTF-8 as a side-effect.

               Usually accessed via the "SvPVbytenolen" macro.

                       char*   sv2pvbytenolen(SV* sv)

       sv2pvutf8
               Return a pointer to the UTF-8-encoded representation of the SV,
               and set *lp to its length.  May cause the SV to be upgraded to
               UTF-8 as a side-effect.

               Usually accessed via the "SvPVutf8" macro.

                       char*   sv2pvutf8(SV* sv, STRLEN* lp)

       sv2pvutf8nolen
               Return a pointer to the UTF-8-encoded representation of the SV.
               May cause the SV to be upgraded to UTF-8 as a side-effect.

               Usually accessed via the "SvPVutf8nolen" macro.

                       char*   sv2pvutf8nolen(SV* sv)

       sv2pvflags
               Returns a pointer to the string value of an SV, and sets *lp to
               its length.  If flags includes SVGMAGIC, does an mgget()
               first. Coerces sv to a string if necessary.  Normally invoked
               via the "SvPVflags" macro. "sv2pv()" and "sv2pvnomg" usu-
               ally end up here too.

                       char*   sv2pvflags(SV* sv, STRLEN* lp, I32 flags)

       sv2pvnolen
               Like "sv2pv()", but doesn't return the length too. You should
               usually use the macro wrapper "SvPVnolen(sv)" instead.
                    char*     sv2pvnolen(SV* sv)

       sv2uv  Return the unsigned integer value of an SV, doing any necessary
               string conversion, magic etc. Normally used via the "SvUV(sv)"
               and "SvUVx(sv)" macros.

                       UV      sv2uv(SV* sv)

       svbackoff
               Remove any string offset. You should normally use the
               "SvOKoff" macro wrapper instead.

                       int     svbackoff(SV* sv)

       svbless
               Blesses an SV into a specified package.  The SV must be an RV.
               The package must be designated by its stash (see
               "gvstashpv()").  The reference count of the SV is unaffected.

                       SV*     svbless(SV* sv, HV* stash)

       svcatpv
               Concatenates the string onto the end of the string which is in
               the SV.  If the SV has the UTF-8 status set, then the bytes
               appended should be valid UTF-8.  Handles 'get' magic, but not
               'set' magic.  See "svcatpvmg".

                       void    svcatpv(SV* sv, const char* ptr)

       svcatpvf
               Processes its arguments like "sprintf" and appends the format-
               ted output to an SV.  If the appended data contains "wide"
               characters (including, but not limited to, SVs with a UTF-8 PV
               formatted with %s, and characters >255 formatted with %c), the
               original SV might get upgraded to UTF-8.  Handles 'get' magic,
               but not 'set' magic.  See "svcatpvfmg".

                       void    svcatpvf(SV* sv, const char* pat, ...)

       svcatpvfmg
               Like "svcatpvf", but also handles 'set' magic.

                       void    svcatpvfmg(SV *sv, const char* pat, ...)

       svcatpvn
               Concatenates the string onto the end of the string which is in
               the SV.  The "len" indicates number of bytes to copy.  If the
               SV has the UTF-8 status set, then the bytes appended should be
               valid UTF-8.  Handles 'get' magic, but not 'set' magic.  See
               "svcatpvnmg".

                       void    svcatpvn(SV* sv, const char* ptr, STRLEN len)

       svcatpvnflags
               Concatenates the string onto the end of the string which is in
               the SV.  The "len" indicates number of bytes to copy.  If the
               SV has the UTF-8 status set, then the bytes appended should be
               valid UTF-8.  If "flags" has "SVGMAGIC" bit set, will "mgget"
               on "dsv" if appropriate, else not. "svcatpvn" and "svcat-
               pvnnomg" are implemented in terms of this function.

                       void    svcatpvnflags(SV* sv, const char* ptr, STRLEN len, I32 flags)

       svcatpvnmg
               Like "svcatpvn", but also handles 'set' magic.

                       void    svcatpvnmg(SV *sv, const char *ptr, STRLEN len)

       svcatpvnnomg
               Like "svcatpvn" but doesn't process magic.

                       void    svcatpvnnomg(SV* sv, const char* ptr, STRLEN len)

       svcatpvmg
               Like "svcatpv", but also handles 'set' magic.

                       void    svcatpvmg(SV *sv, const char *ptr)

       svcatsv
               Concatenates the string from SV "ssv" onto the end of the
               string in SV "dsv".  Modifies "dsv" but not "ssv".  Handles
               'get' magic, but not 'set' magic.  See "svcatsvmg".

                       void    svcatsv(SV* dsv, SV* ssv)

       svcatsvflags
               Concatenates the string from SV "ssv" onto the end of the
               string in SV "dsv".  Modifies "dsv" but not "ssv".  If "flags"
               has "SVGMAGIC" bit set, will "mgget" on the SVs if appropri-
               ate, else not. "svcatsv" and "svcatsvnomg" are implemented
               in terms of this function.

                       void    svcatsvflags(SV* dsv, SV* ssv, I32 flags)

       svcatsvmg
               Like "svcatsv", but also handles 'set' magic.

                       void    svcatsvmg(SV *dstr, SV *sstr)

       svcatsvnomg
               Like "svcatsv" but doesn't process magic.

                       void    svcatsvnomg(SV* dsv, SV* ssv)

       svchop Efficient removal of characters from the beginning of the
               string buffer.  SvPOK(sv) must be true and the "ptr" must be a
               pointer to somewhere inside the string buffer.  The "ptr"
               becomes the first character of the adjusted string. Uses the
               "OK hack".  Beware: after this function returns, "ptr" and
               SvPVX(sv) may no longer refer to the same chunk of data.

                       void    svchop(SV* sv, char* ptr)

       svclear
               Clear an SV: call any destructors, free up any memory used by
               the body, and free the body itself. The SV's head is not freed,
               although its type is set to all 1's so that it won't inadver-
               tently be assumed to be live during global destruction etc.
               This function should only be called when REFCNT is zero. Most
               of the time you'll want to call "svfree()" (or its macro wrap-
               per "SvREFCNTdec") instead.

                       void    svclear(SV* sv)

       svcmp  Compares the strings in two SVs.  Returns -1, 0, or 1 indicat-
               ing whether the string in "sv1" is less than, equal to, or
               greater than the string in "sv2". Is UTF-8 and 'use bytes'
               aware, handles get magic, and will coerce its args to strings
               if necessary.  See also "svcmplocale".

