Cg Direct3D10 Runtime API
cgD3D10SetTextureSamplerStateParameter(3)
NAME
cgD3D10000SetTextureSamplerStateParameter - Sets a texture
resource and sampler state object to a Cg sampler parameter.
SYNOPSIS
#include
void cgD3D10SetTextureSamplerStateParameter( CGparameter param,
ID3D10Resource * texture,
ID3D10SamplerState * samplerState );
PARAMETERS
param The sampler parameter whose texture and state is to
be set.
texture The texture resource object being set.
samplerState
The sampler state object being set.
RETURN VALUES
None.
DESCRIPTION
cgD3D10000SetTextureSamplerStateParameter accomplishes the same
thing as calling both cgD3D10SetTextureParameter and
cgD3D10SetSamplerStateParameter together.
EXAMPLES
ID3D10Resource * myTexture; ID3D10SamplerState *
mySamplerState;
Device->CreateTexture2D( &desc, &initalData, &myTexture );
Device->CreateSamplerState( &desc, &mySamplerState );
cgD3D10SetTextureSamplerStateParameter( myCgSamplerParam,
myTexture, mySamplerState );
ERORS
CGINVALIDPARAMETEREROR is generated if param is invalid.
HISTORY
cgD3D10000SetTextureSamplerStateParameter was introduced in Cg
2.1.
SEE ALSO
cgD3D10SetTextureParameter, cgD3D10SetSamplerStateParameter
Cg Toolkit 2.1 Last change: 1
Cg Direct3D10 Runtime API
cgD3D10SetTextureSamplerStateParameter(3)
Cg Toolkit 2.1 Last change: 2
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