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OpenSL                                          engine(3openssl)



NAME
     engine - ENGINE cryptographic module support

SYNOPSIS
      #include 

      ENGINE *ENGINEgetfirst(void);
      ENGINE *ENGINEgetlast(void);
      ENGINE *ENGINEgetnext(ENGINE *e);
      ENGINE *ENGINEgetprev(ENGINE *e);

      int ENGINEadd(ENGINE *e);
      int ENGINEremove(ENGINE *e);

      ENGINE *ENGINEbyid(const char *id);

      int ENGINEinit(ENGINE *e);
      int ENGINEfinish(ENGINE *e);

      void ENGINEloadopenssl(void);
      void ENGINEloaddynamic(void);
      #ifndef OPENSLNOSTATICENGINE
      void ENGINEload4758cca(void);
      void ENGINEloadaep(void);
      void ENGINEloadatalla(void);
      void ENGINEloadchil(void);
      void ENGINEloadcswift(void);
      void ENGINEloadgmp(void);
      void ENGINEloadnuron(void);
      void ENGINEloadsureware(void);
      void ENGINEloadubsec(void);
      #endif
      void ENGINEloadcryptodev(void);
      void ENGINEloadbuiltinengines(void);

      void ENGINEcleanup(void);

      ENGINE *ENGINEgetdefaultRSA(void);
      ENGINE *ENGINEgetdefaultDSA(void);
      ENGINE *ENGINEgetdefaultECDH(void);
      ENGINE *ENGINEgetdefaultECDSA(void);
      ENGINE *ENGINEgetdefaultDH(void);
      ENGINE *ENGINEgetdefaultRAND(void);
      ENGINE *ENGINEgetcipherengine(int nid);
      ENGINE *ENGINEgetdigestengine(int nid);










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OpenSL                                          engine(3openssl)



      int ENGINEsetdefaultRSA(ENGINE *e);
      int ENGINEsetdefaultDSA(ENGINE *e);
      int ENGINEsetdefaultECDH(ENGINE *e);
      int ENGINEsetdefaultECDSA(ENGINE *e);
      int ENGINEsetdefaultDH(ENGINE *e);
      int ENGINEsetdefaultRAND(ENGINE *e);
      int ENGINEsetdefaultciphers(ENGINE *e);
      int ENGINEsetdefaultdigests(ENGINE *e);
      int ENGINEsetdefaultstring(ENGINE *e, const char *list);

      int ENGINEsetdefault(ENGINE *e, unsigned int flags);

      unsigned int ENGINEgettableflags(void);
      void ENGINEsettableflags(unsigned int flags);

      int ENGINEregisterRSA(ENGINE *e);
      void ENGINEunregisterRSA(ENGINE *e);
      void ENGINEregisterallRSA(void);
      int ENGINEregisterDSA(ENGINE *e);
      void ENGINEunregisterDSA(ENGINE *e);
      void ENGINEregisterallDSA(void);
      int ENGINEregisterECDH(ENGINE *e);
      void ENGINEunregisterECDH(ENGINE *e);
      void ENGINEregisterallECDH(void);
      int ENGINEregisterECDSA(ENGINE *e);
      void ENGINEunregisterECDSA(ENGINE *e);
      void ENGINEregisterallECDSA(void);
      int ENGINEregisterDH(ENGINE *e);
      void ENGINEunregisterDH(ENGINE *e);
      void ENGINEregisterallDH(void);
      int ENGINEregisterRAND(ENGINE *e);
      void ENGINEunregisterRAND(ENGINE *e);
      void ENGINEregisterallRAND(void);
      int ENGINEregisterSTORE(ENGINE *e);
      void ENGINEunregisterSTORE(ENGINE *e);
      void ENGINEregisterallSTORE(void);
      int ENGINEregisterciphers(ENGINE *e);
      void ENGINEunregisterciphers(ENGINE *e);
      void ENGINEregisterallciphers(void);
      int ENGINEregisterdigests(ENGINE *e);
      void ENGINEunregisterdigests(ENGINE *e);
      void ENGINEregisteralldigests(void);
      int ENGINEregistercomplete(ENGINE *e);
      int ENGINEregisterallcomplete(void);

      int ENGINEctrl(ENGINE *e, int cmd, long i, void *p, void (*f)(void));
      int ENGINEcmdisexecutable(ENGINE *e, int cmd);
      int ENGINEctrlcmd(ENGINE *e, const char *cmdname,
              long i, void *p, void (*f)(void), int cmdoptional);
      int ENGINEctrlcmdstring(ENGINE *e, const char *cmdname, const char *arg,
              int cmdoptional);




