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tree(n)                       Tcl Data Structures                      tree(n)





NAME
       tree - Create and manipulate tree objects

SYNOPSIS
       package require Tcl  8.2

       package require struct  ??2.00??

       ::::struct::::tree ?treeName? ?==::==asdeserialize source?

       treeName option ?arg arg ...?

       treeName == sourcetree

       treeName -->> desttree

       treeName append node key value

       treeName attr key

       treeName attr key -nodes list

       treeName attr key -glob globpattern

       treeName attr key -regexp repattern

       treeName children ?-all? node ?filter cmdprefix?

       treeName cut node

       treeName delete node ?node ...?

       treeName depth node

       treeName deserialize serialization

       treeName destroy

       treeName exists node

       treeName get node key

       treeName getall node ?pattern?

       treeName keys node ?pattern?

       treeName keyexists node key

       treeName index node

       treeName insert parent index ?child ?child ...??

       treeName isleaf node

       treeName lappend node key value

       treeName move parent index node ?node ...?

       treeName next node

       treeName numchildren node

       treeName parent node

       treeName previous node

       treeName rename node newname

       treeName rootname

       treeName serialize ?node?

       treeName set node key ?value?

       treeName size ?node?

       treeName splice parent from ?to? ?child?

       treeName swap node1 node2

       treeName unset node key

       treeName walk node ?-order order? ?-type type? loopvar script



DESCRIPTION
       A  tree is a collection of elements, called nodes, one of which is dis-
       tinguished as a root, along with a relation ("parenthood") that  places
       a hierarchical structure on the nodes. (Data Structures and Algorithms;
       Aho, Hopcroft and Ullman; Addison-Wesley, 1987).  In addition to  main-
       taining  the  node  relationships,  this tree implementation allows any
       number of keyed values to be associated with each node.

       Note: The major version of the package struct has been changed to  ver-
       sion  2.0, due to backward incompatible changes in the API of this mod-
       ule. Please read the section Changes for 2.00 for a  full  list  of  all
       changes, incompatible and otherwise.

       The main command of the package is:

       ::::struct::::tree ?treeName? ?==::==asdeserialize source?
              The  command creates a new tree object with an associated global
              Tcl command whose name is treeName. This command may be used  to
              invoke  various  operations  on  the tree.  It has the following
              general form:

              treeName option ?arg arg ...?
                     Option and the args determine the exact behavior  of  the
                     command.

       If  treeName  is  not  specified a unique name will be generated by the
       package itself. If a source is specified the new tree will be  initial-
       ized  to  it.  For the operators ==, ::==, and as source is interpreted as
       the name of another tree object, and the assignment operator == will  be
       executed.  For  deserialize  the source is a serialized tree object and
       deserialize will be executed.

       In other words

           ::struct::tree mytree = b

       is equivalent to

           ::struct::tree mytree
           mytree = b

       and

           ::struct::tree mytree deserialize $b

       is equivalent to

           ::struct::tree mytree
           mytree deserialize $b

       A general observation: The root node of the tree can be  used  in  most
       places  where  a node is asked for. The default name of the rootnode is
       "root", but this can be changed with the  method  rename  (see  below).
       Whatever  the  current name for the root node of the tree is, it can be
       retrieved by calling the method rootname.

       The following commands are possible for tree objects:

       treeName == sourcetree
              This is the assignment operator for tree objects. It copies  the
              tree  contained in the tree object sourcetree over the tree data
              in treeName. The old contents of treeName are  deleted  by  this
              operation.

              This operation is in effect equivalent to

                  treeName deserialize [sourcetree serialize]

       treeName -->> desttree
              This  is  the  reverse  assignment operator for tree objects. It
              copies the tree contained in the tree object treeName  over  the
              tree  data  in the object desttree. The old contents of desttree
              are deleted by this operation.

              This operation is in effect equivalent to

                  desttree deserialize [treeName serialize]

       treeName append node key value
              Appends a value to one of the keyed values  associated  with  an
              node. Returns the new value given to the attribute key.

       treeName attr key

       treeName attr key -nodes list

       treeName attr key -glob globpattern

       treeName attr key -regexp repattern
              This  method retrieves the value of the attribute named key, for
              all nodes in the tree (matching the  restriction  specified  via
              one of the possible options) and having the specified attribute.

              The result is a dictionary mapping from node names to the  value
              of  attribute  key at that node.  Nodes not having the attribute
              key, or not passing a specified restriction, are not  listed  in
              the result.

              The possible restrictions are:

              -nodes The value is a list of nodes. Only the nodes mentioned in
                     this list are searched for the attribute.