                       I32     svcmp(SV* sv1, SV* sv2)

       svcmplocale
               Compares the strings in two SVs in a locale-aware manner. Is
               UTF-8 and 'use bytes' aware, handles get magic, and will coerce
               its args to strings if necessary.  See also "svcmplocale".
               See also "svcmp".

                       I32     svcmplocale(SV* sv1, SV* sv2)

       svcollxfrm
               Add Collate Transform magic to an SV if it doesn't already have
               it.

               Any scalar variable may carry PERLMAGICcollxfrm magic that
               contains the scalar data of the variable, but transformed to
               such a format that a normal memory comparison can be used to
               compare the data according to the locale settings.

                       char*   svcollxfrm(SV* sv, STRLEN* nxp)

       svcopypv
               Copies a stringified representation of the source SV into the
               destination SV.  Automatically performs any necessary mgget
               and coercion of numeric values into strings.  Guaranteed to
               preserve UTF-8 flag even from overloaded objects.  Similar in
               nature to sv2pv[flags] but operates directly on an SV instead
               of just the string.  Mostly uses sv2pvflags to do its work,
               except when that would lose the UTF-8'ness of the PV.

                       void    svcopypv(SV* dsv, SV* ssv)

       svdec  Auto-decrement of the value in the SV, doing string to numeric
               conversion if necessary. Handles 'get' magic.

                       void    svdec(SV* sv)

       svderivedfrom
               Returns a boolean indicating whether the SV is derived from the
               specified class.  This is the function that implements "UNIVER-
               SAL::isa".  It works for class names as well as for objects.

                       bool    svderivedfrom(SV* sv, const char* name)

       sveq   Returns a boolean indicating whether the strings in the two SVs
               are identical. Is UTF-8 and 'use bytes' aware, handles get
               magic, and will coerce its args to strings if necessary.

                       I32     sveq(SV* sv1, SV* sv2)

       svforcenormal
               Undo various types of fakery on an SV: if the PV is a shared
               string, make a private copy; if we're a ref, stop refing; if
               we're a glob, downgrade to an xpvmg. See also "svforcenor-
               malflags".

                       void    svforcenormal(SV *sv)

       svforcenormalflags
               Undo various types of fakery on an SV: if the PV is a shared
               string, make a private copy; if we're a ref, stop refing; if
               we're a glob, downgrade to an xpvmg. The "flags" parameter gets
               passed to  "svunrefflags()" when unrefing. "svforcenormal"
               calls this function with flags set to 0.

                       void    svforcenormalflags(SV *sv, U32 flags)

       svfree Decrement an SV's reference count, and if it drops to zero,
               call "svclear" to invoke destructors and free up any memory
               used by the body; finally, deallocate the SV's head itself.
               Normally called via a wrapper macro "SvREFCNTdec".

                       void    svfree(SV* sv)

       svgets Get a line from the filehandle and store it into the SV,
               optionally appending to the currently-stored string.

                       char*   svgets(SV* sv, PerlIO* fp, I32 append)

       svgrow Expands the character buffer in the SV.  If necessary, uses
               "svunref" and upgrades the SV to "SVtPV".  Returns a pointer
               to the character buffer.  Use the "SvGROW" wrapper instead.

                       char*   svgrow(SV* sv, STRLEN newlen)

       svinc  Auto-increment of the value in the SV, doing string to numeric
               conversion if necessary. Handles 'get' magic.

                       void    svinc(SV* sv)

       svinsert
               Inserts a string at the specified offset/length within the SV.
               Similar to the Perl substr() function.

                       void    svinsert(SV* bigsv, STRLEN offset, STRLEN len, char* little, STRLEN littlelen)

       svisa  Returns a boolean indicating whether the SV is blessed into the
               specified class.  This does not check for subtypes; use
               "svderivedfrom" to verify an inheritance relationship.

                       int     svisa(SV* sv, const char* name)

       svisobject
               Returns a boolean indicating whether the SV is an RV pointing
               to a blessed object.  If the SV is not an RV, or if the object
               is not blessed, then this will return false.

                       int     svisobject(SV* sv)

       sviv   A private implementation of the "SvIVx" macro for compilers
               which can't cope with complex macro expressions. Always use the
               macro instead.

                       IV      sviv(SV* sv)

       svlen  Returns the length of the string in the SV. Handles magic and
               type coercion.  See also "SvCUR", which gives raw access to the
               xpvcur slot.

                       STRLEN  svlen(SV* sv)

       svlenutf8
               Returns the number of characters in the string in an SV, count-
               ing wide UTF-8 bytes as a single character. Handles magic and
               type coercion.

                       STRLEN  svlenutf8(SV* sv)

       svmagic
               Adds magic to an SV. First upgrades "sv" to type "SVtPVMG" if
               necessary, then adds a new magic item of type "how" to the head
               of the magic list.

               See "svmagicext" (which "svmagic" now calls) for a descrip-
               tion of the handling of the "name" and "namlen" arguments.

                       void    svmagic(SV* sv, SV* obj, int how, const char* name, I32 namlen)

       svmagicext
               Adds magic to an SV, upgrading it if necessary. Applies the
               supplied vtable and returns a pointer to the magic added.

               Note that "svmagicext" will allow things that "svmagic" will
               not.  In particular, you can add magic to SvREADONLY SVs, and
               add more than one instance of the same 'how'.

               If "namlen" is greater than zero then a "savepvn" copy of
               "name" is stored, if "namlen" is zero then "name" is stored as-
               is and - as another special case - if "(name && namlen ==
               HEfSVKEY)" then "name" is assumed to contain an "SV*" and is
               stored as-is with its REFCNT incremented.