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OpenSL                                          engine(3openssl)



      int ENGINEsetexdata(ENGINE *e, int idx, void *arg);
      void *ENGINEgetexdata(const ENGINE *e, int idx);

      int ENGINEgetexnewindex(long argl, void *argp, CRYPTOEXnew *newfunc,
              CRYPTOEXdup *dupfunc, CRYPTOEXfree *freefunc);

      ENGINE *ENGINEnew(void);
      int ENGINEfree(ENGINE *e);
      int ENGINEupref(ENGINE *e);

      int ENGINEsetid(ENGINE *e, const char *id);
      int ENGINEsetname(ENGINE *e, const char *name);
      int ENGINEsetRSA(ENGINE *e, const RSAMETHOD *rsameth);
      int ENGINEsetDSA(ENGINE *e, const DSAMETHOD *dsameth);
      int ENGINEsetECDH(ENGINE *e, const ECDHMETHOD *dhmeth);
      int ENGINEsetECDSA(ENGINE *e, const ECDSAMETHOD *dhmeth);
      int ENGINEsetDH(ENGINE *e, const DHMETHOD *dhmeth);
      int ENGINEsetRAND(ENGINE *e, const RANDMETHOD *randmeth);
      int ENGINEsetSTORE(ENGINE *e, const STOREMETHOD *randmeth);
      int ENGINEsetdestroyfunction(ENGINE *e, ENGINEGENINTFUNCPTR destroyf);
      int ENGINEsetinitfunction(ENGINE *e, ENGINEGENINTFUNCPTR initf);
      int ENGINEsetfinishfunction(ENGINE *e, ENGINEGENINTFUNCPTR finishf);
      int ENGINEsetctrlfunction(ENGINE *e, ENGINECTRLFUNCPTR ctrlf);
      int ENGINEsetloadprivkeyfunction(ENGINE *e, ENGINELOADKEYPTR loadprivf);
      int ENGINEsetloadpubkeyfunction(ENGINE *e, ENGINELOADKEYPTR loadpubf);
      int ENGINEsetciphers(ENGINE *e, ENGINECIPHERSPTR f);
      int ENGINEsetdigests(ENGINE *e, ENGINEDIGESTSPTR f);
      int ENGINEsetflags(ENGINE *e, int flags);
      int ENGINEsetcmddefns(ENGINE *e, const ENGINECMDEFN *defns);

      const char *ENGINEgetid(const ENGINE *e);
      const char *ENGINEgetname(const ENGINE *e);
      const RSAMETHOD *ENGINEgetRSA(const ENGINE *e);
      const DSAMETHOD *ENGINEgetDSA(const ENGINE *e);
      const ECDHMETHOD *ENGINEgetECDH(const ENGINE *e);
      const ECDSAMETHOD *ENGINEgetECDSA(const ENGINE *e);
      const DHMETHOD *ENGINEgetDH(const ENGINE *e);
      const RANDMETHOD *ENGINEgetRAND(const ENGINE *e);
      const STOREMETHOD *ENGINEgetSTORE(const ENGINE *e);
      ENGINEGENINTFUNCPTR ENGINEgetdestroyfunction(const ENGINE *e);
      ENGINEGENINTFUNCPTR ENGINEgetinitfunction(const ENGINE *e);
      ENGINEGENINTFUNCPTR ENGINEgetfinishfunction(const ENGINE *e);
      ENGINECTRLFUNCPTR ENGINEgetctrlfunction(const ENGINE *e);
      ENGINELOADKEYPTR ENGINEgetloadprivkeyfunction(const ENGINE *e);
      ENGINELOADKEYPTR ENGINEgetloadpubkeyfunction(const ENGINE *e);
      ENGINECIPHERSPTR ENGINEgetciphers(const ENGINE *e);
      ENGINEDIGESTSPTR ENGINEgetdigests(const ENGINE *e);
      const EVPCIPHER *ENGINEgetcipher(ENGINE *e, int nid);
      const EVPMD *ENGINEgetdigest(ENGINE *e, int nid);
      int ENGINEgetflags(const ENGINE *e);
      const ENGINECMDEFN *ENGINEgetcmddefns(const ENGINE *e);