              -glob  The value is a glob pattern. Only the nodes in  the  tree
                     whose  names  match  this  pattern  are  searched for the
                     attribute.

              -regexp
                     The value is a regular expression. Only the nodes in  the
                     tree  whose names match this pattern are searched for the
                     attribute.


       treeName children ?-all? node ?filter cmdprefix?
              Return a list of the children of node.  If the  option  -all  is
              specified,  then  not  only the direct children, but their chil-
              dren, and so on are returned in the result.  If a filter command
              is  specified  only  those  nodes are listed in the final result
              which pass the test. The command in cmdprefix is called with two
              arguments, the name of the tree object, and the name of the node
              in question. It is executed in the context of the caller and has
              to  return  a boolean value. Nodes for which the command returns
              false are removed from the result list before it is returned  to
              the caller.

              Some examples:

                  mytree insert root end 0 ; mytree set 0 volume 30
                  mytree insert root end 1
                  mytree insert root end 2
                  mytree insert 0    end 3
                  mytree insert 0    end 4
                  mytree insert 4    end 5 ; mytree set 5 volume 50
                  mytree insert 4    end 6

                  proc vol {t n} {
                   $t keyexists $n volume
                  }
                  proc vgt40 {t n} {
                   if {![$t keyexists $n volume]} {return 0}
                   expr {[$t get $n volume] > 40}
                  }

                  tclsh> lsort [mytree children -all root filter vol]
                  0 5

                  tclsh> lsort [mytree children -all root filter vgt40]
                  5

                  tclsh> lsort [mytree children root filter vol]
                  0

                  tclsh> puts ([lsort [mytree children root filter vgt40])
                  ()

       treeName cut node
              Removes  the  node  specified by node from the tree, but not its
              children.  The children of node are made children of the  parent
              of the node, at the index at which node was located.

       treeName delete node ?node ...?
              Remove  the  specified  nodes  from the tree.  All of the nodes'
              children will be removed as well to prevent orphaned nodes.

       treeName depth node
              Return the number of steps from node node to the root node.

       treeName deserialize serialization
              This is the complement to serialize. It replaces  tree  data  in
              treeName with the tree described by the serialization value. The
              old contents of treeName are deleted by this operation.

       treeName destroy
              Destroy the tree, including its  storage  space  and  associated
              command.

       treeName exists node
              Remove true if the specified node exists in the tree.

       treeName get node key
              Returns the value associated with the key key for the node node.

       treeName getall node ?pattern?
              Returns a dictionary (suitable for use with  [array  set])  con-
              taining the attribute data for the node.  If the glob pattern is
              specified only the attributes whose names match the pattern will
              be part of the dictionary.

       treeName keys node ?pattern?
              Returns  a  list of keys for the node.  If the pattern is speci-
              fied only the attributes whose names match the pattern  will  be
              part of the returned list. The pattern is a glob pattern.

       treeName keyexists node key
              Return true if the specified key exists for the node.

       treeName index node
              Returns the index of node in its parent's list of children.  For
              example, if a node has nodeFoo, nodeBar, and  nodeBaz  as  chil-
              dren, in that order, the index of nodeBar is 1.

       treeName insert parent index ?child ?child ...??
              Insert  one  or more nodes into the tree as children of the node
              parent. The nodes will be added in the order they are given.  If
              parent is root, it refers to the root of the tree. The new nodes
              will be added to the parent node's child list at the index given
              by  index. The index can be end in which case the new nodes will
              be added after the current last child.

              If any of the specified  children  already  exist  in  treeName,
              those  nodes  will  be moved from their original location to the
              new location indicated by this command.

              If no child is specified, a single node will  be  added,  and  a
              name  will  be generated for the new node. The generated name is
              of the form nodex, where x is a number. If names  are  specified
              they must neither contain whitespace nor colons (":").

              The return result from this command is a list of nodes added.

       treeName isleaf node
              Returns true if node is a leaf of the tree (if node has no chil-
              dren), false otherwise.

       treeName lappend node key value
              Appends a value (as a list) to one of the keyed  values  associ-
              ated  with an node. Returns the new value given to the attribute
              key.

       treeName move parent index node ?node ...?
              Make the specified nodes children of parent, inserting them into
              the  parent's  child list at the index given by index. Note that
              the command will take all nodes out of the tree before inserting
              them  under  the new parent, and that it determines the position
              to place them into after the removal, before  the  re-insertion.
              This  behaviour is important when it comes to moving one or more
              nodes to a different index without changing their parent node.