               (This is now used as a subroutine by "svmagic".)

                       MAGIC * svmagicext(SV* sv, SV* obj, int how, MGVTBL *vtbl, const char* name, I32 namlen        )

       svmortalcopy
               Creates a new SV which is a copy of the original SV (using
               "svsetsv").  The new SV is marked as mortal. It will be
               destroyed "soon", either by an explicit call to FRETMPS, or by
               an implicit call at places such as statement boundaries.  See
               also "svnewmortal" and "sv2mortal".

                       SV*     svmortalcopy(SV* oldsv)

       svnewmortal
               Creates a new null SV which is mortal.  The reference count of
               the SV is set to 1. It will be destroyed "soon", either by an
               explicit call to FRETMPS, or by an implicit call at places
               such as statement boundaries.  See also "svmortalcopy" and
               "sv2mortal".

                       SV*     svnewmortal()

       svnewref
               Increment an SV's reference count. Use the "SvREFCNTinc()"
               wrapper instead.

                       SV*     svnewref(SV* sv)

       svnv   A private implementation of the "SvNVx" macro for compilers
               which can't cope with complex macro expressions. Always use the
               macro instead.

                       NV      svnv(SV* sv)

       svposb2u
               Converts the value pointed to by offsetp from a count of bytes
               from the start of the string, to a count of the equivalent num-
               ber of UTF-8 chars.  Handles magic and type coercion.

                       void    svposb2u(SV* sv, I32* offsetp)

       svposu2b
               Converts the value pointed to by offsetp from a count of UTF-8
               chars from the start of the string, to a count of the equiva-
               lent number of bytes; if lenp is non-zero, it does the same to
               lenp, but this time starting from the offset, rather than from
               the start of the string. Handles magic and type coercion.

                       void    svposu2b(SV* sv, I32* offsetp, I32* lenp)

       svpv   Use the "SvPVnolen" macro instead

                       char*   svpv(SV *sv)

       svpvbyte
               Use "SvPVbytenolen" instead.

                       char*   svpvbyte(SV *sv)

       svpvbyten
               A private implementation of the "SvPVbyte" macro for compilers
               which can't cope with complex macro expressions. Always use the
               macro instead.

                       char*   svpvbyten(SV *sv, STRLEN *len)

       svpvbytenforce
               A private implementation of the "SvPVbytexforce" macro for
               compilers which can't cope with complex macro expressions.
               Always use the macro instead.

                       char*   svpvbytenforce(SV* sv, STRLEN* lp)

       svpvn  A private implementation of the "SvPV" macro for compilers
               which can't cope with complex macro expressions. Always use the
               macro instead.

                       char*   svpvn(SV *sv, STRLEN *len)

       svpvnforce
               Get a sensible string out of the SV somehow.  A private imple-
               mentation of the "SvPVforce" macro for compilers which can't
               cope with complex macro expressions. Always use the macro
               instead.

                       char*   svpvnforce(SV* sv, STRLEN* lp)

       svpvnforceflags
               Get a sensible string out of the SV somehow.  If "flags" has
               "SVGMAGIC" bit set, will "mgget" on "sv" if appropriate, else
               not. "svpvnforce" and "svpvnforcenomg" are implemented in
               terms of this function.  You normally want to use the various
               wrapper macros instead: see "SvPVforce" and "SvPVforcenomg"

                       char*   svpvnforceflags(SV* sv, STRLEN* lp, I32 flags)

       svpvutf8
               Use the "SvPVutf8nolen" macro instead

                       char*   svpvutf8(SV *sv)

       svpvutf8n
               A private implementation of the "SvPVutf8" macro for compilers
               which can't cope with complex macro expressions. Always use the
               macro instead.

                       char*   svpvutf8n(SV *sv, STRLEN *len)

       svpvutf8nforce
               A private implementation of the "SvPVutf8force" macro for com-
               pilers which can't cope with complex macro expressions. Always
               use the macro instead.

                       char*   svpvutf8nforce(SV* sv, STRLEN* lp)

       svreftype
               Returns a string describing what the SV is a reference to.

                       char*   svreftype(SV* sv, int ob)

       svreplace
               Make the first argument a copy of the second, then delete the
               original.  The target SV physically takes over ownership of the
               body of the source SV and inherits its flags; however, the tar-
               get keeps any magic it owns, and any magic in the source is
               discarded.  Note that this is a rather specialist SV copying
               operation; most of the time you'll want to use "svsetsv" or
               one of its many macro front-ends.

                       void    svreplace(SV* sv, SV* nsv)

       svreportused
               Dump the contents of all SVs not yet freed. (Debugging aid).

                       void    svreportused()

       svreset
               Underlying implementation for the "reset" Perl function.  Note
               that the perl-level function is vaguely deprecated.

                       void    svreset(char* s, HV* stash)

       svrvweaken
               Weaken a reference: set the "SvWEAKREF" flag on this RV; give
               the referred-to SV "PERLMAGICbackref" magic if it hasn't
               already; and push a back-reference to this RV onto the array of
               backreferences associated with that magic.

