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SDEF(5)                     BSD File Formats Manual                    SDEF(5)

NAME
     sdef -- scripting definition file

DESCRIPTION
     Scripting definition files (sdefs) are XML files that describe everything
     about an application's scriptability: terminology, implementation infor-
     mation, and complete documentation.  sdp(1) uses sdefs to generate a
     variety of implementation and definition files for use in an application
     and in AppleScript.

BASICS
     To read this man page, you should know what ``element'' and ``attribute''
     mean in an XML document.  To create an sdef, you should know how to cre-
     ate well-formed XML; use of an XML editor will probably make your life
     easier.  For basic concepts and style guidelines, see Technical Note
     TN2106, Scripting Interface Guidelines.  Knowledge of AppleScript is
     helpful but not necessary; see the AppleScript Language Guide, especially
     chapters 4 (Commands) and 5 (Objects and References).  If you have
     already been working with sdefs in Mac OS X 10.2 or 10.3, read the
     History section, since the format has changed in 10.4.  If you are using
     Cocoa, Cocoa Scripting as of Mac OS X 10.4 (Tiger) supports using sdefs
     directly rather than preprocessing them with sdp(1); see the Sdef
     Scriptability Guide for Cocoa for details.  (However, also see the Bugs
     section.)

     If you are familiar with AppleScript or with writing aete resources, most
     of the sdef elements will be familiar to you.  If you are not, or if you
     want to know how sdef elements map to your implementation language, here
     is a brief translation guide.  For more detailed information, see the
     definitions in the Reference section.

           sdef              code
           class             class
           property          attribute (XML), field (C), member variable
                             (C]/ObjC), to-one relation
           element           element (XML), to-many relation
           command, event    verb, method (ObjC), member function (C]) (this
                             is not entirely accurate; see the Reference
                             entry)
           parameter         parameter
           direct parameter  self (ObjC) or this (C]), with some caveats; see
                             the Reference entry

STRUCTURE
     There are two broad categories of elements:

     terminology element: An element that defines a term usable in a script:
           class, command, contents, enumerator, event, parameter, property,
           record-type, and value-type.

     implementation element: An element that holds implementation information
           for a particular application framework.  Currently, the only imple-
           mentation element is the cocoa element.

     The element structure of an sdef is as follows.  Indentation shows con-
     tainment, and `*', `]', and `?' have their usual EBNF meanings: `*' means
     zero or more, `]' means one or more, and `?' means zero or one (i.e.,
     optional).

           dictionary (the root element)
                   suite]
                           (class  command  enumeration  event  record-type  value-type)]

           enumeration
                   enumerator]

           record-type
                   property]

           class
                   contents?
                   property]
                   element]
                           accessor*
                   responds-to*

           command or event
                   direct-parameter?
                   parameter*
                   result?

     The elements listed above may also contain documentation, implementation,
     and synonym elements, as noted here:

     element         occurs in
     documentation   dictionary, suite, and all terminology elements
     implementation  all but dictionary
     synonym         all terminology elements

REFERENCE
   Common Attributes
     The following attributes are common to several of the element types
     described below.

     name         For terminology elements, the scripting term for the ele-
                  ment.  Names must be one or more C identifiers (i.e.,
                  [A-Za-z][A-Za-z0-9]*) separated by a space.  (Other
                  elements have name attributes too, but for different
                  purposes and with different content rules.)

     code         The four-character code (eight-character for verbs) for the
                  element.  AppleScript and the Apple Event Manager use these
                  codes to handle dispatching.  ``Character'' is something of
                  a misnomer; a four-character code is really four bytes of
                  data that can be expressed as a string of four characters in
                  the MacRoman encoding.  If one of the bytes would be an
                  unprintable character, use an entity reference with the
                  appropriate code point.  For example, the code 0x00000001
                  would be written as ���.

     type         The type of an element, property, or parameter.  The value
                  must be one of the primitive types `any', `text', `integer',
                  `real', `number', `boolean', `specifier', `location
                  specifier', `record', `date', `file', `point', `rectangle',
                  or `type', or the name of a class, enumeration, record-type,
                  or value-type defined elsewhere in the sdef.  To specify a
                  complex type such as ``list of integer'' or ``number or
                  text'', use a type element as described below.  Usage of
                  type attributes changed significantly in Mac OS X 10.4; see
                  History for details.

     description  (optional) A short description of the element.

     hidden       (optional) If an element is marked hidden, it is not shown
                  in the dictionary, though it is still implemented.  This is
                  useful for obsolete or not-ready-for-prime-time scripting
                  features.  Cocoa scriptTerminology files do not support hid-
                  den terms; for best results, build an `aete' into your
                  application as well.  The value may be `yes' or `no' (the
                  default).

