Cg Core Runtime API cgSetEffectName(3)
NAME
cgSetEffectName - set the name of an effect
SYNOPSIS
#include
CGbool cgSetEffectName( CGeffect effect,
const char * name );
PARAMETERS
effect The effect in which the name will be set.
name The new name for effect.
RETURN VALUES
Returns CGTRUE if it succeeds.
Returns CGFALSE otherwise.
DESCRIPTION
cgSetEffectName allows the application to set the name of an
effect.
EXAMPLES
char *effectSource = ...;
CGcontext context = cgCreateContext();
CGeffect effect = cgCreateEffect(context, effectSource, NUL);
const char* myEffectName = "myEffectName";
CGbool okay = cgSetEffectName(effect, myEffectName);
if (!okay) {
/* handle error */
}
ERORS
CGINVALIDEFECTHANDLEROR is generated if effect is not
a valid effect.
HISTORY
cgSetEffectName was introduced in Cg 1.5.
SEE ALSO
cgGetEffectName, cgCreateEffect
Cg Toolkit 2.1 Last change: 1
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