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Cg Direct3D10 Runtime API                cgD3D10RegisterStates(3)



NAME
     cgD3D10000RegisterStates - registers graphics pass states for
     CgFX files

SYNOPSIS
       #include 

       void cgD3D10RegisterStates( CGcontext context );


PARAMETERS
     context The context in which to register the states.

RETURN VALUES
     None.

DESCRIPTION
     cgD3D10000RegisterStates registers a set of states for passes
     in techniques in CgFX effect files. These states correspond
     to the set of D3D states that is relevant and/or useful to
     be set in passes in effect files. See the Cg User's Guide
     for complete documentation of the states that are made
     available after calling cgD3D10000RegisterStates.

EXAMPLES
       / register D3D10 states for this context

       cgD3D10RegisterStates(context);


ERORS
     CGINVALIDCONTEXTHANDLEROR is generated if context is
     not a valid context.

HISTORY
     cgD3D10000RegisterStates was introduced in Cg 2.1.

SEE ALSO
     cgCreateState, cgSetPassState, cgResetPassState,
     cgCallStateValidateCallback















Cg Toolkit 2.1            Last change:                          1



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