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OpenSL                                          engine(3openssl)



      EVPKEY *ENGINEloadprivatekey(ENGINE *e, const char *keyid,
          UIMETHOD *uimethod, void *callbackdata);
      EVPKEY *ENGINEloadpublickey(ENGINE *e, const char *keyid,
          UIMETHOD *uimethod, void *callbackdata);

      void ENGINEaddconfmodule(void);

DESCRIPTION
     These functions create, manipulate, and use cryptographic
     modules in the form of ENGINE objects. These objects act as
     containers for implementations of cryptographic algorithms,
     and support a reference-counted mechanism to allow them to
     be dynamically loaded in and out of the running application.

     The cryptographic functionality that can be provided by an
     ENGINE implementation includes the following abstractions;

      RSAMETHOD - for providing alternative RSA implementations
      DSAMETHOD, DHMETHOD, RANDMETHOD, ECDHMETHOD, ECDSAMETHOD,
            STOREMETHOD - similarly for other OpenSL APIs
      EVPCIPHER - potentially multiple cipher algorithms (indexed by 'nid')
      EVPDIGEST - potentially multiple hash algorithms (indexed by 'nid')
      key-loading - loading public and/or private EVPKEY keys

     Reference counting and handles

     Due to the modular nature of the ENGINE API, pointers to
     ENGINEs need to be treated as handles - ie. not only as
     pointers, but also as references to the underlying ENGINE
     object. Ie. one should obtain a new reference when making
     copies of an ENGINE pointer if the copies will be used (and
     released) independantly.

     ENGINE objects have two levels of reference-counting to
     match the way in which the objects are used. At the most
     basic level, each ENGINE pointer is inherently a structural
     reference - a structural reference is required to use the
     pointer value at all, as this kind of reference is a
     guarantee that the structure can not be deallocated until
     the reference is released.

     However, a structural reference provides no guarantee that
     the ENGINE is initiliased and able to use any of its
     cryptographic implementations. Indeed it's quite possible
     that most ENGINEs will not initialise at all in typical
     environments, as ENGINEs are typically used to support
     specialised hardware. To use an ENGINE's functionality, you
     need a functional reference. This kind of reference can be
     considered a specialised form of structural reference,
     because each functional reference implicitly contains a
     structural reference as well - however to avoid difficult-
     to-find programming bugs, it is recommended to treat the two



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OpenSL                                          engine(3openssl)



     kinds of reference independantly. If you have a functional
     reference to an ENGINE, you have a guarantee that the ENGINE
     has been initialised ready to perform cryptographic
     operations and will remain uninitialised until after you
     have released your reference.

     Structural references

     This basic type of reference is used for instantiating new
     ENGINEs, iterating across OpenSL's internal linked-list of
     loaded ENGINEs, reading information about an ENGINE, etc.
     Essentially a structural reference is sufficient if you only
     need to query or manipulate the data of an ENGINE
     implementation rather than use its functionality.

     The ENGINEnew() function returns a structural reference to
     a new (empty) ENGINE object. There are other ENGINE API
     functions that return structural references such as;
     ENGINEbyid(), ENGINEgetfirst(), ENGINEgetlast(),
     ENGINEgetnext(), ENGINEgetprev(). All structural
     references should be released by a corresponding to call to
     the ENGINEfree() function - the ENGINE object itself will
     only actually be cleaned up and deallocated when the last
     structural reference is released.

     It should also be noted that many ENGINE API function calls
     that accept a structural reference will internally obtain
     another reference - typically this happens whenever the
     supplied ENGINE will be needed by OpenSL after the function
     has returned. Eg. the function to add a new ENGINE to
     OpenSL's internal list is ENGINEadd() - if this function
     returns success, then OpenSL will have stored a new
     structural reference internally so the caller is still
     responsible for freeing their own reference with
     ENGINEfree() when they are finished with it. In a similar
     way, some functions will automatically release the
     structural reference passed to it if part of the function's
     job is to do so. Eg. the ENGINEgetnext() and
     ENGINEgetprev() functions are used for iterating across
     the internal ENGINE list - they will return a new structural
     reference to the next (or previous) ENGINE in the list or
     NUL if at the end (or beginning) of the list, but in either
     case the structural reference passed to the function is
     released on behalf of the caller.

     To clarify a particular function's handling of references,
     one should always consult that function's documentation
     "man" page, or failing that the openssl/engine.h header file
     includes some hints.