                       SV*     svrvweaken(SV *sv)

       svsetiv
               Copies an integer into the given SV, upgrading first if neces-
               sary.  Does not handle 'set' magic.  See also "svsetivmg".

                       void    svsetiv(SV* sv, IV num)

       svsetivmg
               Like "svsetiv", but also handles 'set' magic.

                       void    svsetivmg(SV *sv, IV i)

       svsetnv
               Copies a double into the given SV, upgrading first if neces-
               sary.  Does not handle 'set' magic.  See also "svsetnvmg".

                       void    svsetnv(SV* sv, NV num)

       svsetnvmg
               Like "svsetnv", but also handles 'set' magic.

                       void    svsetnvmg(SV *sv, NV num)

       svsetpv
               Copies a string into an SV.  The string must be null-termi-
               nated.  Does not handle 'set' magic.  See "svsetpvmg".

                       void    svsetpv(SV* sv, const char* ptr)

       svsetpvf
               Works like "svcatpvf" but copies the text into the SV instead
               of appending it.  Does not handle 'set' magic.  See "svset-
               pvfmg".

                       void    svsetpvf(SV* sv, const char* pat, ...)

       svsetpvfmg
               Like "svsetpvf", but also handles 'set' magic.

                       void    svsetpvfmg(SV *sv, const char* pat, ...)

       svsetpviv
               Copies an integer into the given SV, also updating its string
               value.  Does not handle 'set' magic.  See "svsetpvivmg".

                       void    svsetpviv(SV* sv, IV num)

       svsetpvivmg
               Like "svsetpviv", but also handles 'set' magic.

                       void    svsetpvivmg(SV *sv, IV iv)

       svsetpvn
               Copies a string into an SV.  The "len" parameter indicates the
               number of bytes to be copied.  If the "ptr" argument is NUL
               the SV will become undefined.  Does not handle 'set' magic.
               See "svsetpvnmg".

                       void    svsetpvn(SV* sv, const char* ptr, STRLEN len)

       svsetpvnmg
               Like "svsetpvn", but also handles 'set' magic.

                       void    svsetpvnmg(SV *sv, const char *ptr, STRLEN len)

       svsetpvmg
               Like "svsetpv", but also handles 'set' magic.

                       void    svsetpvmg(SV *sv, const char *ptr)

       svsetrefiv
               Copies an integer into a new SV, optionally blessing the SV.
               The "rv" argument will be upgraded to an RV.  That RV will be
               modified to point to the new SV.  The "classname" argument
               indicates the package for the blessing.  Set "classname" to
               "Nullch" to avoid the blessing.  The new SV will have a refer-
               ence count of 1, and the RV will be returned.

                       SV*     svsetrefiv(SV* rv, const char* classname, IV iv)

       svsetrefnv
               Copies a double into a new SV, optionally blessing the SV.  The
               "rv" argument will be upgraded to an RV.  That RV will be modi-
               fied to point to the new SV.  The "classname" argument indi-
               cates the package for the blessing.  Set "classname" to
               "Nullch" to avoid the blessing.  The new SV will have a refer-
               ence count of 1, and the RV will be returned.

                       SV*     svsetrefnv(SV* rv, const char* classname, NV nv)

       svsetrefpv
               Copies a pointer into a new SV, optionally blessing the SV.
               The "rv" argument will be upgraded to an RV.  That RV will be
               modified to point to the new SV.  If the "pv" argument is NUL
               then "PLsvundef" will be placed into the SV.  The "classname"
               argument indicates the package for the blessing.  Set "class-
               name" to "Nullch" to avoid the blessing.  The new SV will have
               a reference count of 1, and the RV will be returned.

               Do not use with other Perl types such as HV, AV, SV, CV,
               because those objects will become corrupted by the pointer copy
               process.

               Note that "svsetrefpvn" copies the string while this copies
               the pointer.

                       SV*     svsetrefpv(SV* rv, const char* classname, void* pv)

       svsetrefpvn
               Copies a string into a new SV, optionally blessing the SV.  The
               length of the string must be specified with "n".  The "rv"
               argument will be upgraded to an RV.  That RV will be modified
               to point to the new SV.  The "classname" argument indicates the
               package for the blessing.  Set "classname" to "Nullch" to avoid
               the blessing.  The new SV will have a reference count of 1, and
               the RV will be returned.

               Note that "svsetrefpv" copies the pointer while this copies
               the string.

                       SV*     svsetrefpvn(SV* rv, const char* classname, char* pv, STRLEN n)

       svsetrefuv
               Copies an unsigned integer into a new SV, optionally blessing
               the SV.  The "rv" argument will be upgraded to an RV.  That RV
               will be modified to point to the new SV.  The "classname" argu-
               ment indicates the package for the blessing.  Set "classname"
               to "Nullch" to avoid the blessing.  The new SV will have a ref-
               erence count of 1, and the RV will be returned.

                       SV*     svsetrefuv(SV* rv, const char* classname, UV uv)

       svsetsv
               Copies the contents of the source SV "ssv" into the destination
               SV "dsv".  The source SV may be destroyed if it is mortal, so
               don't use this function if the source SV needs to be reused.
               Does not handle 'set' magic.  Loosely speaking, it performs a
               copy-by-value, obliterating any previous content of the desti-
               nation.

               You probably want to use one of the assortment of wrappers,
               such as "SvSetSV", "SvSetSVnosteal", "SvSetMagicSV" and
               "SvSetMagicSVnosteal".

                       void    svsetsv(SV* dsv, SV* ssv)

       svsetsvflags
               Copies the contents of the source SV "ssv" into the destination
               SV "dsv".  The source SV may be destroyed if it is mortal, so
               don't use this function if the source SV needs to be reused.
               Does not handle 'set' magic.  Loosely speaking, it performs a
               copy-by-value, obliterating any previous content of the desti-
               nation.  If the "flags" parameter has the "SVGMAGIC" bit set,
               will "mgget" on "ssv" if appropriate, else not. If the "flags"
               parameter has the "NOSTEAL" bit set then the buffers of temps
               will not be stolen.  and "svsetsvnomg" are imple-
               mented in terms of this function.

               You probably want to use one of the assortment of wrappers,
               such as "SvSetSV", "SvSetSVnosteal", "SvSetMagicSV" and
               "SvSetMagicSVnosteal".

