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The C and C++ Include Header Files
/usr/include/X11/ICE/ICEconn.h
$ cat -n /usr/include/X11/ICE/ICEconn.h 1 /****************************************************************************** 2 3 4 Copyright 1993, 1998 The Open Group 5 6 Permission to use, copy, modify, distribute, and sell this software and its 7 documentation for any purpose is hereby granted without fee, provided that 8 the above copyright notice appear in all copies and that both that 9 copyright notice and this permission notice appear in supporting 10 documentation. 11 12 The above copyright notice and this permission notice shall be included in 13 all copies or substantial portions of the Software. 14 15 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 19 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 20 CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 21 22 Except as contained in this notice, the name of The Open Group shall not be 23 used in advertising or otherwise to promote the sale, use or other dealings 24 in this Software without prior written authorization from The Open Group. 25 26 Author: Ralph Mor, X Consortium 27 ******************************************************************************/ 28 29 #ifndef _ICECONN_H_ 30 #define _ICECONN_H_ 31 32 #include
33 34 /* 35 * Data structures for ICE connection object 36 */ 37 38 typedef struct _IceSavedReplyWait { 39 IceReplyWaitInfo *reply_wait; 40 Bool reply_ready; 41 struct _IceSavedReplyWait *next; 42 } _IceSavedReplyWait; 43 44 typedef struct _IcePingWait { 45 IcePingReplyProc ping_reply_proc; 46 IcePointer client_data; 47 struct _IcePingWait *next; 48 } _IcePingWait; 49 50 typedef struct { 51 char *vendor; 52 char *release; 53 int version_count; 54 IcePoVersionRec *version_recs; 55 int auth_count; 56 char **auth_names; 57 IcePoAuthProc *auth_procs; 58 IceIOErrorProc io_error_proc; 59 } _IcePoProtocol; 60 61 typedef struct { 62 char *vendor; 63 char *release; 64 int version_count; 65 IcePaVersionRec *version_recs; 66 IceProtocolSetupProc protocol_setup_proc; 67 IceProtocolActivateProc protocol_activate_proc; 68 int auth_count; 69 char **auth_names; 70 IcePaAuthProc *auth_procs; 71 IceHostBasedAuthProc host_based_auth_proc; 72 IceIOErrorProc io_error_proc; 73 } _IcePaProtocol; 74 75 typedef struct { 76 char *protocol_name; 77 _IcePoProtocol *orig_client; 78 _IcePaProtocol *accept_client; 79 } _IceProtocol; 80 81 typedef struct { 82 Bool in_use; 83 int my_opcode; 84 _IceProtocol *protocol; 85 IcePointer client_data; 86 Bool accept_flag; 87 union { 88 IcePaProcessMsgProc accept_client; 89 IcePoProcessMsgProc orig_client; 90 } process_msg_proc; 91 } _IceProcessMsgInfo; 92 93 typedef struct { 94 int his_version_index; 95 int my_version_index; 96 char *his_vendor; 97 char *his_release; 98 char my_auth_index; 99 IcePointer my_auth_state; 100 Bool must_authenticate; 101 } _IceConnectToMeInfo; 102 103 typedef struct { 104 int his_opcode; 105 int my_opcode; 106 int his_version_index; 107 int my_version_index; 108 char *his_vendor; 109 char *his_release; 110 char my_auth_index; 111 IcePointer my_auth_state; 112 Bool must_authenticate; 113 } _IceProtoSetupToMeInfo; 114 115 typedef struct { 116 Bool auth_active; 117 char my_auth_index; 118 IcePointer my_auth_state; 119 } _IceConnectToYouInfo; 120 121 typedef struct { 122 int my_opcode; 123 int my_auth_count; 124 int *my_auth_indices; 125 Bool auth_active; 126 char my_auth_index; 127 IcePointer my_auth_state; 128 } _IceProtoSetupToYouInfo; 129 130 131 struct _IceConn { 132 133 unsigned int io_ok : 1; /* did an IO error occur? */ 134 unsigned int swap : 1; /* do we need to swap on reads? */ 135 