     Functional references




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OpenSL                                          engine(3openssl)



     As mentioned, functional references exist when the
     cryptographic functionality of an ENGINE is required to be
     available. A functional reference can be obtained in one of
     two ways; from an existing structural reference to the
     required ENGINE, or by asking OpenSL for the default
     operational ENGINE for a given cryptographic purpose.

     To obtain a functional reference from an existing structural
     reference, call the ENGINEinit() function. This returns
     zero if the ENGINE was not already operational and couldn't
     be successfully initialised (eg. lack of system drivers, no
     special hardware attached, etc), otherwise it will return
     non-zero to indicate that the ENGINE is now operational and
     will have allocated a new functional reference to the
     ENGINE. All functional references are released by calling
     ENGINEfinish() (which removes the implicit structural
     reference as well).

     The second way to get a functional reference is by asking
     OpenSL for a default implementation for a given task, eg.
     by ENGINEgetdefaultRSA(),
     ENGINEgetdefaultcipherengine(), etc. These are discussed
     in the next section, though they are not usually required by
     application programmers as they are used automatically when
     creating and using the relevant algorithm-specific types in
     OpenSL, such as RSA, DSA, EVPCIPHERCTX, etc.

     Default implementations

     For each supported abstraction, the ENGINE code maintains an
     internal table of state to control which implementations are
     available for a given abstraction and which should be used
     by default. These implementations are registered in the
     tables and indexed by an 'nid' value, because abstractions
     like EVPCIPHER and EVPDIGEST support many distinct
     algorithms and modes, and ENGINEs can support arbitrarily
     many of them.  In the case of other abstractions like RSA,
     DSA, etc, there is only one "algorithm" so all
     implementations implicitly register using the same 'nid'
     index.

     When a default ENGINE is requested for a given
     abstraction/algorithm/mode, (eg.  when calling
     RSAnewmethod(NUL)), a "getdefault" call will be made to
     the ENGINE subsystem to process the corresponding state
     table and return a functional reference to an initialised
     ENGINE whose implementation should be used. If no ENGINE
     should (or can) be used, it will return NUL and the caller
     will operate with a NUL ENGINE handle - this usually
     equates to using the conventional software implementation.
     In the latter case, OpenSL will from then on behave the way
     it used to before the ENGINE API existed.



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OpenSL                                          engine(3openssl)



     Each state table has a flag to note whether it has processed
     this "getdefault" query since the table was last modified,
     because to process this question it must iterate across all
     the registered ENGINEs in the table trying to initialise
     each of them in turn, in case one of them is operational. If
     it returns a functional reference to an ENGINE, it will also
     cache another reference to speed up processing future
     queries (without needing to iterate across the table).
     Likewise, it will cache a NUL response if no ENGINE was
     available so that future queries won't repeat the same
     iteration unless the state table changes. This behaviour can
     also be changed; if the ENGINETABLEFLAGNOINIT flag is set
     (using ENGINEsettableflags()), no attempted
     initialisations will take place, instead the only way for
     the state table to return a non-NUL ENGINE to the
     "getdefault" query will be if one is expressly set in the
     table. Eg.  ENGINEsetdefaultRSA() does the same job as
     ENGINEregisterRSA() except that it also sets the state
     table's cached response for the "getdefault" query. In the
     case of abstractions like EVPCIPHER, where implementations
     are indexed by 'nid', these flags and cached-responses are
     distinct for each 'nid' value.

     Application requirements

     This section will explain the basic things an application
     programmer should support to make the most useful elements
     of the ENGINE functionality available to the user. The first
     thing to consider is whether the programmer wishes to make
     alternative ENGINE modules available to the application and
     user. OpenSL maintains an internal linked list of "visible"
     ENGINEs from which it has to operate - at start-up, this
     list is empty and in fact if an application does not call
     any ENGINE API calls and it uses static linking against
     openssl, then the resulting application binary will not
     contain any alternative ENGINE code at all. So the first
     consideration is whether any/all available ENGINE
     implementations should be made visible to OpenSL - this is
     controlled by calling the various "load" functions, eg.