               This is the primary function for copying scalars, and most
               other copy-ish functions and macros use this underneath.

                       void    svsetsvflags(SV* dsv, SV* ssv, I32 flags)

       svsetsvmg
               Like "svsetsv", but also handles 'set' magic.

                       void    svsetsvmg(SV *dstr, SV *sstr)

       svsetsvnomg
               Like "svsetsv" but doesn't process magic.

                       void    svsetsvnomg(SV* dsv, SV* ssv)

       svsetuv
               Copies an unsigned integer into the given SV, upgrading first
               if necessary.  Does not handle 'set' magic.  See also
               "svsetuvmg".

                       void    svsetuv(SV* sv, UV num)

       svsetuvmg
               Like "svsetuv", but also handles 'set' magic.

                       void    svsetuvmg(SV *sv, UV u)

       svtaint
               Taint an SV. Use "SvTAINTEDon" instead.
                    void svtaint(SV* sv)

       svtainted
               Test an SV for taintedness. Use "SvTAINTED" instead.
                    bool svtainted(SV* sv)

       svtrue Returns true if the SV has a true value by Perl's rules.  Use
               the "SvTRUE" macro instead, which may call "svtrue()" or may
               instead use an in-line version.

                       I32     svtrue(SV *sv)

       svunmagic
               Removes all magic of type "type" from an SV.

                       int     svunmagic(SV* sv, int type)

       svunref
               Unsets the RV status of the SV, and decrements the reference
               count of whatever was being referenced by the RV.  This can
               almost be thought of as a reversal of "newSVrv".  This is
               "svunrefflags" with the "flag" being zero.  See "SvROKoff".

                       void    svunref(SV* sv)

       svunrefflags
               Unsets the RV status of the SV, and decrements the reference
               count of whatever was being referenced by the RV.  This can
               almost be thought of as a reversal of "newSVrv".  The "cflags"
               argument can contain "SVIMEDIATEUNREF" to force the refer-
               ence count to be decremented (otherwise the decrementing is
               conditional on the reference count being different from one or
               the reference being a readonly SV).  See "SvROKoff".

                       void    svunrefflags(SV* sv, U32 flags)

       svuntaint
               Untaint an SV. Use "SvTAINTEDoff" instead.
                    void svuntaint(SV* sv)

       svupgrade
               Upgrade an SV to a more complex form.  Generally adds a new
               body type to the SV, then copies across as much information as
               possible from the old body.  You generally want to use the
               "SvUPGRADE" macro wrapper. See also "svtype".

                       bool    svupgrade(SV* sv, U32 mt)

       svusepvn
               Tells an SV to use "ptr" to find its string value.  Normally
               the string is stored inside the SV but svusepvn allows the SV
               to use an outside string.  The "ptr" should point to memory
               that was allocated by "malloc".  The string length, "len", must
               be supplied.  This function will realloc the memory pointed to
               by "ptr", so that pointer should not be freed or used by the
               programmer after giving it to svusepvn.  Does not handle 'set'
               magic.  See "svusepvnmg".

                       void    svusepvn(SV* sv, char* ptr, STRLEN len)

       svusepvnmg
               Like "svusepvn", but also handles 'set' magic.

                       void    svusepvnmg(SV *sv, char *ptr, STRLEN len)

       svutf8decode
               If the PV of the SV is an octet sequence in UTF-8 and contains
               a multiple-byte character, the "SvUTF8" flag is turned on so
               that it looks like a character. If the PV contains only single-
               byte characters, the "SvUTF8" flag stays being off.  Scans PV
               for validity and returns false if the PV is invalid UTF-8.

               NOTE: this function is experimental and may change or be
               removed without notice.

                       bool    svutf8decode(SV *sv)

       svutf8downgrade
               Attempts to convert the PV of an SV from characters to bytes.
               If the PV contains a character beyond byte, this conversion
               will fail; in this case, either returns false or, if "failok"
               is not true, croaks.

               This is not as a general purpose Unicode to byte encoding
               interface: use the Encode extension for that.

               NOTE: this function is experimental and may change or be
               removed without notice.

                       bool    svutf8downgrade(SV *sv, bool failok)

       svutf8encode
               Converts the PV of an SV to UTF-8, but then turns the "SvUTF8"
               flag off so that it looks like octets again.

                       void    svutf8encode(SV *sv)

       svutf8upgrade
               Converts the PV of an SV to its UTF-8-encoded form.  Forces the
               SV to string form if it is not already.  Always sets the SvUTF8
               flag to avoid future validity checks even if all the bytes have
               hibit clear.

               This is not as a general purpose byte encoding to Unicode
               interface: use the Encode extension for that.

                       STRLEN  svutf8upgrade(SV *sv)

       svutf8upgradeflags
               Converts the PV of an SV to its UTF-8-encoded form.  Forces the
               SV to string form if it is not already.  Always sets the SvUTF8
               flag to avoid future validity checks even if all the bytes have
               hibit clear. If "flags" has "SVGMAGIC" bit set, will "mgget"
               on "sv" if appropriate, else not. "svutf8upgrade" and
               "svutf8upgradenomg" are implemented in terms of this func-
               tion.

               This is not as a general purpose byte encoding to Unicode
               interface: use the Encode extension for that.

                       STRLEN  svutf8upgradeflags(SV *sv, I32 flags)

       svuv   A private implementation of the "SvUVx" macro for compilers
               which can't cope with complex macro expressions. Always use the
               macro instead.

                       UV      svuv(SV* sv)

       svvcatpvf
               Processes its arguments like "vsprintf" and appends the format-
               ted output to an SV.  Does not handle 'set' magic.  See
               "svvcatpvfmg".

               Usually used via its frontend "svcatpvf".

                       void    svvcatpvf(SV* sv, const char* pat, valist* args)

       svvcatpvfn
               Processes its arguments like "vsprintf" and appends the format-
               ted output to an SV.  Uses an array of SVs if the C style vari-
               able argument list is missing (NUL).  When running with taint
               checks enabled, indicates via "maybetainted" if results are
               untrustworthy (often due to the use of locales).

               Usually used via one of its frontends "svvcatpvf" and
               "svvcatpvfmg".

                       void    svvcatpvfn(SV* sv, const char* pat, STRLEN patlen, valist* args, SV** svargs, I32 svmax, bool *maybetainted)

       svvcatpvfmg
               Like "svvcatpvf", but also handles 'set' magic.