unsigned int waiting_for_byteorder : 1; /* waiting for a ByteOrder msg? */ 136 unsigned int skip_want_to_close : 1; /* avoid shutdown negotiation? */ 137 unsigned int want_to_close : 1; /* did we send a WantToClose? */ 138 unsigned int free_asap : 1; /* free as soon as possible */ 139 unsigned int unused1 : 2; /* future use */ 140 unsigned int unused2 : 8; /* future use */ 141 142 IceConnectStatus connection_status; /* pending, accepted, rejected */ 143 144 unsigned char my_ice_version_index; /* which version are we using? */ 145 146 struct _XtransConnInfo *trans_conn; /* transport connection object */ 147 unsigned long send_sequence; /* Sequence # of last msg sent */ 148 unsigned long receive_sequence; /* Sequence # of last msg received */ 149 150 char *connection_string; /* network connection string */ 151 char *vendor; /* other client's vendor */ 152 char *release; /* other client's release */ 153 154 char *inbuf; /* Input buffer starting address */ 155 char *inbufptr; /* Input buffer index pointer */ 156 char *inbufmax; /* Input buffer maximum+1 address */ 157 158 char *outbuf; /* Output buffer starting address */ 159 char *outbufptr; /* Output buffer index pointer */ 160 char *outbufmax; /* Output buffer maximum+1 address */ 161 162 char *scratch; /* scratch buffer */ 163 unsigned long scratch_size; /* scratch size */ 164 165 int dispatch_level; /* IceProcessMessages dispatch level */ 166 167 IcePointer context; /* context associated with caller 168 of IceOpenConnection */ 169 170 /* 171 * Before we read a message, the major opcode of the message must be 172 * mapped to our corresponding major opcode (the two clients can use 173 * different opcodes for the same protocol). In order to save space, 174 * we keep track of the mininum and maximum major opcodes used by the 175 * other client. To get the information on how to process this message, 176 * we do the following... 177 * 178 * processMsgInfo = iceConn->process_msg_info[ 179 * message->majorOpcode - iceConn->his_min_opcode] 180 * 181 * Note that the number of elements in the iceConn->process_msg_info 182 * array is always (iceConn->his_max_opcode - iceConn->his_min_opcode + 1). 183 * We check process_msg_info->in_use to see if the opcode is being used. 184 */ 185 186 _IceProcessMsgInfo *process_msg_info; 187 char his_min_opcode; /* [1..255] */ 188 char his_max_opcode; /* [1..255] */ 189 190 191 /* 192 * Number of times this iceConn was returned in IceOpenConnection 193 * or IceAcceptConnection. 194 */ 195 196 unsigned char open_ref_count; 197 198 199 /* 200 * Number of active protocols. 201 */ 202 203 unsigned char proto_ref_count; 204 205 206 /* 207 * If this ICE connection was created with IceAcceptConnection, 208 * the listen_obj field is set to the listen object. Otherwise, 209 * the listen_obj field is NULL. 210 */ 211 212 IceListenObj listen_obj; 213 214 215 216 217 /* 218 * We need to keep track of all the replies we're waiting for. 219 * Check the comments in process.c for how this works. 220 */ 221 222 _IceSavedReplyWait *saved_reply_waits; 223 224 225 /* 226 * We keep track of all Pings sent from the client. When the Ping reply 227 * arrives, we remove it from the list. 228 */ 229 230 _IcePingWait *ping_waits; 231 232 233 /* 234 * Some state for a client doing a Connection/Protocol Setup 235 */ 236 237 _IceConnectToYouInfo *connect_to_you; 238 _IceProtoSetupToYouInfo *protosetup_to_you; 239 240 241 /* 242 * Some state for a client receiving a Connection/Protocol Setup 243 */ 244 245 _IceConnectToMeInfo *connect_to_me; 246 _IceProtoSetupToMeInfo *protosetup_to_me; 247 248 }; 249 250 #endif /* _ICECONN_H_ */
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