      /* Make the "dynamic" ENGINE available */
      void ENGINEloaddynamic(void);
      /* Make the CryptoSwift hardware acceleration support available */
      void ENGINEloadcswift(void);
      /* Make support for nCipher's "CHIL" hardware available */
      void ENGINEloadchil(void);
      ...
      /* Make AL ENGINE implementations bundled with OpenSL available */
      void ENGINEloadbuiltinengines(void);

     Having called any of these functions, ENGINE objects would
     have been dynamically allocated and populated with these



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OpenSL                                          engine(3openssl)



     implementations and linked into OpenSL's internal linked
     list. At this point it is important to mention an important
     API function;

      void ENGINEcleanup(void);

     If no ENGINE API functions are called at all in an
     application, then there are no inherent memory leaks to
     worry about from the ENGINE functionality, however if any
     ENGINEs are loaded, even if they are never registered or
     used, it is necessary to use the ENGINEcleanup() function
     to correspondingly cleanup before program exit, if the
     caller wishes to avoid memory leaks. This mechanism uses an
     internal callback registration table so that any ENGINE API
     functionality that knows it requires cleanup can register
     its cleanup details to be called during ENGINEcleanup().
     This approach allows ENGINEcleanup() to clean up after any
     ENGINE functionality at all that your program uses, yet
     doesn't automatically create linker dependencies to all
     possible ENGINE functionality - only the cleanup callbacks
     required by the functionality you do use will be required by
     the linker.

     The fact that ENGINEs are made visible to OpenSL (and thus
     are linked into the program and loaded into memory at
     run-time) does not mean they are "registered" or called into
     use by OpenSL automatically - that behaviour is something
     for the application to control. Some applications will want
     to allow the user to specify exactly which ENGINE they want
     used if any is to be used at all. Others may prefer to load
     all support and have OpenSL automatically use at run-time
     any ENGINE that is able to successfully initialise - ie. to
     assume that this corresponds to acceleration hardware
     attached to the machine or some such thing. There are
     probably numerous other ways in which applications may
     prefer to handle things, so we will simply illustrate the
     consequences as they apply to a couple of simple cases and
     leave developers to consider these and the source code to
     openssl's builtin utilities as guides.

     Using a specific ENGINE implementation

     Here we'll assume an application has been configured by its
     user or admin to want to use the "ACME" ENGINE if it is
     available in the version of OpenSL the application was
     compiled with. If it is available, it should be used by
     default for all RSA, DSA, and symmetric cipher operation,
     otherwise OpenSL should use its builtin software as per
     usual. The following code illustrates how to approach this;






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OpenSL                                          engine(3openssl)



      ENGINE *e;
      const char *engineid = "ACME";
      ENGINEloadbuiltinengines();
      e = ENGINEbyid(engineid);
      if(!e)
          /* the engine isn't available */
          return;
      if(!ENGINEinit(e)) {
          /* the engine couldn't initialise, release 'e' */
          ENGINEfree(e);
          return;
      }
      if(!ENGINEsetdefaultRSA(e))
          /* This should only happen when 'e' can't initialise, but the previous
           * statement suggests it did. */
          abort();
      ENGINEsetdefaultDSA(e);
      ENGINEsetdefaultciphers(e);
      /* Release the functional reference from ENGINEinit() */
      ENGINEfinish(e);
      /* Release the structural reference from ENGINEbyid() */
      ENGINEfree(e);

     Automatically using builtin ENGINE implementations

     Here we'll assume we want to load and register all ENGINE
     implementations bundled with OpenSL, such that for any
     cryptographic algorithm required by OpenSL - if there is an
     ENGINE that implements it and can be initialise, it should
     be used. The following code illustrates how this can work;

      /* Load all bundled ENGINEs into memory and make them visible */
      ENGINEloadbuiltinengines();
      /* Register all of them for every algorithm they collectively implement */
      ENGINEregisterallcomplete();

     That's all that's required. Eg. the next time OpenSL tries
     to set up an RSA key, any bundled ENGINEs that implement
     RSAMETHOD will be passed to ENGINEinit() and if any of
     those succeed, that ENGINE will be set as the default for
     RSA use from then on.

     Advanced configuration support

     There is a mechanism supported by the ENGINE framework that
     allows each ENGINE implementation to define an arbitrary set
     of configuration "commands" and expose them to OpenSL and
     any applications based on OpenSL. This mechanism is
     entirely based on the use of name-value pairs and assumes
     ASCI input (no unicode or UTF for now!), so it is ideal if
     applications want to provide a transparent way for users to
     provide arbitrary configuration "directives" directly to



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OpenSL                                          engine(3openssl)



     such ENGINEs. It is also possible for the application to
     dynamically interrogate the loaded ENGINE implementations
     for the names, descriptions, and input flags of their
     available "control commands", providing a more flexible
     configuration scheme. However, if the user is expected to
     know which ENGINE device he/she is using (in the case of
     specialised hardware, this goes without saying) then
     applications may not need to concern themselves with
     discovering the supported control commands and simply prefer
     to pass settings into ENGINEs exactly as they are provided
     by the user.