   Elements
     accessor     Accessors define which access forms an element supports.
                  There are six forms:

                      index     numeric index (window 1)
                      name      named element (window "Bob")
                      id        unique id (file id 8727).  Ids are often
                                numeric, but don't have to be.
                      range     a range of elements (records 4 through 12)
                      relative  relative to another object (word before
                                paragraph 2)
                      test      objects satisfying a test (shapes whose color
                                is blue)

                  Accessor elements are currently only useful for aetes; Cocoa
                  Scripting ignores them and figures out supported forms based
                  on the element's properties.

                  ATRIBUTES
                  style         index  name  id  range  relative  test

     class        An abstract object definition that lists the properties,
                  elements, and supported verbs for instances of that class.
                  Class instances are called ``objects.''

                  CONTAINS
                  implementation?, synonym*, contents?, element*, property*,
                  responds-to*

                  ATRIBUTES
                  name          As above.
                  code          As above.
                  description   As above.
                  hidden        As above.
                  plural        (optional) The plural name of the class.  If
                                omitted, defaults to the name with `s'
                                appended.
                  inherits      (optional) The class, if any, that this one
                                descends from.

     cocoa        Holds implementation information for Cocoa Scripting.  Use
                  the appropriate attribute for the containing element to
                  describe the relevant bit of Cocoa implementation.

                  ATRIBUTES
                  class         An Objective-C class name: use for classes and
                                the CommandClass of verbs.
                  key           A string key for an NSDictionary of parame-
                                ters, or a KVC key name for a property or ele-
                                ment.
                  method        An Objective-C method name: use for responds-
                                to methods.
                  name          A name used internally by Cocoa Scripting: use
                                for suites, command and event key names, enu-
                                merations, and enumerators.

                  cocoa elements are optional; if omitted, sdp(1) will gener-
                  ate a default name.  The basic rule is to capitalize each
                  word of the element's name except the first, and then to
                  remove any spaces.  There are two special cases: classes
                  also capitalize the first word, and elements start with the
                  plural of the specified element type.  For example:

                  element                               default name
                             RefreshRate
                    currentResolution
                                monitors

                  This default name becomes the `class' for classes, the `key'
                  for properties, elements, and parameters, and the `name' for
                  suites, verbs, enumerations, and enumerators.  In Cocoa,
                  verbs are implemented by a class, which Cocoa refers to in
                  scriptSuite files as the CommandClass; the default is always
                  NScriptCommand.  An explicit cocoa element is only neces-
                  sary if you want to override these defaults.

                  WARNING: The above is correct for sdp(1), but not for Cocoa
                  Scripting.  See Bugs.

     command      (aka method, member function; see also event) Commands and
                  events, collectively called ``verbs,'' are messages that may
                  be sent to an object.  For documentation purposes, sdefs
                  distinguish between commands, which are verbs a script would
                  send to an object (e.g., ``close''), and events, which are
                  notifications sent to an object by a framework or system
                  service (e.g., ``did close'').

                  Unlike most object-oriented languages, verbs are defined
                  independently of any particular class; a class may then list
                  the verbs that it responds to.  To Java and Objective-C pro-
                  grammers, sdef verbs therefore resemble protocols more than
                  member functions.  You may specify the same command more
                  than once with different parameters, such as to define a
                  polymorphic ``open'' command that has different parameters
                  depending on whether it is applied to a document or a data-
                  base.

                  CONTAINS
                  implementation?, synonym*, direct-parameter?, parameter*,
                  result?

                  ATRIBUTES
                  name          As above.
                  code          As above; event codes are eight characters.
                  description   As above.
                  hidden        As above.

     contents     Similar to a property, but its name and code are optional.
                  If omitted, they default to ``contents'' and `pcnt', respec-
                  tively.

                  In Mac OS X 10.2 and later, Cocoa Scripting will treat the
                  contents property as its class's implied container: scripts
                  may refer to elements of the contents property as if they
                  were elements of the class.  For example, TextEdit documents
                  have a ``text'' contents property.  Technically, the first
                  word of a document is ``word 1 of text of document 1'', but
                  because ``text'' is an implied container, a script can also
                  say ``word 1 of document 1''.

     dictionary   The root element of an sdef.

