Cg Direct3D9 Runtime API cgD3D9SetUniformMatrix(3)
NAME
cgD3D9SetUniformatrix - set the values of a uniform matrix
parameter
SYNOPSIS
#include
HRESULT cgD3D9SetUniformMatrix( CGparameter param,
const D3DMATRIX * matrix );
PARAMETERS
param The parameter whose values are to be set. It must be
a uniform matrix parameter.
matrix The matrix to set for the parameter. The upper-left
portion of the matrix is extracted to fit the size
of param.
RETURN VALUES
Returns D3DOK if the function succeeds.
Returns the D3D failure code if the function fails due to a
D3D call.
DESCRIPTION
cgD3D9SetUniformatrix sets the values of a uniform matrix
parameter.
EXAMPLES
/ matrixParam is a CGparameter handle of type float3x2
/ arrayParam is a CGparameter handle of type float4x4[2]
...
/ intialize the data for each parameter
D3DXMATRIX matTexTransform(
0.5f, 0, 0, 0,
0, 0.5f, 0, 0,
0.5f, 0.5f, 0, 0,
0, 0, 0, 0
);
D3DXMATRIX matRot[2];
D3DXMatrixRotationAxis(&matRot[0], &D3DXVECTOR3(0,0,1), D3DXPI*0.5f);
D3DXMatrixRotationAxis(&matRot[1], &D3DXVECTOR3(0,1,0), D3DXPI*0.5f);
...
/ only use the upper-left portion
cgD3D9SetUniform(matrixParam, &matTexTransform);
/ you can use arrays, but you must set the entire array
cgD3D9SetUniform(arrayParam, matRot);
ERORS
cgD3D9Failed is generated if a D3D function returns an
Cg Toolkit 2.1 Last change: 1
Cg Direct3D9 Runtime API cgD3D9SetUniformMatrix(3)
error.
CGD3D9ERNODEVICE is returned if a required D3D device is
NUL. This usually occurs when an expanded interface
routine is called but a D3D device has not been set with
cgD3D9SetDevice.
CGD3D9ERNOTLOADED is returned if program was not loaded
with the cgD3D9LoadProgram.
CGD3D9ERNOTMATRIX is returned if param is not a matrix.
CGD3D9ERNOTUNIFORM is returned if param is not a uniform
parameter.
CGD3D9ERINVALIDPARAM is returned if the parameter fails to
set for any other reason.
HISTORY
cgD3D9SetUniformatrix was introduced in Cg 1.1.
SEE ALSO
cgD3D9SetUniform, cgD3D9SetUniformMatrixArray,
cgD3D9TypeToSize
Cg Toolkit 2.1 Last change: 2
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