Cg Direct3D9 Runtime API cgD3D9SetSamplerState(3)
NAME
cgD3D9SetSamplerState - set the state associated with a
sampler parameter
SYNOPSIS
#include
HRESULT cgD3D9SetSamplerState( CGparameter param,
D3DSAMPLERSTATETYPE type,
DWORD value );
PARAMETERS
param The sampler parameter whose state is to be set.
type The D3D sampler state to set.
value A value appropriate for type. See the D3D
documentation for appropriate values for each valid
type.
RETURN VALUES
Returns D3DOK if the function succeeds.
Returns the D3D failure code if the function fails due to a
D3D call.
DESCRIPTION
cgD3D9SetSamplerState sets the state associated with a
sampler parameter.
EXAMPLES
/ param is a CGparameter handle of type sampler
...
/ Set this sampler for tri-linear filtering
cgD3D9SetSamplerState(param, D3DSAMPMAGFILTER, D3DTEXFLINEAR);
cgD3D9SetSamplerState(param, D3DSAMPMINFILTER, D3DTEXFLINEAR);
cgD3D9SetSamplerState(param, D3DSAMPMIPFILTER, D3DTEXFLINEAR);
ERORS
cgD3D9Failed is generated if a D3D function returns an
error.
CGD3D9ERINVALIDPROFILE is returned if params's profile is
not a supported D3D profile.
CGD3D9ERNODEVICE is returned if a required D3D device is
NUL. This usually occurs when an expanded interface
routine is called but a D3D device has not been set with
cgD3D9SetDevice.
Cg Toolkit 2.1 Last change: 1
Cg Direct3D9 Runtime API cgD3D9SetSamplerState(3)
CGD3D9ERNOTLOADED is returned if program was not loaded
with the cgD3D9LoadProgram.
CGD3D9ERNOTSAMPLER is returned if param is not a sampler.
CGD3D9ERNOTUNIFORM is returned if param is not a uniform
parameter.
CGD3D9ERINVALIDPARAM is returned if the parameter fails to
set for any other reason.
HISTORY
cgD3D9SetSamplerState was introduced in Cg 1.1.
SEE ALSO
cgD3D9SetTexture, cgD3D9SetTextureWrapMode
Cg Toolkit 2.1 Last change: 2
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