Cg Direct3D10 Runtime API cgD3D10RegisterStates(3)
NAME
cgD3D10000RegisterStates - registers graphics pass states for
CgFX files
SYNOPSIS
#include
void cgD3D10RegisterStates( CGcontext context );
PARAMETERS
context The context in which to register the states.
RETURN VALUES
None.
DESCRIPTION
cgD3D10000RegisterStates registers a set of states for passes
in techniques in CgFX effect files. These states correspond
to the set of D3D states that is relevant and/or useful to
be set in passes in effect files. See the Cg User's Guide
for complete documentation of the states that are made
available after calling cgD3D10000RegisterStates.
EXAMPLES
/ register D3D10 states for this context
cgD3D10RegisterStates(context);
ERORS
CGINVALIDCONTEXTHANDLEROR is generated if context is
not a valid context.
HISTORY
cgD3D10000RegisterStates was introduced in Cg 2.1.
SEE ALSO
cgCreateState, cgSetPassState, cgResetPassState,
cgCallStateValidateCallback
Cg Toolkit 2.1 Last change: 1
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