               Usually used via its frontend "svcatpvfmg".

                       void    svvcatpvfmg(SV* sv, const char* pat, valist* args)

       svvsetpvf
               Works like "svvcatpvf" but copies the text into the SV instead
               of appending it.  Does not handle 'set' magic.  See "svvset-
               pvfmg".

               Usually used via its frontend "svsetpvf".

                       void    svvsetpvf(SV* sv, const char* pat, valist* args)

       svvsetpvfn
               Works like "svvcatpvfn" but copies the text into the SV
               instead of appending it.

               Usually used via one of its frontends "svvsetpvf" and
               "svvsetpvfmg".

                       void    svvsetpvfn(SV* sv, const char* pat, STRLEN patlen, valist* args, SV** svargs, I32 svmax, bool *maybetainted)

       svvsetpvfmg
               Like "svvsetpvf", but also handles 'set' magic.

               Usually used via its frontend "svsetpvfmg".

                       void    svvsetpvfmg(SV* sv, const char* pat, valist* args)

Unicode Support
       bytesfromutf8
               Converts a string "s" of length "len" from UTF-8 into byte
               encoding.  Unlike  but like "bytestoutf8",
               returns a pointer to the newly-created string, and updates
               "len" to contain the new length.  Returns the original string
               if no conversion occurs, "len" is unchanged. Do nothing if
               "isutf8" points to 0. Sets "isutf8" to 0 if "s" is converted
               or contains all 7bit characters.

               NOTE: this function is experimental and may change or be
               removed without notice.

                       U8*     bytesfromutf8(U8 *s, STRLEN *len, bool *isutf8)

       bytestoutf8
               Converts a string "s" of length "len" from ASCI into UTF-8
               encoding.  Returns a pointer to the newly-created string, and
               sets "len" to reflect the new length.

               If you want to convert to UTF-8 from other encodings than
               ASCI, see svrecodetoutf8().

               NOTE: this function is experimental and may change or be
               removed without notice.

                       U8*     bytestoutf8(U8 *s, STRLEN *len)

       ibcmputf8
               Return true if the strings s1 and s2 differ case-insensitively,
               false if not (if they are equal case-insensitively).  If u1 is
               true, the string s1 is assumed to be in UTF-8-encoded Unicode.
               If u2 is true, the string s2 is assumed to be in UTF-8-encoded
               Unicode.  If u1 or u2 are false, the respective string is
               assumed to be in native 8-bit encoding.

               If the pe1 and pe2 are non-NUL, the scanning pointers will be
               copied in there (they will point at the beginning of the next
               character).  If the pointers behind pe1 or pe2 are non-NUL,
               they are the end pointers beyond which scanning will not con-
               tinue under any circumstances.  If the byte lengths l1 and l2
               are non-zero, s1]l1 and s2]l2 will be used as goal end pointers
               that will also stop the scan, and which qualify towards defin-
               ing a successful match: all the scans that define an explicit
               length must reach their goal pointers for a match to succeed).

               For case-insensitiveness, the "casefolding" of Unicode is used
               instead of upper/lowercasing both the characters, see
               http:/www.unicode.org/unicode/reports/tr21/ (Case Mappings).

                       I32     ibcmputf8(const char* a, char **pe1, UV l1, bool u1, const char* b, char **pe2, UV l2, bool u2)

       isutf8char
               Tests if some arbitrary number of bytes begins in a valid UTF-8
               character.  Note that an INVARIANT (i.e. ASCI) character is a
               valid UTF-8 character.  The actual number of bytes in the UTF-8
               character will be returned if it is valid, otherwise 0.

                       STRLEN  isutf8char(U8 *p)

       isutf8string
               Returns true if first "len" bytes of the given string form a
               valid UTF-8 string, false otherwise.  Note that 'a valid UTF-8
               string' does not mean 'a string that contains code points above
               0x7F encoded in UTF-8' because a valid ASCI string is a valid
               UTF-8 string.

                       bool    isutf8string(U8 *s, STRLEN len)

       isutf8stringloc
               Like isut8string but store the location of the failure in the
               last argument.

                       bool    isutf8stringloc(U8 *s, STRLEN len, U8 **p)

       pvunidisplay
               Build to the scalar dsv a displayable version of the string
               spv, length len, the displayable version being at most pvlim
               bytes long (if longer, the rest is truncated and "..." will be
               appended).

               The flags argument can have UNIDISPLAYISPRINT set to display
               isPRINT()able characters as themselves, UNIDISPLAYBACKSLASH
               to display the \\[nrfta\\] as the backslashed versions (like
               '\n') (UNIDISPLAYBACKSLASH is preferred over UNIDIS-
               PLAYISPRINT for \\).  UNIDISPLAYQ (and its alias UNIDIS-
               PLAYREGEX) have both UNIDISPLAYBACKSLASH and UNIDIS-
               PLAYISPRINT turned on.

               The pointer to the PV of the dsv is returned.

                       char*   pvunidisplay(SV *dsv, U8 *spv, STRLEN len, STRLEN pvlim, UV flags)

       svcatdecode
               The encoding is assumed to be an Encode object, the PV of the
               ssv is assumed to be octets in that encoding and decoding the
               input starts from the position which (PV ] *offset) pointed to.
               The dsv will be concatenated the decoded UTF-8 string from ssv.
               Decoding will terminate when the string tstr appears in decod-
               ing output or the input ends on the PV of the ssv. The value
               which the offset points will be modified to the last input
               position on the ssv.

               Returns TRUE if the terminator was found, else returns FALSE.

                       bool    svcatdecode(SV* dsv, SV *encoding, SV *ssv, int *offset, char* tstr, int tlen)

       svrecodetoutf8
               The encoding is assumed to be an Encode object, on entry the PV
               of the sv is assumed to be octets in that encoding, and the sv
               will be converted into Unicode (and UTF-8).

               If the sv already is UTF-8 (or if it is not POK), or if the
               encoding is not a reference, nothing is done to the sv.  If the
               encoding is not an "Encode::XS" Encoding object, bad things
               will happen.  (See lib/encoding.pm and Encode).

