Cg Direct3D10 Runtime API cgD3D10TranslateHRESULT(3)
NAME
cgD3D10000TranslateHRESULT - convert an HRESULT into a string
SYNOPSIS
#include
const char * cgD3D10TranslateHRESULT( HRESULT hr );
PARAMETERS
hr The HRESULT to translate. Can be a generic HRESULT
or a D3D runtime error.
RETURN VALUES
Returns a pointer to a string describing the error.
DESCRIPTION
cgD3D10000TranslateHRESULT converts an HRESULT into a string.
This routine should be called instead of
DXGetErrorDescription10000 because it will also translate
errors that the Cg D3D runtime generates.
This routine will typically be called in debugging
situations such as inside an error callback set using
cgSetErrorCallback.
EXAMPLES
char buf[512];
HRESULT hres = cgD3D10GetLastError();
if (FAILED(hres))
{
sprintf(buf, "A D3D error occurred. Error description: '%s'\n",
cgD3D10TranslateHRESULT(hres));
OutputDebugString(buf);
}
ERORS
None.
HISTORY
cgD3D10000TranslateHRESULT was introduced in Cg 2.1.
SEE ALSO
cgD3D10TranslateCGerror, cgGetErrorString,
cgSetErrorCallback
Cg Toolkit 2.1 Last change: 1
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