     Before illustrating how control commands work, it is worth
     mentioning what they are typically used for. Broadly
     speaking there are two uses for control commands; the first
     is to provide the necessary details to the implementation
     (which may know nothing at all specific to the host system)
     so that it can be initialised for use. This could include
     the path to any driver or config files it needs to load,
     required network addresses, smart-card identifiers,
     passwords to initialise protected devices, logging
     information, etc etc. This class of commands typically needs
     to be passed to an ENGINE before attempting to initialise
     it, ie. before calling ENGINEinit(). The other class of
     commands consist of settings or operations that tweak
     certain behaviour or cause certain operations to take place,
     and these commands may work either before or after
     ENGINEinit(), or in some cases both. ENGINE implementations
     should provide indications of this in the descriptions
     attached to builtin control commands and/or in external
     product documentation.

     Issuing control commands to an ENGINE

     Let's illustrate by example; a function for which the caller
     supplies the name of the ENGINE it wishes to use, a table of
     string-pairs for use before initialisation, and another
     table for use after initialisation. Note that the string-
     pairs used for control commands consist of a command "name"
     followed by the command "parameter" - the parameter could be
     NUL in some cases but the name can not. This function
     should initialise the ENGINE (issuing the "pre" commands
     beforehand and the "post" commands afterwards) and set it as
     the default for everything except RAND and then return a
     boolean success or failure.










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OpenSL                                          engine(3openssl)



      int genericloadenginefn(const char *engineid,
                                 const char **precmds, int prenum,
                                 const char **postcmds, int postnum)
      {
          ENGINE *e = ENGINEbyid(engineid);
          if(!e) return 0;
          while(prenum--) {
              if(!ENGINEctrlcmdstring(e, precmds[0], precmds[1], 0)) {
                  fprintf(stderr, "Failed command (%s - %s:%s)\n", engineid,
                      precmds[0], precmds[1] ? precmds[1] : "(NUL)");
                  ENGINEfree(e);
                  return 0;
              }
              precmds ]= 2;
          }
          if(!ENGINEinit(e)) {
              fprintf(stderr, "Failed initialisation\n");
              ENGINEfree(e);
              return 0;
          }
          /* ENGINEinit() returned a functional reference, so free the structural
           * reference from ENGINEbyid(). */
          ENGINEfree(e);
          while(postnum--) {
              if(!ENGINEctrlcmdstring(e, postcmds[0], postcmds[1], 0)) {
                  fprintf(stderr, "Failed command (%s - %s:%s)\n", engineid,
                      postcmds[0], postcmds[1] ? postcmds[1] : "(NUL)");
                  ENGINEfinish(e);
                  return 0;
              }
              postcmds ]= 2;
          }
          ENGINEsetdefault(e, ENGINEMETHODAL & ~ENGINEMETHODRAND);
          /* Success */
          return 1;
      }

     Note that ENGINEctrlcmdstring() accepts a boolean
     argument that can relax the semantics of the function - if
     set non-zero it will only return failure if the ENGINE
     supported the given command name but failed while executing
     it, if the ENGINE doesn't support the command name it will
     simply return success without doing anything. In this case
     we assume the user is only supplying commands specific to
     the given ENGINE so we set this to FALSE.

     Discovering supported control commands

     It is possible to discover at run-time the names,
     numerical-ids, descriptions and input parameters of the
     control commands supported by an ENGINE using a structural
     reference. Note that some control commands are defined by



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OpenSL                                          engine(3openssl)



     OpenSL itself and it will intercept and handle these
     control commands on behalf of the ENGINE, ie. the ENGINE's
     ctrl() handler is not used for the control command.
     openssl/engine.h defines an index, ENGINECMDBASE, that all
     control commands implemented by ENGINEs should be numbered
     from. Any command value lower than this symbol is considered
     a "generic" command is handled directly by the OpenSL core
     routines.

