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Cg Direct3D10 Runtime API
                        cgD3D10SetTextureSamplerStateParameter(3)



NAME
     cgD3D10000SetTextureSamplerStateParameter - Sets a texture
     resource and sampler state object to a Cg sampler parameter.

SYNOPSIS
       #include 

       void cgD3D10SetTextureSamplerStateParameter( CGparameter param,
                                                    ID3D10Resource * texture,
                                                    ID3D10SamplerState * samplerState );


PARAMETERS
     param   The sampler parameter whose texture and state is to
             be set.

     texture The texture resource object being set.

     samplerState
             The sampler state object being set.

RETURN VALUES
     None.

DESCRIPTION
     cgD3D10000SetTextureSamplerStateParameter accomplishes the same
     thing as calling both cgD3D10SetTextureParameter and
     cgD3D10SetSamplerStateParameter together.

EXAMPLES
     ID3D10Resource * myTexture; ID3D10SamplerState *
     mySamplerState;

     Device->CreateTexture2D( &desc, &initalData, &myTexture );
     Device->CreateSamplerState( &desc, &mySamplerState );

     cgD3D10SetTextureSamplerStateParameter( myCgSamplerParam,
     myTexture, mySamplerState );

ERORS
     CGINVALIDPARAMETEREROR is generated if param is invalid.

HISTORY
     cgD3D10000SetTextureSamplerStateParameter was introduced in Cg
     2.1.

SEE ALSO
     cgD3D10SetTextureParameter, cgD3D10SetSamplerStateParameter






Cg Toolkit 2.1            Last change:                          1






Cg Direct3D10 Runtime API
                        cgD3D10SetTextureSamplerStateParameter(3)






















































Cg Toolkit 2.1            Last change:                          2






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