               The PV of the sv is returned.

                       char*   svrecodetoutf8(SV* sv, SV *encoding)

       svunidisplay
               Build to the scalar dsv a displayable version of the scalar sv,
               the displayable version being at most pvlim bytes long (if
               longer, the rest is truncated and "..." will be appended).

               The flags argument is as in pvunidisplay().

               The pointer to the PV of the dsv is returned.

                       char*   svunidisplay(SV *dsv, SV *ssv, STRLEN pvlim, UV flags)

       toutf8case
               The "p" contains the pointer to the UTF-8 string encoding the
               character that is being converted.

               The "ustrp" is a pointer to the character buffer to put the
               conversion result to.  The "lenp" is a pointer to the length of
               the result.

               The "swashp" is a pointer to the swash to use.

               Both the special and normal mappings are stored lib/uni-
               core/To/Foo.pl, and loaded by SWASHGET, using
               lib/utf8heavy.pl.  The special (usually, but not always, a
               multicharacter mapping), is tried first.

               The "special" is a string like "utf8::ToSpecLower", which means
               the hash %utf8::ToSpecLower.  The access to the hash is through
               Perltoutf8case().

               The "normal" is a string like "ToLower" which means the swash
               %utf8::ToLower.

                       UV      toutf8case(U8 *p, U8* ustrp, STRLEN *lenp, SV **swash, char *normal, char *special)

       toutf8fold
               Convert the UTF-8 encoded character at p to its foldcase ver-
               sion and store that in UTF-8 in ustrp and its length in bytes
               in lenp.  Note that the ustrp needs to be at least
               UTF8MAXLENFOLD]1 bytes since the foldcase version may be
               longer than the original character (up to three characters).

               The first character of the foldcased version is returned (but
               note, as explained above, that there may be more.)

                       UV      toutf8fold(U8 *p, U8* ustrp, STRLEN *lenp)

       toutf8lower
               Convert the UTF-8 encoded character at p to its lowercase ver-
               sion and store that in UTF-8 in ustrp and its length in bytes
               in lenp.  Note that the ustrp needs to be at least
               UTF8MAXLENUCLC]1 bytes since the lowercase version may be
               longer than the original character (up to two characters).

               The first character of the lowercased version is returned (but
               note, as explained above, that there may be more.)

                       UV      toutf8lower(U8 *p, U8* ustrp, STRLEN *lenp)

       toutf8title
               Convert the UTF-8 encoded character at p to its titlecase ver-
               sion and store that in UTF-8 in ustrp and its length in bytes
               in lenp.  Note that the ustrp needs to be at least
               UTF8MAXLENUCLC]1 bytes since the titlecase version may be
               longer than the original character (up to two characters).

               The first character of the titlecased version is returned (but
               note, as explained above, that there may be more.)

                       UV      toutf8title(U8 *p, U8* ustrp, STRLEN *lenp)

       toutf8upper
               Convert the UTF-8 encoded character at p to its uppercase ver-
               sion and store that in UTF-8 in ustrp and its length in bytes
               in lenp.  Note that the ustrp needs to be at least
               UTF8MAXLENUCLC]1 bytes since the uppercase version may be
               longer than the original character (up to two characters).

               The first character of the uppercased version is returned (but
               note, as explained above, that there may be more.)

                       UV      toutf8upper(U8 *p, U8* ustrp, STRLEN *lenp)

       utf8ntouvchr
               Returns the native character value of the first character in
               the string "s" which is assumed to be in UTF-8 encoding;
               "retlen" will be set to the length, in bytes, of that charac-
               ter.

               Allows length and flags to be passed to low level routine.

                       UV      utf8ntouvchr(U8 *s, STRLEN curlen, STRLEN* retlen, U32 flags)

       utf8ntouvuni
               Bottom level UTF-8 decode routine.  Returns the unicode code
               point value of the first character in the string "s" which is
               assumed to be in UTF-8 encoding and no longer than "curlen";
               "retlen" will be set to the length, in bytes, of that charac-
               ter.

               If "s" does not point to a well-formed UTF-8 character, the be-
               haviour is dependent on the value of "flags": if it contains
               UTF8CHECKONLY, it is assumed that the caller will raise a
               warning, and this function will silently just set "retlen" to
               "-1" and return zero.  If the "flags" does not contain
               UTF8CHECKONLY, warnings about malformations will be given,
               "retlen" will be set to the expected length of the UTF-8 char-
               acter in bytes, and zero will be returned.

               The "flags" can also contain various flags to allow deviations
               from the strict UTF-8 encoding (see utf8.h).

               Most code should use utf8touvchr() rather than call this
               directly.

                       UV      utf8ntouvuni(U8 *s, STRLEN curlen, STRLEN* retlen, U32 flags)

       utf8distance
               Returns the number of UTF-8 characters between the UTF-8 point-
               ers "a" and "b".

               WARNING: use only if you *know* that the pointers point inside
               the same UTF-8 buffer.

                       IV      utf8distance(U8 *a, U8 *b)

       utf8hop
               Return the UTF-8 pointer "s" displaced by "off" characters,
               either forward or backward.

               WARNING: do not use the following unless you *know* "off" is
               within the UTF-8 data pointed to by "s" *and* that on entry "s"
               is aligned on the first byte of character or just after the
               last byte of a character.

                       U8*     utf8hop(U8 *s, I32 off)

       utf8length
               Return the length of the UTF-8 char encoded string "s" in char-
               acters.  Stops at "e" (inclusive).  If "e < s" or if the scan
               would end up past "e", croaks.

                       STRLEN  utf8length(U8* s, U8 *e)

       utf8tobytes
               Converts a string "s" of length "len" from UTF-8 into byte
               encoding.  Unlike "bytestoutf8", this over-writes the origi-
               nal string, and updates len to contain the new length.  Returns
               zero on failure, setting "len" to -1.

               NOTE: this function is experimental and may change or be
               removed without notice.