                  CONTAINS
                  suite]

                  ATRIBUTES
                  title         The title of the dictionary, which appears in
                                the dictionary display.

     direct-parameter
                  The direct parameter of a verb is a value that appears imme-
                  diately after the verb and specifies its target.  The type
                  of the direct parameter is usually an application class.
                  For example, in the command ``close window 1'', the direct
                  parameter is ``window 1''.  Not all verbs have a direct
                  parameter; in such cases, omit this element.

                  In Cocoa Scripting, the direct parameter is the object to
                  which the message is sent (i.e., ``self'') if the direct
                  parameter is an application class.  Otherwise, the message
                  is sent to the application object with the direct parame-
                  ter's value as a normal parameter.

                  direct-parameter is a special case of parameter; it has no
                  `name' or `code' attribute, and may not be hidden.

     documentation
                  When an element needs more exposition than a simple
                  `description' attribute can provide, use a documentation
                  element.  Script Editor's dictionary viewer will display
                  additional XHTML markup included inside an html element, for
                  example:

                  
                      
                      
                        Goes here
                        by default.
                      
                      
                  

                  Because the contents of an html element are still parsed as
                  XML, they must be well-formed XML, which means they must be
                  XHTML, not HTML.  In particular:

                  ]o   All tags must be balanced, including ones HTML would let
                      you leave open.  (Use 