       treeName next node
              Return the right sibling of node, or the empty  string  if  node
              was the last child of its parent.

       treeName numchildren node
              Return the number of immediate children of node.

       treeName parent node
              Return the parent of node.

       treeName previous node
              Return the left sibling of node, or the empty string if node was
              the first child of its parent.

       treeName rename node newname
              Renames the node node to newname. An error is thrown  if  either
              the node does not exist, or a node with name newname does exist.
              The result of the command is the new name of the node.

       treeName rootname
              Returns the name of the root node of the tree.

       treeName serialize ?node?
              This method serializes the sub-tree starting at node.  In  other
              words  it  returns  a  tcl  value completely describing the tree
              starting at node.  This allows, for  example,  the  transfer  of
              tree objects (or parts thereof) over arbitrary channels, persis-
              tence, etc.  This method is also the basis  for  both  the  copy
              constructor and the assignment operator.

              The  result of this method has to be semantically identical over
              all implementations of the tree interface.  This  is  what  will
              enable us to copy tree data between different implementations of
              the same interface.

              The result is a list containing containing a multiple  of  three
              elements.  It  is  like a serialized array except that there are
              two values following each key. They are the names of  the  nodes
              in  the  serialized  tree. The two values are a reference to the
              parent node and the attribute data, in this order.

              The reference to the parent node is the  empty  string  for  the
              root  node  of  the tree. For all other nodes it is the index of
              the parent node in the list. This means that they are  integers,
              greater than or equal to zero, less than the length of the list,
              and multiples of three.  The order of the nodes in the  list  is
              important  insofar  as  it  is  used to reconstruct the lists of
              children for each node. The children of a node have to be listed
              in  the  serialization  in  the same order as they are listed in
              their parent in the tree.

              The attribute data of a node is a dictionary,  i.e.  a  list  of
              even  length  containing  a serialized array. For a node without
              attribute data the dictionary is the empty list.

              Note: While the current implementation returns the root node  as
              the  first  element  of  the  list, followed by its children and
              their children in a depth-first traversal this is not  necessar-
              ily  true  for  other  implementations.   The only information a
              reader of the serialized data can rely on for the  structure  of
              the  tree  is that the root node is signaled by the empty string
              for the parent reference, that all other nodes  refer  to  their
              parent through the index in the list, and that children occur in
              the same order as in their parent.

                  # A possible serialization for the tree structure
                  #
                  #             ]- d
                  #       ]- a -]
                  # root -]- b  ]- e
                  #       ]- c
                  # is
                  #
                  # {root {} {} a 0 {} d 3 {} e 3 {} b 0 {} c 0 {}}
                  #
                  # The above assumes that none of the nodes have
                  # attributes.

       treeName set node key ?value?
              Set or get one of the keyed values associated  with  a  node.  A
              node may have any number of keyed values associated with it.  If
              value is not specified, this command returns the  current  value
              assigned to the key; if value is specified, this command assigns
              that value to the key, and returns it.

       treeName size ?node?
              Return a count of the number of descendants of the node node; if
              no node is specified, root is assumed.

       treeName splice parent from ?to? ?child?
              Insert  a  node named child into the tree as a child of the node
              parent. If parent is root, it refers to the root  of  the  tree.
              The  new  node  will be added to the parent node's child list at
              the index given by from.  The children of parent  which  are  in
              the range of the indices from and to are made children of child.
              If the value of to is not specified it defaults to end.   If  no
              name  is  given  for child, a name will be generated for the new
              node.  The generated name is of the form nodex,  where  x  is  a
              number.   The return result from this command is the name of the
              new node.

       treeName swap node1 node2
              Swap the position of node1 and node2 in the tree.

       treeName unset node key
              Remove a keyed value from the node  node.  The  method  will  do
              nothing if the key does not exist.

       treeName walk node ?-order order? ?-type type? loopvar script
              Perform a breadth-first or depth-first walk of the tree starting
              at the node node.  The type of  walk,  breadth-first  or  depth-
              first,  is  determined  by  the  value  of  type;  bfs indicates
              breadth-first, dfs indicates depth-first.   Depth-first  is  the
              default.  The  order of the walk, pre-, post-, both- or in-order
              is determined by the value of order;  pre  indicates  pre-order,
              post  indicates  post-order,  both  indicates  both-order and in
              indicates in-order. Pre-order is the default.