                       U8*     utf8tobytes(U8 *s, STRLEN *len)

       utf8touvchr
               Returns the native character value of the first character in
               the string "s" which is assumed to be in UTF-8 encoding;
               "retlen" will be set to the length, in bytes, of that charac-
               ter.

               If "s" does not point to a well-formed UTF-8 character, zero is
               returned and retlen is set, if possible, to -1.

                       UV      utf8touvchr(U8 *s, STRLEN* retlen)

       utf8touvuni
               Returns the Unicode code point of the first character in the
               string "s" which is assumed to be in UTF-8 encoding; "retlen"
               will be set to the length, in bytes, of that character.

               This function should only be used when returned UV is consid-
               ered an index into the Unicode semantic tables (e.g. swashes).

               If "s" does not point to a well-formed UTF-8 character, zero is
               returned and retlen is set, if possible, to -1.

                       UV      utf8touvuni(U8 *s, STRLEN* retlen)

       uvchrtoutf8
               Adds the UTF-8 representation of the Native codepoint "uv" to
               the end of the string "d"; "d" should be have at least
               "UTF8MAXLEN]1" free bytes available. The return value is the
               pointer to the byte after the end of the new character. In
               other words,

                   d = uvchrtoutf8(d, uv);

               is the recommended wide native character-aware way of saying

                   *(d]) = uv;

                       U8*     uvchrtoutf8(U8 *d, UV uv)

       uvunitoutf8flags
               Adds the UTF-8 representation of the Unicode codepoint "uv" to
               the end of the string "d"; "d" should be have at least
               "UTF8MAXLEN]1" free bytes available. The return value is the
               pointer to the byte after the end of the new character. In
               other words,

                   d = uvunitoutf8flags(d, uv, flags);

               or, in most cases,

                   d = uvunitoutf8(d, uv);

               (which is equivalent to)

                   d = uvunitoutf8flags(d, uv, 0);

               is the recommended Unicode-aware way of saying

                   *(d]) = uv;

                       U8*     uvunitoutf8flags(U8 *d, UV uv, UV flags)

Variables created by ""xsubpp"" and "xsubpp" internal functions
       ax      Variable which is setup by "xsubpp" to indicate the stack base
               offset, used by the "ST", "XSprePUSH" and "XSRETURN" macros.
               The "dMARK" macro must be called prior to setup the "MARK"
               variable.

                       I32     ax

       CLAS   Variable which is setup by "xsubpp" to indicate the class name
               for a C] XS constructor.  This is always a "char*".  See
               "THIS".

                       char*   CLAS

       dAX     Sets up the "ax" variable.  This is usually handled automati-
               cally by "xsubpp" by calling "dXSARGS".

                               dAX;

       dITEMS  Sets up the "items" variable.  This is usually handled automat-
               ically by "xsubpp" by calling "dXSARGS".

                               dITEMS;

       dXSARGS Sets up stack and mark pointers for an XSUB, calling dSP and
               dMARK.  Sets up the "ax" and "items" variables by calling "dAX"
               and "dITEMS".  This is usually handled automatically by
               "xsubpp".

                               dXSARGS;

       dXSI32  Sets up the "ix" variable for an XSUB which has aliases.  This
               is usually handled automatically by "xsubpp".

                               dXSI32;

       items   Variable which is setup by "xsubpp" to indicate the number of
               items on the stack.  See "Variable-length Parameter Lists" in
               perlxs.

                       I32     items

       ix      Variable which is setup by "xsubpp" to indicate which of an
               XSUB's aliases was used to invoke it.  See "The ALIAS: Keyword"
               in perlxs.

                       I32     ix

       newXSproto
               Used by "xsubpp" to hook up XSUBs as Perl subs.  Adds Perl pro-
               totypes to the subs.

       RETVAL  Variable which is setup by "xsubpp" to hold the return value
               for an XSUB. This is always the proper type for the XSUB. See
               "The RETVAL Variable" in perlxs.

                       (whatever)      RETVAL

       ST      Used to access elements on the XSUB's stack.

                       SV*     ST(int ix)

       THIS    Variable which is setup by "xsubpp" to designate the object in
               a C] XSUB.  This is always the proper type for the C] object.
               See "CLAS" and "Using XS With C]" in perlxs.

                       (whatever)      THIS

       XS      Macro to declare an XSUB and its C parameter list.  This is
               handled by "xsubpp".

       XSVERSION
               The version identifier for an XS module.  This is usually han-
               dled automatically by "ExtUtils::MakeMaker".  See "XSVER-
               SIONBOTCHECK".

       XSVERSIONBOTCHECK
               Macro to verify that a PM module's $VERSION variable matches
               the XS module's "XSVERSION" variable.  This is usually handled
               automatically by "xsubpp".  See "The VERSIONCHECK: Keyword" in
               perlxs.

                               XSVERSIONBOTCHECK;

Warning and Dieing
       croak   This is the XSUB-writer's interface to Perl's "die" function.
               Normally call this function the same way you call the C
               "printf" function.  Calling "croak" returns control directly to
               Perl, sidestepping the normal C order of execution. See "warn".

               If you want to throw an exception object, assign the object to
               $@ and then pass "Nullch" to croak():

                  errsv = getsv("@", TRUE);
                  svsetsv(errsv, exceptionobject);
                  croak(Nullch);

                       void    croak(const char* pat, ...)

       warn    This is the XSUB-writer's interface to Perl's "warn" function.
               Call this function the same way you call the C "printf" func-
               tion.  See "croak".

                       void    warn(const char* pat, ...)

AUTHORS
       Until May 1997, this document was maintained by Jeff Okamoto
       .  It is now maintained as part of Perl itself.

       With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
       Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil Bow-
       ers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer, Stephen
       McCamant, and Gurusamy Sarathy.

       API Listing originally by Dean Roehrich .

       Updated to be autogenerated from comments in the source by Benjamin
       Stuhl.

SEE ALSO
       perlguts(1), perlxs(1), perlxstut(1), perlintern(1)



perl v5.8.6                       2004-11-05                        PERLAPI(1)
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