this

that

, not

this

that.) ]o Empty tags must use XML notation. (Use
, not
.) The contents are an XHTML fragment, not a complete XHTML document. You may include any other XML elements you wish inside a documentation element; sdp(1) will simply ignore them. element (aka to-many relation.) An object contained in another one. An object may have any number of elements of a given class, including none at all, and may have any number of element classes. For example, the documents of an application are elements. CONTAINS implementation?, accessor* ATRIBUTES type As above. description As above. hidden As above. access (optional) The allowed access for the element class: `r' for read-only, `w' for write-only and `rw' for read-write (the default). enumeration A list of symbolic constants (enumerators). For example, the type of the ``saving'' parameter for ``close'' is the enumeration yes/no/ask. CONTAINS implementation?, enumerator] ATRIBUTES name As above. code As above. description As above. hidden As above. inline (optional) Controls how many enumerators are displayed in-line. By default (with no attribute), all enumerators are displayed in- line. For example: sdef: display: saving yes/no/ask By specifying a number, that number of enumer- ators will be listed in-line, with a link to the complete definition. To show only the enumeration name, use ``inline="0"''. For example: inline="2" saving yes/no/more... inline="0" saving save options This attribute only affects the display; it has no semantic meaning. enumerator A symbolic constant. CONTAINS implementation?, synonym* ATRIBUTES name As above. code As above. description As above. hidden As above. event See command. parameter A named value included with a verb. Parameter names are often prepositions: ``with'', ``by'', etc. CONTAINS implementation? ATRIBUTES name As above. code As above. type As above. description As above. hidden As above. optional (optional) Indicates whether the parameter is optional or required. The value may be `yes' (optional) or `no' (required; the default). property (aka field, instance variable, to-one relation.) A unique data member of an object. Properties always have a name, and there is always exactly one of them with a given name in an object. For example, the name of a document is a prop- erty. CONTAINS implementation? ATRIBUTES name As above. code As above. type As above. description As above. hidden As above. access (optional) `r', `w', or `rw' (the default), as for element. in-properties (optional) For frameworks that provide auto- matic support for a ``properties'' property, indicates whether or not this property should not be included. The value may be `yes' (the default) or `no'. record-type A simple structure, as opposed to a class. (In C terms, a ``POD'' or ``plain old data'' type.) Points, rectangles, and print settings are all record-types. CONTAINS implementation?, synonym*, property] ATRIBUTES name As above. code As above. type As above. description As above. hidden As above. WARNING: scriptSuite and scriptTerminology files do not sup- port record-type elements. You must use an sdef file directly. responds-to Defines a verb that a class responds to. Cocoa Scripting only requires these in order to define a custom method for handling a verb (see cocoa); they are otherwise purely for documentation. CONTAINS implementation? ATRIBUTES name The name of the verb. hidden As above. result The type of value generated when a verb is executed. If there is no result, omit this element. result is a special case of parameter; it has only `type' and `description' attributes and may not be hidden or optional. suite A collection of related terms. Suites are purely an organi- zational aid to the user; they have no impact on scripts. There is no technical limit on how many items a suite can contain, but 10 to 15 items is considered a comfortable size. CONTAINS implementation?, (class command enumeration event record-type value-type)] ATRIBUTES name The suite's name to be shown in the dictio- nary. This is not a term that may appear in scripts. code As above. description As above. hidden As above. synonym Defines an alternate term or code for the main element. ATRIBUTES name The alternate name, which follows the rules for terminology element names. code The alternate code. hidden As above. At least one of `name' or `code' is required. Depending on which attributes are present, the dictionary will have dif- ferent effects: Name only Use these to define an alternate term that may be used at compile time. It will decompile as the main term. For example, AppleScript uses ``app'' as a name-only synonym for ``application''. Cocoa scriptTerminology files do not support these; generate an `aete' resource for your application as well. Code only Use these when migrating from one code to another. (Typically, this happens when correcting an older version of the dictionary which used a non-standard code.) Compiled scripts that use the synonym code will decompile using the main term. Code-only synonyms are implicitly hidden. Because of how Cocoa scriptSuite files work, they must contain a cocoa element with a `method' or `key' attribute in order to generate a cor- rect scriptSuite file. Name and Code Use these to define an alternate term that is preserved across compilation. Effectively, this is a separate term that happens to act the same as the main one. As with code-only synonyms, they must contain a cocoa ele- ment to generate a correct scriptSuite file. Sdef synonym elements have nothing to do with `Synonyms' sections in Cocoa's suite definition files. Those are a trick to allow two different classes in the dictionary to share the same implementation class; this is necessary because suite definition files use the implementation class name as a key. If you have two classes that happen to share the same implementation, declare them separately, and point their implementation elements at the same class. sdp(1) will do the right thing and generate a `Synonyms' section for you. WARNING: Cocoa Scripting does not currently support synonym elements. See BUGS. type Any element that has a type attribute may instead have one or more type elements. (Using both in the same element is an error.) Using more than one type element indicates that any of the types are allowed; using the `list' attribute indicates a list of the specified type. Using type elements inside type elements, such as to express ``list of list of integer'', is not currently supported. ATRIBUTES type As above. list (optional) Indicates that the full type is a list of the type specified by the `type' attribute. May be `yes' or `no' (the default). EXAMPLES tabs (list of integer): frequency (number or text): value-type A simple type definition. A value-type has no properties and no elements accessible by your scripting; it is useful for defining new basic types, such as an image. CONTAINS implementation?, synonym* ATRIBUTES name As above. code As above. description As above. hidden As above. cocoa elements for values should declare the backing Cocoa class (typically NSData) using the `class' attribute, and may also declare the qualifier name using the `name' attribute, but this is only used inside the scriptSuite file. For example, an ``image'' type might be declared like this: EXAMPLES See /Developer/Examples/Scripting Definitions. SEE ALSO sdp(1), /System/Library/DTDs/sdef.dtd, TN2106: Scripting Interface Guide- lines , Sdef Scriptability Guide for Cocoa . HISTORY sdef changed in several significant ways in Mac OS X 10.4. sdp(1) will still recognize the old forms, but Cocoa Scripting and Script Editor will not. ]o ``collector'' elements such as classes, types, and properties no longer exist. Their former children should be moved to their immedi- ate ancestor element. In general, children may be freely mixed now. For example, placing a command element next to a class element is perfectly acceptable. ]o Some primitive types changed their names: `string' is now `text', `object' is now `specifier', and `location' is now `location specifier'. ]o code attributes used to support hex constants (such as ``0x1234abcd'') for their value. Use entity references (such as �) or literal characters instead. Remember that the character will be translated to a byte using MacRoman encoding, not Unicode, so the code point may be entirely different from the resulting byte. For example, to get a 0xBD (a capital omega in MacRoman), you would use Ω. ]o Complex types such as `list of integer' or `number or text' are now expressed using type elements, not complex strings. For example: before: after: before: after: See the type documentation for complete details. ]o Boolean attributes, that is, optional and hidden, now accept `yes' and `no' as values (formerly the attribute name, e.g. `hidden="hidden"'). ]o The not-in-properties attribute is now named in-properties; its pos- sible values are `yes' (the default) and `no'. ]o cocoa elements of property and element elements now use a `key' attribute (formerly `method'). ]o The default Cocoa key for element elements is now the type's plural (formerly its name). To upgrade a pre-10.4 sdef to the new format, you can use xsltproc(1) with a supplied transform: xsltproc --novalid /usr/share/sdef/upgrade.xsl my.sdef > my-tiger.sdef BUGS Cocoa Scripting in Tiger supports direct use of sdefs, but does a few things incorrectly: ]o cocoa elements are required in some places that should be optional: class, parameter, responds-to, and value-type elements all must have cocoa sub-elements. ]o synonym elements are completely ignored. Mac OS X September 27, 2005 Mac OS X

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