              Pre-order walking means that a parent node is visited before any
              of  its  children.  For example, a breadth-first search starting
              from the root will visit the root, followed by all of the root's
              children,  followed  by  all  of the root's grandchildren. Post-
              order walking means that a parent node is visited after  any  of
              its  children.  Both-order  walking  means that a parent node is
              visited before and after any of its children.  In-order  walking
              means  that  a  parent node is visited after its first child and
              before the second. This is a generalization of in-order  walking
              for binary trees and will do the right thing if a binary tree is
              walked. The combination of a breadth-first walk with in-order is
              illegal.

              As  the  walk  progresses,  the script will be evaluated at each
              node. The evaluation takes place in the context of the caller of
              the method.  Regarding loop variables, these are listed in loop-
              var. If one only one variable is specified it will be set to the
              id  of  the node. When two variables are specified, i.e. loopvar
              is a true list, then the first  variable  will  be  set  to  the
              action  performed  at  the  node, and the other to the id of the
              node itself.  All loop variables are created in the  context  of
              the caller.

              There are three possible actions: enter, leave, or visit.  enter
              actions occur during pre-order walks; leave actions occur during
              post-order walks; visit actions occur during in-order walks.  In
              a both-order walk, the command will be evaluated twice for  each
              node;  the  action  is enter for the first evaluation, and leave
              for the second.

              Note: The enter action for a node is always performed before the
              walker  will  look at the children of that node. This means that
              changes made by the script to the  children  of  the  node  will
              immediately influence the walker and the steps it will take.

              Any  other manipulation, for example of nodes higher in the tree
              (i.e already visited),  or  upon  leaving  will  have  undefined
              results. They may succeed, error out, silently compute the wrong
              result, or anything in between.

              At last a small table showing the relationship between the vari-
              ous options and the possible actions.

              order       type    actions         notes
              -----       ----    -----           -----
              pre         dfs     enter           parent before children
              post        dfs     leave           parent after children
              in          dfs     visit           parent between first and second child.
              both        dfs     enter, leave    parent before and after children
              -----       ----    -----           -----
              pre         bfs     enter           parent before children
              post        bfs     leave           parent after children
              in          bfs             -- illegal --
              both        bfs     enter, leave    parent before and after children
              -----       ----    -----           -----

Changes for 2.00
       The following noteworthy changes have occurred:

       [1]    The  API for accessing attributes and their values has been sim-
              plified.

              All functionality regarding the  default  attribute  "data"  has
              been removed. This default attribute does not exist anymore. All
              accesses to attributes have to specify the name of the attribute
              in  question.  This  backward  incompatible change allowed us to
              simplify the signature of all methods handling attributes.

              Especially the flag -key is not required anymore, even more, its
              use  is  now  forbidden.  Please  read the documentation for the
              methods set, get, getall, unset, append, lappend, keyexists  and
              keys for a description of the new API's.

       [2]    The  methods  keys and getall now take an optional pattern argu-
              ment and will return only attribute data for keys matching  this
              pattern.

       [3]    Nodes  can  now be renamed. See the documentation for the method
              rename.

       [4]    The structure has been extended with API's for the serialization
              and  deserialization of tree objects, and a number of operations
              based on them (tree assignment, copy construction).

              Please read the documentation for the methods serialize, deseri-
              alize,  ==, and -->>, and the documentation on the construction of
              tree objects.

              Beyond the copying of whole tree objects these  new  API's  also
              enable  the transfer of tree objects over arbitrary channels and
              for easy persistence.

       [5]    The walker API has been streamlined and made more similar to the
              command foreach. In detail:

              ]o      The superfluous option -command has been removed.

              ]o      Ditto  for the place holders. Instead of the placeholders
                     two loop variables have to be specified to  contain  node
                     and action infromation.

              ]o      The  old command argument has been documented as a script
                     now, which it was in the past too.

              ]o      The fact that enter actions are called before the  walker
                     looks  at the children of a node has been documented now.
                     In other words it is now officially allowed to manipulate
                     the  list  of  children  for  a  node under these circum-
                     stances. It has been made clear that  changes  under  any
                     other  circumstances  will  have  undefined results, from
                     silently computing the wrong result to erroring out.

       [6]    A new method, attr, was added allowing the query  and  retrieval
              of attribute data without regard to the node relationship.

       [7]    The method children has been extended with the ability to select
              from the children of the node based on  an  arbitrary  filtering
              criterium.  Another extension is the ability to look not only at
              the immediate children of the node, but the whole tree below it.

KEYWORDS
       breadth-first,  depth-first,  in-order,  node,  post-order,  pre-order,
       serialization, tree

COPYRIGHT
       Copyright (c) 2002-2004 Andreas Kupries 



struct                                2.0                              tree(n)
Darwin Mac OS X man pages main menu

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