SDL API Reference SDL_Flip(3)
NAME
SDL_Flip - Swaps screen buffers
SYNOPSIS
#include "SDL.h"
int SDL_Flip(SDL_Surface *screen);
DESCRIPTION
On hardware that supports double-buffering, this function
sets up a flip and returns. The hardware will wait for vert-
ical retrace, and then swap video buffers before the next video surface blit or lock will return. On hardware thatdoesn't support double-buffering, this is equivalent to cal-
ling SDL_UpdateRect(screen, 0, 0, 0, 0)
The SDL_DOUBLEBUF flag must have been passed to
SDL_SetVideoMode, when setting the video mode for this func-
tion to perform hardware flipping. RETURN VALUEThis function returns 0 if successful, or -1 if there was an
error.SEE ALSO
SDL_SetVideoMode, SDL_UpdateRect, SDL_Surface
SDL Last change: Tue 11 Sep 2001, 23:01 1