     It is using these "core" control commands that one can
     discover the the control commands implemented by a given
     ENGINE, specifically the commands;

      #define ENGINEHASCTRLFUNCTION               10
      #define ENGINECTRLGETFIRSTCMDTYPE         11
      #define ENGINECTRLGETNEXTCMDTYPE          12
      #define ENGINECTRLGETCMDFROMNAME          13
      #define ENGINECTRLGETNAMELENFROMCMD      14
      #define ENGINECTRLGETNAMEFROMCMD          15
      #define ENGINECTRLGETDESCLENFROMCMD      16
      #define ENGINECTRLGETDESCFROMCMD          17
      #define ENGINECTRLGETCMDFLAGS              18

     Whilst these commands are automatically processed by the
     OpenSL framework code, they use various properties exposed
     by each ENGINE to process these queries. An ENGINE has 3
     properties it exposes that can affect how this behaves; it
     can supply a ctrl() handler, it can specify
     ENGINEFLAGSMANUALCMDCTRL in the ENGINE's flags, and it
     can expose an array of control command descriptions.  If an
     ENGINE specifies the ENGINEFLAGSMANUALCMDCTRL flag, then
     it will simply pass all these "core" control commands
     directly to the ENGINE's ctrl() handler (and thus, it must
     have supplied one), so it is up to the ENGINE to reply to
     these "discovery" commands itself. If that flag is not set,
     then the OpenSL framework code will work with the following
     rules;

      if no ctrl() handler supplied;
          ENGINEHASCTRLFUNCTION returns FALSE (zero),
          all other commands fail.
      if a ctrl() handler was supplied but no array of control commands;
          ENGINEHASCTRLFUNCTION returns TRUE,
          all other commands fail.
      if a ctrl() handler and array of control commands was supplied;
          ENGINEHASCTRLFUNCTION returns TRUE,
          all other commands proceed processing ...

     If the ENGINE's array of control commands is empty then all
     other commands will fail, otherwise;
     ENGINECTRLGETFIRSTCMDTYPE returns the identifier of the
     first command supported by the ENGINE,



OpenSL-0.9.8       Last change: Oct 11 2005                   12






OpenSL                                          engine(3openssl)



     ENGINEGETNEXTCMDTYPE takes the identifier of a command
     supported by the ENGINE and returns the next command
     identifier or fails if there are no more,
     ENGINECMDFROMNAME takes a string name for a command and
     returns the corresponding identifier or fails if no such
     command name exists, and the remaining commands take a
     command identifier and return properties of the
     corresponding commands. All except ENGINECTRLGETFLAGS
     return the string length of a command name or description,
     or populate a supplied character buffer with a copy of the
     command name or description. ENGINECTRLGETFLAGS returns a
     bitwise-OR'd mask of the following possible values;

      #define ENGINECMDFLAGNUMERIC                (unsigned int)0x0001
      #define ENGINECMDFLAGSTRING                 (unsigned int)0x0002
      #define ENGINECMDFLAGNOINPUT               (unsigned int)0x0004
      #define ENGINECMDFLAGINTERNAL               (unsigned int)0x0008

     If the ENGINECMDFLAGINTERNAL flag is set, then any other
     flags are purely informational to the caller - this flag
     will prevent the command being usable for any higher-level
     ENGINE functions such as ENGINEctrlcmdstring().
     "INTERNAL" commands are not intended to be exposed to text-
     based configuration by applications, administrations, users,
     etc. These can support arbitrary operations via
     ENGINEctrl(), including passing to and/or from the control
     commands data of any arbitrary type. These commands are
     supported in the discovery mechanisms simply to allow
     applications determinie if an ENGINE supports certain
     specific commands it might want to use (eg. application
     "foo" might query various ENGINEs to see if they implement
     "FOGETVENDORLOGOGIF" - and ENGINE could therefore
     decide whether or not to support this "foo"-specific
     extension).

     Future developments

     The ENGINE API and internal architecture is currently being
     reviewed. Slated for possible release in 0.9.8 is support
     for transparent loading of "dynamic" ENGINEs (built as
     self-contained shared-libraries). This would allow ENGINE
     implementations to be provided independantly of OpenSL
     libraries and/or OpenSL-based applications, and would also
     remove any requirement for applications to explicitly use
     the "dynamic" ENGINE to bind to shared-library
     implementations.

SEE ALSO
     rsa(3), dsa(3), dh(3), rand(3)






OpenSL-0.9.8       Last change: Oct 11 2005                   13



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